This is precisely why I believe Crysis to be so overrated. The top 2/3 of the image look like a stylized photograph but the bottom 1/3 looks just horrible. Blurry textures on what appear to be badly placed and massively clipping rocks. Honestly i have to call in to question the authenticity of that image.
Crysis doesn't have ultra high settings. It was a modded shader which lets AF to run when POM is enabled. POM(Parallax Occlusion Mapping) and AF don't work together in Cryengine. But what I was comparing is the ability of the Cryengine, POM on terrain. I think Oblivion is a much better example of using POM, they use it everywhere extensively.
For the low quality meshes and textures in Crysis, I agree, Crysis is not perfect. But this limitations apply to all games in this generation...
Crysis is an overall quality game. Its story might be lacking compared to Half-Life but game has stealth gameplay, that is a BIG plus in my book regarding gameplay. You can also use vehicles in any natural environment. Physics are wonderful. Crysis is a must-play for any FPS fan. I am still playing it for gameplay. I am a svcker for stealth gameplay in FPS games. That's why I kept Thief all this time, and will keep Metro 2033 too.
Crysis has shadows, detailed sky shading, physics, animations, special skin shaders, weather effects including special ice shaders, dynamic lod and procedural vegetation, tessellated water and loads of post process effects.
Skyrim will have better weather effects, thinking old series I have no doubt.
Shadows, checked.(Pretty much this equalize both games in my opinion.)
Detailed sky shading. I have seen a nice screenshot showing Skyrim mountains on a sunrise(I think). They are glorious.
Special ice/snow shaders, 99% in.
Physics and animation, havok and havok behavior. Chances are high, it will be better than Crysis.
Proprietary tree software, trees look amazing so far.
Skin shaders, beautiful.
Weather effects, new fog system. Tree branches
painted to be affected separately from wind.(This was suggested by Liztail during MGE tree animation development.)
LOD. Crysis suffers from pop-ups badly. Todd Howard stated they were happy because they fixed pop-ups mostly.
Post process effects. No game comes without them anymore. And these effects including SSAO make the whole difference in
cinematic looking graphics. Oblivion has only bloom for post process. These Skyrim shots also lack any post-process shaders. So I have no doubt in the end Skyrim will look as good as or even better than Crysis when all goodies added.
I am optimistic.
Really don't worry.
http://img217.imageshack.us/img217/3811/birdvvardenfell.jpg