A third cog in the wheel!

Post » Tue Aug 18, 2015 6:48 pm

Hi, folks!

Recently Hines mentioned that it wasn't definite that they would be variating between Fallout and ES games in the future. Instead of their next game being ES6, it could very well be a new, even original IP.

Even though my guess is on that they are developing ES6, and they want to throw people off, I would like to hear where you guys would like to see BGS take their formula too. If we imagine, that their design principles would be the same, but we would be getting a new setting, just like we did with F3 back in '08.

Where would you imagine a potentially new IP could take place? Atm they have Fantasy and Post-Apocalyptic themes covered. Personally I would love to see them cover Sci-Fi. Rich on beautiful worlds, characters.. well, kinda like the ME series, just with BGS design principles.

Give your thoughts. :)

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ShOrty
 
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Post » Tue Aug 18, 2015 7:35 pm

I don't want them to do it at all. I hate the idea. It depresses me more than any vidoe game news I have read all year. If Bethesda cycles between three IPs we are going to have an even longer wait between Elder Scrolls games than we already have.

I hope they never, ever, ever, ever do this.

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no_excuse
 
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Post » Tue Aug 18, 2015 8:53 pm

Yep, pretty much what she said. That said, its always possible I could fall in love with their new IP.

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Leanne Molloy
 
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Post » Tue Aug 18, 2015 10:12 pm

I just want them to make a mobile game department and give us pay if you want games like Fallout Shelter. I would love to see mobile TES games becoming a thing again though, even if I have to pay. TES travels was a really under appreciated sub-series, well except for the Oblivion ones and I can see Fallout getting a similar treatment and being good if done well enough. Like a city builder or a series of short story adventure games.
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Kate Murrell
 
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Post » Tue Aug 18, 2015 6:32 pm

I can understand that viewpoint, but I think I'd never say never. I'd like to see somebody (doesn't have to be Bethesda) step outside of the boundaries and do something new in fantasy/SF. A lot of people complain about the "generic" quality of the recent games, and wish for something more alien and exotic.

Imagine an open-world game series based on Larry Niven's Ringworld novels, for instance.

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Farrah Barry
 
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Post » Wed Aug 19, 2015 12:28 am

I'd prefer they just hand Fallout over to some other studio, to be honest. Fallout 4 is already massively unappealing to me for a number of reasons (voiced protag, background etc. etc.). I can totally see Bethesda doing a new Prey, though, like the one not long ago in development of open worlds and alien bounty hunting. It did look awesome, but I'd rather we just got more Elder Scrolls every several years.

If they were done with Elder Scrolls, that not be a massive surprise to me given Todd Howard's released statement upon the release of ESO (talking about beginning of a new era for ES and stuff like that, did sound vaguely like a goodbye, although I may just be paranoid).

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Your Mum
 
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Post » Tue Aug 18, 2015 10:38 am


I think TES could do something that breaks from common fantasy, there are colonies on Masser and there are Battlespires after all. I'd love them to do a game centered around the remnant colonies and isolated battlespires of the third empire.


I'd say paranoid. If anything Todd's comment was more of changing how the world is which wouldn't really be new of an idea since that's what the fourth era essentially is. As for Fallout I don't think that'll happen, they made it clear they like making Fallout games and I can't blame them, Fallout is an awesome series and while voiced protag is eh to me it's nice they're trying new things and a background isn't new for Fallout as each game has a set background.

As for Prey that's owned by 2K
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Joey Avelar
 
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Post » Tue Aug 18, 2015 8:44 am

I'd be interested in that too. And, to be honest, if Bethesda did such a thing I would buy buy it, despite all my loud protestations. But my first and strongest love is for the Elder Scrolls series. And I just hate the idea of anything postponing another Elder Scrolls game, even for a single day. ;)

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Mandy Muir
 
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Post » Tue Aug 18, 2015 11:07 am

Yeah i hope there is not another IP, honestly I even wish they'd drop Fallout, let another company take it over, and BGS can concentrate solely on the Elder Scrolls.

But honestly if there HAD to be a new IP. I think it should be a futuristic game. With flying cars, skyscraqers, Lazer guns etc. Something like the movie the 5th Element or the movie Blade Runner. Could you imagine a game set in an environment like that? And make it openworld
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K J S
 
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Post » Tue Aug 18, 2015 8:12 pm

I hope so. I mean we could get into my problems with the background, basically I think there's a line, everyone has parents and [censored] but giving you a spouse and a child and a house and a [censored] robot butler at the beginning. It's just too far, I also hate that you start pre-war.

HUH?! When did that happen? Bethesda definitely did own it, right? I thought they were planning to publish it twice before cancelling it.

