This is Beautiful

Post » Mon Oct 04, 2010 1:42 am

I'm taking it that pic at the bottom of your post is morrowind....right?

Yes. Morrowind with MGE. Now with shadows. And even underwater godrays.
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Angela Woods
 
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Post » Sun Oct 03, 2010 9:26 pm

The skin texture, tones, lighting and shadows on the face and features, the hair, the clothing, the eyes and their lighting / reflection.
All those listed above are great, it looks great imo, looking forward to seeing the whole game.
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m Gardner
 
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Post » Sun Oct 03, 2010 9:26 pm

The graphics are awesome, but the lady looks ugly (not in a bad graphics way, she just looks ugly.)

whaat? shes hot! UR UGLY! :hubbahubba:
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T. tacks Rims
 
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Post » Mon Oct 04, 2010 11:36 am

Excuse while I beat my hype drive into submission. This looks great! I can't wait to get my hands on this game.
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Skivs
 
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Post » Mon Oct 04, 2010 8:09 am

Ok...i would just like to point something out:
If you go to the GI skyrim page/hub....then go to the time lapse video and pause it at exactly 13 seconds.....
To me that looks like an in-game screen shot,with the cave troll.
I've looked at it for a while now,and i can't get it out of my head that ,that is a dulled screen shot and not art.
The art appears after 13 seconds.....maybe my eyes are playing tricks on me.
Anyway i would ask for others to please look at this. I would like others views on it.
But look at it properly......if you look at the rocks/and rocks surface,then the troll...it really does look like a screenshot.
Also take a close look at the sword edge,you can see/or should do....small blocks down the edge.
I think i'm going mad,someone else please check this out :)
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Kari Depp
 
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Post » Sun Oct 03, 2010 8:59 pm

well lets see theres that tough lookin redguard the nord bar wench we all know the guy talkin to the redguard could be an imperial or a breton the black haired woman sweeping the floor looks like either an imperial or a bosmer
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Leonie Connor
 
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Post » Mon Oct 04, 2010 1:01 pm

Ok...i would just like to point something out:
If you go to the GI skyrim page/hub....then go to the time lapse video and pause it at exactly 13 seconds.....
To me that looks like an in-game screen shot,with the cave troll.
I've looked at it for a while now,and i can't get it out of my head that ,that is a dulled screen shot and not art.
The art appears after 13 seconds.....maybe my eyes are playing tricks on me.
Anyway i would ask for others to please look at this. I would like others views on it.
But look at it properly......if you look at the rocks/and rocks surface,then the troll...it really does look like a screenshot.
Also take a close look at the sword edge,you can see/or should do....small blocks down the edge.
I think i'm going mad,someone else please check this out :)

I thought that was a screen? Someones claims it's not.
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BlackaneseB
 
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Post » Sun Oct 03, 2010 11:26 pm

I thought that was a screen? Someones claims it's not.

I'm still looking at it now....i really do think that is a screenshot,at least to me anyway :)
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Chloe Botham
 
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Post » Mon Oct 04, 2010 7:50 am

is it just me or is there an ENORMOUS mounted deer head behind the redguard. if so thats one creature id like to avoid
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Phillip Brunyee
 
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Post » Sun Oct 03, 2010 10:06 pm

you should see my other one loL!

Yeah I think the moose head is probably what moose are going to look like in game, and the fact that there is a slaughterfish i think shows we get those svckers back.

I know from now on every time i sleep i will see a small creepy child svcking on a uhh nut
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dean Cutler
 
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Post » Mon Oct 04, 2010 5:08 am

Ok...i would just like to point something out:
If you go to the GI skyrim page/hub....then go to the time lapse video and pause it at exactly 13 seconds.....
To me that looks like an in-game screen shot,with the cave troll.
I've looked at it for a while now,and i can't get it out of my head that ,that is a dulled screen shot and not art.
The art appears after 13 seconds.....maybe my eyes are playing tricks on me.
Anyway i would ask for others to please look at this. I would like others views on it.
But look at it properly......if you look at the rocks/and rocks surface,then the troll...it really does look like a screenshot.
Also take a close look at the sword edge,you can see/or should do....small blocks down the edge.
I think i'm going mad,someone else please check this out

It clearly says it's a screenshot as the vid loads.

It explains they dull the screenshot, then use it to layer on and polish the final version.
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patricia kris
 
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Post » Mon Oct 04, 2010 5:29 am

To me that looks like an in-game screen shot,with the cave troll.

I thought that was a screen? Someones claims it's not

If you read the text that accompanies the video the truth reveals itself.

"Bethesda employs another method to craft art for the game by completing paint-overs of existing screens to create a new piece of art. In essence, it is concept art created in the opposite direction from normal -- from a final in-game asset into a artistic visualization of the moment from the game."

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JR Cash
 
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Post » Mon Oct 04, 2010 12:45 am

also behind the black haired woman theres a mounted fish of some sort
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Spooky Angel
 
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Post » Mon Oct 04, 2010 12:47 am

It clearly says it's a screenshot as the vid loads.

It explains they dull the screenshot, then use it to layer on and polish the final version.


So i wonder if that final art is the fight/combat ( or at least a peak at it ),move/animation we can do?
Because the screen shows the troll spotting him,then they sort of lundge at each other.In the concept art.
I'm thinking too much....haha!
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Emzy Baby!
 
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Post » Mon Oct 04, 2010 7:09 am

So i wonder if that final art is the fight/combat ( or at least a peak at it ),move/animation we can do?
Because the screen shows the troll spotting him,then they sort of lundge at each other.
I'm thinking too much....haha!


