This bug takes a lot of the fun away from archers

Post » Thu Dec 08, 2011 3:29 pm

You'll be SO sorry

hahahahhahahahahha what the hell does that mean?
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Danger Mouse
 
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Post » Thu Dec 08, 2011 11:40 am

Ok I'm cancelling the vids. I may not be the best aimer but I know how to correct my aim after a few shots, one is able to follow them nonetheless, but I use the bow for anything in this game and also on Oblivion and I have no problems hitting most targets. I've come to the point where I don't care about what the disbelievers say, I'm just glad so many others have noticed the problem.
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Alex Blacke
 
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Post » Thu Dec 08, 2011 7:18 pm

Yeah I just tried it my my PC. I need to get a video recording program to provide the evidence.

Anyway I just shot about 100 shots at a mammoth, both directly at it, and at various heights above it to correct for elevation.

Why correct for elevation at all is arrows shoot straight? Because I play with my resolution at 1920x1080 and all max draw distances. I can see the arrow fall in front of the mammoth when I aim directly at it.

THANK YOU SO VERY MUCH
Go get FRAPS
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Emma Pennington
 
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Post » Thu Dec 08, 2011 11:31 pm

I honestly don't think it's a problem, but for anyone that doesn't believe it exists, it's super easy to test.

Step 1) Find a Mammuth
Step 2) Fire at it from maximum visibility range.
Step 3) Notice that it's impossible for you to do any damage
Step 4) Take a few steps closer
Step 5) Notice how you're now able to deal damage to Mammuth

Reason I don't think it's a problem is because you're basically never going to shoot at targets at that range anyhow.
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Ashley Tamen
 
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Post » Thu Dec 08, 2011 11:56 pm

THANK YOU SO VERY MUCH
Go get FRAPS

Will in a bit, I actually tried, but the setup wouldn't launch. Will try again after I take care of some work related stuff.
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lucy chadwick
 
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Post » Thu Dec 08, 2011 2:20 pm

I honestly don't think it's a problem, but for anyone that doesn't believe it exists, it's super easy to test.

Step 1) Find a Mammuth
Step 2) Fire at it from maximum visibility range.
Step 3) Notice that it's impossible for you to do any damage
Step 4) Take a few steps closer
Step 5) Notice how you're now able to deal damage to Mammuth

Reason I don't think it's a problem is because you're basically never going to shoot at targets at that range anyhow.

For me it's not even a max distance, it can actually be from quite close. If it had been from max distance, I wouldn't even had made the topic. But good for you, if that's how it works in your game.
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Rachyroo
 
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Post » Fri Dec 09, 2011 2:20 am

Honestly, I've no doubt that the glitch is plausible, but Hilde's videos obviously show him missing constantly.. He maintains that this is a "glitch" even though it obviously isn't.. This is what makes me doubt the claims.. In reality, I just want to see this firsthand.. Like I said, if there is a glitch, I wish you all the best.. But at this moment, it seems unlikely.. It's just very strange how before, it was that the aiming was glitched, then the accuracy was glitched, and now the clipping is glitched.. It's kind of like each time a glitch is proven non-existent (either by proof of bad aiming, proof of more accurate longer-ranged aim at higher skill levels, etc) a new complaint arises.. Seems to me some are actually encountering a glitch, others are protecting their egos, and others just like to bandwagon complain.. I just don't understand why all these "glitches" weren't brought up at once, instead of after the prior being proved incorrect.. See my point?

Well, for me, I'm quite used to killing things at the limit of character rendering in Oblivion. I've literally killed thousands of creatures/npcs with a bow in OB, and far more with melee and magic. I do not brag by saying this, only admit that I am a TES junky and that I have developed a feel for that game, which shares some fundamental similarities with this game. While my character is not focusing on archery, something feels off... in OB it is predictably necessary to change vertical aim relative to distance, while in Skyrim the best results seem to involve placing the crosshair directly on the target... until a certain distance, and then something odd happens.

Again, http://img810.imageshack.us/img810/8909/screenshot2da.jpg I took many shots at. not one hit. If I move to the rocks right in front of me I can hit him easily.
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Tha King o Geekz
 
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Post » Thu Dec 08, 2011 3:16 pm

How do you know how far a meter is in-game?



in terms of in-game mechanics, i would like to think 2 meters is as tall as an average high elf. with that said, i think (whoever it was that estimated the distance) saw 37 1/2 elves between their character and the target. if that is the case, that is pretty far away.

BTW: i'm not trying to bash on those that are saying that they have noticed this glitch in the rendering or game mechanics. i would totally agree that it is annoying. but at the same time, i would have to recomend taking this issue with a grain of salt. i'm pretty sure that you (collectivly) swung a sword and not see it make contact but get credit with a kill. Or fired an arrow or rendered a fire ball and saw it sail off target but still get a kill. i'm pretty sure that in the long and short of things, everything will even itself out... just my 2 cents...
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Jessica Raven
 
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Post » Thu Dec 08, 2011 4:57 pm

Well, for me, I'm quite used to killing things at the limit of character rendering in Oblivion. I've literally killed thousands of creatures/npcs with a bow in OB, and far more with melee and magic. I do not brag by saying this, only admit that I am a TES junky and that I have developed a feel for that game, which shares some fundamental similarities with this game. While my character is not focusing on archery, something feels off... in OB it is predictably necessary to change vertical aim relative to distance, while in Skyrim the best results seem to involve placing the crosshair directly on the target... until a certain distance, and then something odd happens.

Again, http://img810.imageshack.us/img810/8909/screenshot2da.jpg I took many shots at. not one hit. If I move to the rocks right in front of me I can hit him easily.