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Roddy
 
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Post » Tue Aug 18, 2015 10:16 pm

No correction, Human Head Studios owned it. Sorry my bad xD

Also not really, Fallout 1 came with character back stories, 2 you were the chosen one of a tribe, 3 you had a father and friends. Really, New Vegas was the only one to have it so ambiguous.
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Quick Draw III
 
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Post » Tue Aug 18, 2015 5:51 pm

Do you think having a father and a friend is comparable to having a wife, child, house, robot butler, and living pre-war? Aren't you also in the military or was that just part of the leak? Also I don't really think it's fair to include pre-Bethesda games in the mix.

In Fallout 3 you're merely born, you have input on your childhood as you grow up. I consider that orders of magnitude (I mean you're [censored] born at the start, how much more of a blank slate can you get? Could have been an orphan, I guess) more ambiguous than Fallout 4.

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Marine x
 
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Post » Tue Aug 18, 2015 1:52 pm

Right but we're not given the choice to be born in a vault or not, we're not given the choice of who are friends and family are, we're not given a choice over our character's age. Again, this is just a different kind of starter story, you role-play after it's done.
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mollypop
 
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Post » Tue Aug 18, 2015 1:56 pm

Right, and I'm saying I don't like it and have issues with it. Are you telling me I'm wrong not to, lol?

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James Shaw
 
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Post » Tue Aug 18, 2015 8:17 pm

I think my all-time favorite video game beginning is Morrowind's "off-the-boat-and-through-the-Census-Office" beginning. It's a wonderfully bare-bones beginning that allowed me to make up whatever story i want.

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Solène We
 
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Post » Tue Aug 18, 2015 9:33 pm

Oblivion's was as bare-bones if not more so, no? You just start in a cell, and it being Mundus you could literally have just spontaneously appeared in that cell for all intents and purposes.

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Gaelle Courant
 
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Post » Tue Aug 18, 2015 6:06 pm

In Skyrim you start off in a wagon with Stormcloaks, with no explanation of how you got mixed up with them. Although it's sort of implied that you were just in the wrong place at the wrong time.

In the last 3 tes games you get to fill in your own back story
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Lovingly
 
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Post » Tue Aug 18, 2015 9:08 am

Yeah, you start on a wagon, with people telling you you were trying to cross a border. At the risk of sounding totally pathetic here it is at least slightly less bare-bones.

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SWagg KId
 
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Post » Tue Aug 18, 2015 6:43 pm

In Morrowind it was get of boat pick a class and sign. Then bring a package to Balmora if you choose to and that's it. You can ignore the order and go on your way. In Oblivion you first meet the Emperor then get thrust into an invasion. In Oblivion and Skyrim you can't play of the beaten path if doing the MQ, because of the impending doom. In Morrowind, Dagoth Ur and his minions are safely tucked away behind Ghostgate.

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Jenna Fields
 
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Post » Tue Aug 18, 2015 1:33 pm

I wouldn't call Oblivion's beginning more bare bones myself. In all three games we start as a prisoner. In all three games it is up to us to decide what our characters might have done to become a prisoner. Or if they did anything at all. I think they are pretty equivalent in that respect.

Where Morrowind differs from the others, in my mind, is that we are whisked right into the game. There's no beginning dungeons to get through as in Daggerfall and Oblivion, and no cart ride as in Skyrim. It is bare bones in the sense that we hop off the boat and into our character's journey right away. That is what I like about it.

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Emerald Dreams
 
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Post » Tue Aug 18, 2015 11:33 am

I kinda think they should bring back what Daggerfall had, where you got a background depending on how you answered questions, only make it so you can choose backgrounds or create your own.
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lucy chadwick
 
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Post » Tue Aug 18, 2015 8:56 pm

I did say as bare-bones if not more so. I do agree though, not so keen on starter dungeons.

As long as there's always a "I don't know" option, sure.

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Esther Fernandez
 
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Post » Tue Aug 18, 2015 11:27 am

Well, it's the "if not more so" that I have my slight disagreement with. I don't see enough difference to justify "if not more so," myself. *shrugs*

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OJY
 
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Post » Tue Aug 18, 2015 11:38 pm

I just feel the fact that it's confirmed you took a boat ride is slightly more established. Like I said, you could literally have materialized out of thin air into that cell, it being Mundus. Even if you spontaneously appeared on the boat, you still travelled on it a short distance.

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xx_Jess_xx
 
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Post » Tue Aug 18, 2015 4:18 pm

Well, that's kind of a stretch to me, but I suppose if you wanted to look at it that way, I could agree to that. :)

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Bird
 
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