This bug takes a lot of the fun away from archers

Post » Fri Dec 09, 2011 12:19 am

Yep, but it must be embarrassing when one is SO wrong but thinks he's SO right. That's actually the funny part of his comment.

Well considering I SAW you aim like [censored], and I and a bunch of fellow archers aren't having these issues at all, it's only natural to assume user error.. All i know is that I (on a 360) haven't encountered this at all and I've put down enemies from similar distances. But am I embarassed? Maybe a bit embarassed for you, but that is all.. Where is your new video? Let's see it..
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Vickytoria Vasquez
 
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Post » Thu Dec 08, 2011 12:57 pm

What is the chance that this is because of a game mechanic which forces a certain level of inaccuracy due to not being at max skill?

For example - (range and radius is arbitrary and off the top of my head)
45 skill:
Point blank range - deviation radius is 0
20 yds - radius is a foot
100 yds - radius is 10 feet

At 80 skill
20 yds - radius is 4 inches
100 yrds - radius is a foot

At 100 skill your accuracy is pinpoint at all ranges
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JERMAINE VIDAURRI
 
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Post » Thu Dec 08, 2011 11:30 pm

If you're not coming across this glitch, try sniping from even further back. As in, if you do not have the eagle eye perk, the enemy will be further away then the draw distance can handle and they will not even appear on your screen.
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Emily Graham
 
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Post » Thu Dec 08, 2011 6:59 pm

What is the chance that this is because of a game mechanic which forces a certain level of inaccuracy due to not being at max skill?

For example - (range and radius is arbitrary and off the top of my head)
45 skill:
Point blank range - deviation radius is 0
20 yds - radius is a foot
100 yds - radius is 10 feet

At 80 skill
20 yds - radius is 4 inches
100 yrds - radius is a foot

At 100 skill your accuracy is pinpoint at all ranges


Then how do you explain arrows being stuck in say, a piece of wood, which was located directly behind where the target was standing? And yet, the arrow registered no damage?
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jeremey wisor
 
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Post » Thu Dec 08, 2011 9:43 pm

What is the chance that this is because of a game mechanic which forces a certain level of inaccuracy due to not being at max skill?

For example - (range and radius is arbitrary and off the top of my head)
45 skill:
Point blank range - deviation radius is 0
20 yds - radius is a foot
100 yds - radius is 10 feet

At 80 skill
20 yds - radius is 4 inches
100 yrds - radius is a foot

At 100 skill your accuracy is pinpoint at all ranges


VERY LIKELY. Because The higher your skill gets, the better your aim becomes.. This isn't [censored] call of duty.. You aren't pinpoint accurate ALL THE TIME NO MATTER WHAT... This is an RPG, where your experience strengthens your skills.. You can't expect to put down an enemy from 300 meters when you can barely fire an arrow.. it's ignorant to even think so.. It's called realism..

and LastCrown.. Uh, ever considered they dodged it and moved back into the spot they were standing? Could it have went through their legs or over their shoulder.. An arrow behind a target doesn't always mean it went through the target.. that is just dumb..
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danni Marchant
 
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Post » Thu Dec 08, 2011 2:50 pm

Wow... You're just a terrible archer. Lack of skill=/=bug. Sorry if I didn't sugarcoat it.
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helen buchan
 
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Post » Thu Dec 08, 2011 5:32 pm

Then how do you explain arrows being stuck in say, a piece of wood, which was located directly behind where the target was standing? And yet, the arrow registered no damage?


I can't explain it because I haven't had that issue. I'm simply offering a possibility for consideration since there were people in the thread interested in doing some testing to recreate the scenario.
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jessica Villacis
 
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Post » Thu Dec 08, 2011 10:48 am

VERY LIKELY. Because The higher your skill gets, the better your aim becomes.. This isn't [censored] call of duty.. You aren't pinpoint accurate ALL THE TIME NO MATTER WHAT... This is an RPG, where your experience strengthens your skills.. You can't expect to put down an enemy from 300 meters when you can barely fire an arrow.. it's ignorant to even think so.. It's called realism..

We understand this. But the fact is, when your arrows are sticking out of something that was located directly behind where the target was standing, yet registered no damage, inaccuracy can be disregarded.
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Dean
 
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Post » Thu Dec 08, 2011 10:31 am

Sorry, I didn't realize aiming was [censored] rocket science... It's called keep shooting until you hit your target, and adjust accordingly.. Jeez, I dunno how half you people made it back from the store with this game without getting lost..