That's one of the areas I was testing this theory out as well as the group of bandits occupying that watchtower/bridge on the bottom of that hill (if it's the same area I am thinking about). I was in a different location then you, but the results were the same.
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Anthony Diaz
 
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Post » Thu Dec 08, 2011 1:28 pm

That's one of the areas I was testing this theory out as well as the group of bandits occupying that watchtower/bridge on the bottom of that hill (if it's the same area I am thinking about). I was in a different location then you, but the results were the same.

That's the spot, on the road heading E from Whiterun.
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JLG
 
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Post » Thu Dec 08, 2011 6:08 pm

Stop dikeing around and make a mammoth video for the close range archers in this thread.

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Chad Holloway
 
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Post » Fri Dec 09, 2011 2:32 am

It has nothing to do with spots, sorry
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mike
 
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Post » Thu Dec 08, 2011 2:54 pm

That's the spot, on the road heading E from Whiterun.

That's it! I recall being a little outside of a city, but I couldn't remember which one. Thanks for clarifying. :)
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Vicki Blondie
 
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Post » Fri Dec 09, 2011 12:35 am

This is pretty annoying, if I had to guess I would say that the target is too far for the funky auto-aim-assist thing to pick it up.
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Neko Jenny
 
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Post » Fri Dec 09, 2011 2:25 am

It has nothing to do with spots, sorry

If this is an indirect comment to my post, let me clarify. I was just stating how it was interesting that we both choose the same spot to test this theory. I know that this bug has nothing to do with a specific location.
If it wasn't, ignore this post.
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Ludivine Poussineau
 
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Post » Thu Dec 08, 2011 10:30 am

Ok, guys. Please go to Bleakwind Basin near Whiterun. Stand around where I'm standing. Not closer. And see if you can hit anything with ranged magic and attacks.

http://img189.imageshack.us/img189/8242/tesv2011111622535574.jpg
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Hope Greenhaw
 
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Post » Thu Dec 08, 2011 8:48 pm

You know this might be a damm silly question... But did you look at actor range/ object range in the options?
seeing i got these at MAX and I always hit (never encountered this bug in my life)
you might wanne test it and goodluck:D
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Emma Copeland
 
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Post » Thu Dec 08, 2011 10:57 am

If this is an indirect comment to my post, let me clarify. I was just stating how it was interesting that we both choose the same spot to test this theory. I know that this bug has nothing to do with a specific location.
If it wasn't, ignore this post.

It was, but it wasn't meant to sound rude, hope you didn't take it that way...it was just to clarify.
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jodie
 
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Post » Fri Dec 09, 2011 12:06 am

You know this might be a damm silly question... But did you look at actor range/ object range in the options?
seeing i got these at MAX and I always hit (never encountered this bug in my life)
you might wanne test it and goodluck:D

I'm using ultra settings.
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Nicole Coucopoulos
 
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Post » Thu Dec 08, 2011 11:15 pm

You know this might be a damm silly question... But did you look at actor range/ object range in the options?
seeing i got these at MAX and I always hit (never encountered this bug in my life)
you might wanne test it and goodluck:D

I play on ultra with everything on max except AA and AF.
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lilmissparty
 
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Post » Thu Dec 08, 2011 9:54 pm

Well considering I SAW you aim like [censored], and I and a bunch of fellow archers aren't having these issues at all, it's only natural to assume user error.. All i know is that I (on a 360) haven't encountered this at all and I've put down enemies from similar distances. But am I embarassed? Maybe a bit embarassed for you, but that is all.. Where is your new video? Let's see it..



He's still trying to make one where he manages to hit something maybe. This is an entertaining thread. There might actually be a problem with archery; i haven't had it but who knows...OP though..I think the main problem is with how he's playing. I remember when I was taking driver's ed. One of the guys kept hitting the curb whenever he made a right turn..kept saying the cars steering was off. :hubbahubba:
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Jessie Rae Brouillette
 
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Post » Thu Dec 08, 2011 5:59 pm

k, guys. Please go to Bleakwind Basin near Whiterun. Stand around where I'm standing. Not closer. And see if you can hit anything with ranged magic and attacks.

http://img189.imageshack.us/img189/8242/tesv2011111622535574.jpg

I can't even hit the mammoth to the right...
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Darlene DIllow
 
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Post » Thu Dec 08, 2011 6:21 pm

He's still trying to make one where he manages to hit something maybe. This is an entertaining thread. There might actually be a problem with archery; i haven't had it but who knows...OP though..I think the main problem is with how he's playing. I remember when I was taking driver's ed. One of the guys kept hitting the curb whenever he made a right turn..kept saying the cars steering was off. :hubbahubba:

You forgot that my ranged magic does not hit either, and you can not NOT hit with that at a still target.
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Dagan Wilkin
 
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Post » Thu Dec 08, 2011 7:16 pm

I honestly don't think it's a problem, but for anyone that doesn't believe it exists, it's super easy to test.

Step 1) Find a Mammuth
Step 2) Fire at it from maximum visibility range.
Step 3) Notice that it's impossible for you to do any damage
Step 4) Take a few steps closer
Step 5) Notice how you're now able to deal damage to Mammuth

Reason I don't think it's a problem is because you're basically never going to shoot at targets at that range anyhow.


I see what you did there..your test can't be done...because there is no such thing as a mammuth. Now, if you're talking about a 'mammoth'..we might be on to something. :facepalm:
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Jason Rice
 
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Post » Thu Dec 08, 2011 12:02 pm

I see what you did there..your test can't be done...because there is no such thing as a mammuth. Now, if you're talking about a 'mammoth'..we might be on to something. :facepalm:

Hahaha. Maybe I should make a video for people, but it's pretty hard to find a mammoth I haven't killed yet.
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N3T4
 
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