I don't know tbh, if the art is to be used in game or how.
My guess is that the screenshot is to be one for a load screen in game.
To make it more pretty and fitting in feel of Skyrim, they then give it over to an art designer to make more of a portrait.

Other than that, the art is given over to a 3d modeler to see if they can use any of the details.
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Steeeph
 
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Post » Mon Oct 04, 2010 1:07 pm

I don't know tbh, if the art is to be used in game or how.
My guess is that the screenshot is to be one for a load screen in game.
To make it more pretty and fitting in feel of Skyrim, they then give it over to an art designer to make more of a portrait.

Other than that, the art is given over to a 3d modeler to see if they can use any of the details.

It's still nice to speculate ,all the same. I'm going over some of the GI vids again,to try and spot things that my have not been noticed.
Especailly the studio tour vid with todd,where it shows,the map,concept art,and game ideas on the white board.
Behind the scenes of skyrim video.
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JAY
 
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Post » Mon Oct 04, 2010 3:33 am

http://www.just-rpg.com/upload/pics/dir30/Oblivion2.jpg

I meant inside buildings, the texture and models almost look the same to me


I agree, everything still looks rounded off and shiny. Like a childs plastic toy. The characters are 100% improvement though.
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Erika Ellsworth
 
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Post » Mon Oct 04, 2010 5:01 am

That is not a redguard. Pete Hines confirmed it in a tweet
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Liii BLATES
 
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Post » Mon Oct 04, 2010 2:25 am

The guy on the left seems to be interacting with the bar and the chair at the same time: He's sitting on the chair, leaning on the bar, and even has his feet up on an edge of the bar at the bottom. I wonder if it's all 1 big object with multiple interaction points, instead of separate chairs?
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Killer McCracken
 
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Post » Mon Oct 04, 2010 5:38 am

Ok i just thought i'd throw some things out i spotted in one of the GI video's.
"Behind The Scenes Of Skyrim" video.
Basically just want to encourage people to maybe have another look,see we could have missed something,or we could just speculate etc.

Anyway,i can't remember if anything i've spotted as been mentioned before.
So here goes.
At 1:50 in the video ( on the white board ) it shows "crafting". It shows a work bench...which is cool.
To the right of that it says: "player playing cool anims"....does that mean animations for cooking crafting etc? (anims - is short for animation? ).
At 2:47 it says: "Shor's *---------*....can't make out the second word....for those that don't know Shor= Lorkhan. Could he play a part in the stroy some how?
If you look at the meat todd points at ( 3:07 )....i know what they all are except one,at the top to the right......to me it looks like it says horse meat,not to sure.
Does that mean horses are definantly in ...if so?
Also shows concept of a child pulling a sledge ( 3:37 )....i mean a small child....not a child/young advlt-like in oblivion.
Is that an indication of proper children this time?
Also at 3:37 in the middle behind the lamp. It shows concept art of a creature ( at least to me ) looks like a cross between a mole rat and a nix hound.
At 3:45 it shows "Eye of nagnus" "3rd eye".....anyone know about that/heard of it before?
It also shows a head braclet... wonder if it's unique or another item/armour slot we have?
At 3:48 i can see what is either horkers or a walrus,maybe both.
Anyway,i just thought i'd throw that out there,see what people think.
Check the video's again,you never know what we may have missed :)

Also,i know it's only concept art,but it looks like we may have better variation on robes,staffs etc,this time around.
Some of that art looks great :)
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Alexandra Ryan
 
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Post » Sun Oct 03, 2010 11:35 pm

The guy on the left seems to be interacting with the bar and the chair at the same time: He's sitting on the chair, leaning on the bar, and even has his feet up on an edge of the bar at the bottom. I wonder if it's all 1 big object with multiple interaction points, instead of separate chairs?


I doubt it. Any animation can be attached to a piece of furniture and then it's just a matter of positioning it so it lines up with the bar. Wouldn't be something if Havok Behavior allowed us to adjust that positioning on the fly in the CK?
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Teghan Harris
 
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Post » Mon Oct 04, 2010 10:49 am

I say she's a C-cup she should invest in a corset from victoria's secret :D
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Sharra Llenos
 
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Post » Mon Oct 04, 2010 7:34 am

I'm probably going to enter the realm of heresy for this, but I would say that the graphics are just right for a TES game. TES games are, more or less, pure fantasy, and as such, need a hint of "artistry" to the environment. I fully expect that the textures are selected to appear ever so slightly painted.

Having absurdly realistic textures, IMHO, would actually detract from the game as a whole - especially if the creatures, NPC's, etc. don't perfectly match the environment. It would feel a bit like Who Framed Roger Rabbit - only in a bad way. The visuals so far give me that "TES" feeling that I'm used to, and I think the graphics will blend in perfectly into the environment - as they should.

I do, however, have some criticism of the scene, though - much of which has already been pointed out. The stone textures on the floor need some major work, the hair still has that Bethesda plastic helmet look, and frankly the entire scene could use some more sharpness. Everything feels a bit too soft. However, it could simply be an artifact of the system that the screen shot was taken on. Over all, though; it's a nice shot.
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sally R
 
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Post » Sun Oct 03, 2010 11:44 pm

I've never looked at this in that way.
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JD bernal
 
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Post » Mon Oct 04, 2010 5:32 am

looks a bit like they did what Obsidion did with Fnv, and looked at the more popular Oblivion mods and integrated them slightly into the game. NV had alot of stuff that was modded into F3, no suprise if they do it for Skyrim.
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Marcia Renton
 
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