ROFL! I agree though, I do not have a problem with archery, hell I have practically killed dragons flying over me with a bow.
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Lucky Girl
 
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Post » Thu Dec 08, 2011 1:35 pm

Wow... You're just a terrible archer. Lack of skill=/=bug. Sorry if I didn't sugarcoat it.

Exactly. I'd have more respect for the [censored] if he would just admit he was aiming badly, and has since adjusted his aim.. But pride is a [censored].. As an Archer with 68 skill, I've NEVER had this issue, and my Archer friends haven't either.. Sounds like a bunch of people are trying to aim like in Oblivion.. That's all..
uh lastcrown, ever considered they dodged it and moved back into the spot they were standing? Could it have went through their legs or over their shoulder.. An arrow behind a target doesn't always mean it went through the target.. that is just dumb..
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willow
 
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Post » Thu Dec 08, 2011 5:23 pm

What is the chance that this is because of a game mechanic which forces a certain level of inaccuracy due to not being at max skill?

For example - (range and radius is arbitrary and off the top of my head)
45 skill:
Point blank range - deviation radius is 0
20 yds - radius is a foot
100 yds - radius is 10 feet

At 80 skill
20 yds - radius is 4 inches
100 yrds - radius is a foot

At 100 skill your accuracy is pinpoint at all ranges


I would prefer it if it were that way, but i don't think they've done anything like this since morrowind where at low skill your arrow didn't go exactly where you aimed and you could adjust for that inaccuracy. I know it wasn't like that in oblivion and i'm pretty certain its not in Skyrim either.
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Cathrin Hummel
 
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Post » Thu Dec 08, 2011 4:20 pm

Do not forget people, that this error only seems to happen at EXTREME distances, such as needing the eagle eye perk for the enemy to even be rendered on your screen (otherwise, they won't appear due to draw distance limitations). Arrow registry is fine at short, medium, and even some peoples idea of "long" range. It's only at ranges which almost exceed draw distance where this bug seems to take effect.
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Ross Zombie
 
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Post » Thu Dec 08, 2011 6:38 pm

Exactly. I'd have more respect for the [censored] if he would just admit he was aiming badly, and has since adjusted his aim.. But pride is a [censored].. As an Archer with 68 skill, I've NEVER had this issue, and my Archer friends haven't either.. Sounds like a bunch of people are trying to aim like in Oblivion.. That's all..
uh lastcrown, ever considered they dodged it and moved back into the spot they were standing? Could it have went through their legs or over their shoulder.. An arrow behind a target doesn't always mean it went through the target.. that is just dumb..

Yes, I've considered that possibility. But when you perform such an experiment on a mammoth, probably the biggest and slowest moving creature in all of Skyrim, them dodging it or me missing them is out of the question. I can assure you, I'm a capable archer. The problem does not lie within ones skill.
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Aliish Sheldonn
 
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Post » Thu Dec 08, 2011 4:41 pm

I can't see crap.......the video's all green
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Robert Garcia
 
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Post » Thu Dec 08, 2011 9:19 pm

This happens with firebolt and I'd imagine icebolt as well. I notice it most heavily with archery, though. You can literally see the arrow or spell effect travel directly through your target.

You can turn of AI by typing 'tai' in the console so you can test this with a target that isn't moving. It is not his aiming. If it is a design choice to stop arrows from doing damage at distances in which you can still see creatures or people, then that's a pretty poor choice I think.
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Nomee
 
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Post » Fri Dec 09, 2011 1:25 am

Sorry, I didn't realize aiming was [censored] rocket science... It's called keep shooting until you hit your target, and adjust accordingly.. Jeez, I dunno how half you people made it back from the store with this game without getting lost..


Actually projectile motion of any sort is directly related to rocket science...
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chirsty aggas
 
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Post » Thu Dec 08, 2011 4:23 pm

Overdraw is merely a damage perk, has nothing to do with range.

