Is this fair?

Post » Sun Mar 23, 2014 5:16 am

no one wants to die , but people accept it in pvp as one of those things that is going to happen. assuming that people in pvp dont want to be killed is a bad anology. pvp players accept death , some nerd rage about it because they want a clean record (not that the game actually tracks that). most of us accept it though and just shrug it off.

User avatar
SEXY QUEEN
 
Posts: 3417
Joined: Mon Aug 13, 2007 7:54 pm

Post » Sat Mar 22, 2014 6:22 pm

What i dont like about the cyrodiil quests is that you have to go back to the start to turn them in (i know its just a gripe of mine lol) if say you could get the scouting missions and turn them in when you completed them and get another one out in the field then ya to me they would be worth it but other wise you get a heck of a lot more from the kill quest and faster (i think i even saw in the ama that they were going to put a npc in the keeps to get and turn them into)

User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Sat Mar 22, 2014 9:24 pm

I wouldn't call it fair or unfair, it's good or bad design. if there are achievements tied to those sky shards then those are forced-pvp. If those shards are needed to reach the skill point limit then forced-pvp; hence bad design. Probably those shards will be camped.

Btw, most pvp newbies -who think they know everything- here don't know what hardcoe means. I've played hardcoe PvP in Tibia; Being hunted by an entire guild upon login and PA (power abuse) was the main rule; where some players can't play the game without paying other players. I wish some pvp fans here try that and see if they can reach lvl 20 without kissing some...

User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Sat Mar 22, 2014 6:22 pm

yeah i agree the kill players quest gives a far better xp and AP, i also think the scouting reward should be raised...if you are just exploring cyrodiil i recommend taking a scout mission....i found some very interesting places because i was scouting.

User avatar
rheanna bruining
 
Posts: 3415
Joined: Fri Dec 22, 2006 11:00 am

Post » Sun Mar 23, 2014 12:49 am

There are only four in the game that actually require PvP to get to, and only in so much as your faction has to open the enemy gates to get to them. The rest simply range from low to high risk of being killed by another player. Cyrodiil is big enough that if you do get killed though, you can just go after another one and come back later.

Also, bring plenty of grand soul gems. If a player kills you, you can just rez at the closest allied keep, which depending on how the war is going may or may not be that far away. But it's a long damn walk back to wherever you where from the nearest wayshrine if you're killed by NPCs.

User avatar
Sylvia Luciani
 
Posts: 3380
Joined: Sun Feb 11, 2007 2:31 am

Post » Sat Mar 22, 2014 8:52 pm

fair? Its a part of the game that you are choosing not to participate in just because you dont want to. of coarse thats fair.
User avatar
Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Sat Mar 22, 2014 4:40 pm


There are people that camp skyshard locations heavily
User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Sat Mar 22, 2014 1:22 pm

Just think of other players as difficult mobs. I don't think people would complain if a Skyshard was defended by a difficult boss that requires a good group to defeat, and sneaking through enemy lines to take skyshards alone is not at all that difficult; much less with a group.

User avatar
Lauren Graves
 
Posts: 3343
Joined: Fri Aug 04, 2006 6:03 pm

Post » Sun Mar 23, 2014 12:35 am

Whats that, a challenge? God forbid a game be challenging
User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Sun Mar 23, 2014 2:32 am

there are plenty of counter measures you can take against camping gankers.

User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Sun Mar 23, 2014 2:02 am

It's not as bad as you think it is. As someone else has already mentioned: take a campaign where not many players will be. For example: before you PvP, you have to select a campaign. So, in the list of campaigns, scroll down to the bottom and take the last campaign. Most likely there will be very few to no players.

Another option is to take a group of 5-10 people and go explore the PvP world to hunt for skyshards. In the meanwhile you can enjoy the beautiful landscape xD. There is also quite some PvE objectives you might be able to complete with your group. (still in that low to not populated PvP campaign).

You don't have to "create" a sneaky character. Wherever you are, whether it's PvP area or PvE area, just press "Ctrl" and you will be crouching/sneaking (this means you are invisible, until you come to close to enemies).

So, there's no need to panic! I think ZoS made a good deal on this. :smile:

Anyway, enjoy your Tamriel adventure nevertheless!

User avatar
clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Sat Mar 22, 2014 8:49 pm

There are 15 skyshards per "Alliance Zone". With 3 Alliances, that makes 45 skyshards. :smile:

User avatar
Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Sat Mar 22, 2014 10:53 pm

I don’t know if getting every achievement really counts as being forced. Wallet at gunpoint, sure that’s forced because of how dramatically poor your options are besides handing over the wallet. But I want to have every “achievement” in a game, but I refuse to partake in a major portion of the game….that is certainly a demonstration of free choice, and certainly not forced. “Needing” all the skyshards in cyridil is like “needing” a mansion and 8 car garage. Sure you might want it but if you refuse to do what you have to do to get it then don’t complain about not having it. There are over 300 skill points available, if you completely refuse to partake in a huge part of the game and only suffor the loss of 15 points I would say your getting off light.