Seems some people in this thread are getting a bit heated about the possibility of there being an archery bug with long range. It's not a game breaker but it's certainly there if you experiment with it. They should probably just shorten the draw distance on the arrow flight if the damage distance is lower.
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~Sylvia~
 
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Post » Thu Dec 08, 2011 12:27 pm

Just for the disbelievers

http://www.youtube.com/watch?v=uNq9K80fFIw In this video, when aiming directly at him, the arrow goes quite a bit too low, as you can see, he is much higher up than me. At the very last bit, you can see an arrow right behind his right foot, it would have gone straight through him...well, it did.

http://www.youtube.com/watch?v=IPRsn1J7NQ0 this is just plain stupid

I know the quality makes it very hard to see, but as I am not the only one having the issues, I don't care what others say. And actually, I did admit the bad aiming in the first video.
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Music Show
 
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Post » Thu Dec 08, 2011 12:26 pm

Do not forget people, that this error only seems to happen at EXTREME distances, such as needing the eagle eye perk for the enemy to even be rendered on your screen (otherwise, they won't appear due to draw distance limitations). Arrow registry is fine at short, medium, and even some peoples idea of "long" range. It's only at ranges which almost exceed draw distance where this bug seems to take effect.

Like I said before, just because an arrow is behind a target doesn't mean that it "went through them".. Dodging is possible, especially from that range... I think you people are seriously mistaking poor aim, and game mechanics for a glitch.. Until I see a video proving otherwise, I will refuse to believe it.. OP kept blathering on and on about his "Second Video" that would prove us all wrong, but i've yet to see it.. If a video does surface, I will apologize, and wish those afflicted by this the best of luck.. But until then, I believe it is user-error/game mechanics being mistaken..
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Rob Davidson
 
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Post » Thu Dec 08, 2011 2:54 pm

I can't see crap.......the video's all green


You have to right click the video, go to settings, and uncheck acceleration.
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yermom
 
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Post » Fri Dec 09, 2011 12:48 am

Arrows have a very low arc in this game compared to Oblivion or other games with bows, even when your target is miles away you still don't need to aim into the air. if you aim your shot based on this you will have more luck.


Sadly they do.
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Everardo Montano
 
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Post » Thu Dec 08, 2011 8:24 pm

Like I said before, just because an arrow is behind a target doesn't mean that it "went through them".. Dodging is possible, especially from that range... I think you people are seriously mistaking poor aim, and game mechanics for a glitch.. Until I see a video proving otherwise, I will refuse to believe it.. OP kept blathering on and on about his "Second Video" that would prove us all wrong, but i've yet to see it.. If a video does surface, I will apologize, and wish those afflicted by this the best of luck.. But until then, I believe it is user-error/game mechanics being mistaken..

Repost*

Yes, I've considered that possibility. But when you perform such an experiment on a mammoth, probably the biggest and slowest moving creature in all of Skyrim, them dodging it or me missing them is out of the question. I can assure you, I'm a capable archer. The problem does not lie within ones skill.

Also, I've experimented with this issue extensively and have come to the conclusion that it is indeed a bug. When I'm able to replicate this experiment over and over, using different locations and targets each time, and the results being the same (no damage over extreme distances, even though the arrow clearly "hit" the target), it's hard to dismiss as just "bad aim." Really, it is too hard to believe such a bug exists?
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SaVino GοΜ
 
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Post » Thu Dec 08, 2011 12:03 pm

I'm no expert, but my instincts told me straight away that something isn't right with archery. I loved it in Oblivion, you aim higher to get more distance, to hit distant targets, like you are taught when throwing the javelin at school. (well we weren't taught to aim it at people obviously :hubbahubba: ) Surely there should be an arc ?
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Charles Mckinna
 
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Post » Fri Dec 09, 2011 2:32 am

Just for the disbelievers

http://www.youtube.com/watch?v=uNq9K80fFIw In this video, when aiming directly at him, the arrow goes quite a bit too low, as you can see, he is much higher up than me.

http://www.youtube.com/watch?v=IPRsn1J7NQ0 this is just plain stupid

I know the quality makes it very hard to see, but as I am not the only one having the issues, I don't care what others say. And actually, I did admit the bad aiming in the first video.


Stop dikeing around and make a mammoth video for the close range archers in this thread.
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Czar Kahchi
 
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Post » Thu Dec 08, 2011 8:41 pm

But it is not an archery bug, since fireballs and the likes go right through too.
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Unstoppable Judge
 
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