I am not a great PvPer myself. But at some point I will get most or all of those shards. I will do the work, and as a result I will enjoy the reward. What is the point of having achievements if you didn’t have to do anything to get them? That is just like getting a participant trophy for coming in last place. What is the value of the trophy if everyone who signs up gets one? All it proves is that you signed up.

User avatar
Bek Rideout
 
Posts: 3401
Joined: Fri Mar 02, 2007 7:00 pm

Post » Sun Mar 23, 2014 5:44 am

i can already see people camping near skyshards waiting for an innocent guy to come collect it and sneak kill him :(

User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Sat Mar 22, 2014 9:15 pm

I think they may get bored. Waiting 10-15 min for one kill. There are much more traveled areas to gank people. Particularly a month or 2 after launch when trafic to get the shards will slow down vastly.

User avatar
George PUluse
 
Posts: 3486
Joined: Fri Sep 28, 2007 11:20 pm

Post » Sat Mar 22, 2014 3:13 pm

i'm sorry but why is this a problem? why must everything be simple, easy, and hand delivered to you? there's nothing wrong with a little player competition. i am getting so sick of the people on this forum, it's like no one can handle any form of competition at all.

"oh my god, someone is going to camp me in pvp. this has never happened ever and i'm going to cry now!" - 99% of this forum

User avatar
Isaiah Burdeau
 
Posts: 3431
Joined: Mon Nov 26, 2007 9:58 am

Post » Sat Mar 22, 2014 2:57 pm

Are you skipping posts? You can join a campaign that is not maxed out. I cannot imagine a happy camper/ganker that will say to himself: "Oh, there's an almost empty campaign here so I will join this one and wait countless hours for that single or multiple PvE person/people to gank on!"

Cyrodiil is H U G E. I played 40+ hours in PvP and maybe found 2 skyshards? Though, I do have to admit that I wasn't searching for them.

User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Sat Mar 22, 2014 5:44 pm

Couldn't have summed it up better myself.

The only 'need' imposed is the one put on by ourselves.

User avatar
Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Sun Mar 23, 2014 4:19 am

As my sig says...

User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Sun Mar 23, 2014 5:00 am

I know the lack of exploration is one of the things i have criticized the game for most. But Cyrodil skyshards are like a shining light for exploration. There were 8 of us last beta who split into 2 groups and explored the entire ADside of the map looking for skyshards and it was one of the most fun experiences i had. We found 13/15 on the AD side of the map over around 5 hours or so and while we did run into the opposing faction sometimes , it was still a great experience as far as exploration was concerned , especially since cyrodil was massive.

User avatar
how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Sat Mar 22, 2014 9:30 pm

Not all of those skyshards in Cyrodiil are easy to get to.

Some are going to be behind the enemy forts and deep in pve dungeons you will need a team to get all of them. Or be very good at reading the battlefield.

User avatar
JUDY FIGHTS
 
Posts: 3420
Joined: Fri Jun 23, 2006 4:25 am

Post » Sun Mar 23, 2014 12:09 am

Number 1 there.. Cyrodiil is huge it has hills, rocks, trees, ruins, towns and the like, if you pick the low pop campaign, use your sneak, keep an eye out could be great fun getting around to get those shards and explore, and your chances of even seeing the other faction are pretty slim, just due to the size of Cyryodiil, and if you meet up and get killed it is not different than being killed by an npc, just respawn and go in a different direction..:)

User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Sat Mar 22, 2014 4:08 pm

You do know that getting killed in pvp combat doesn't damage your armor, right?

User avatar
Natalie Taylor
 
Posts: 3301
Joined: Mon Sep 11, 2006 7:54 pm

Post » Sat Mar 22, 2014 7:43 pm

Person you quoted was talking about skill points, not skyshards. SKill points come from other sources as well.

Something like 385 by last count I heard. Not hard to forego the 15 in Cyrodil.

User avatar
Lexy Dick
 
Posts: 3459
Joined: Mon Feb 12, 2007 12:15 pm

Post » Sat Mar 22, 2014 5:17 pm

I got like 10 shards on my side of cyrodiil without encountering a single player. Also remember that moving while sneaked reduces your stamina, and if you run out you are invisible.

User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

PreviousNext

Return to Othor Games

cron