This game is easy? I keep dying all the time lol.

Post » Sun Jan 17, 2016 11:47 pm

I have not found this game too easy or too hard, some random spikes in difficulty depending on the character I'm playing. But I don't min/max, I roleplay and take the perks that fit my character even if the perk may not be the best for combat, I don't plan ahead, my characters take things as they come. :)

User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Sun Jan 17, 2016 11:34 pm


Agree with this. Stealth and crit builds are ridiculous. Luckily, difficulty is easily adjustable with mods. For me, "hard" doesn't mean bullet sponges, it means high risk of death. So I nerfed the snot out of stealth, doubled enemy damage, cut my health in half, bumped up all the zone levels, and I now get snarfed constantly in the city. It's fun.

User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Sun Jan 17, 2016 11:04 pm

What is this about the "Overseers Guardian". Personally, I found it pointless. I was making better weapons at level 10. The only advantage was that it saved on ammo, but, as someone who rarely plays the direct confrontation sort of build, it served very little purpose to me. I would rather hit harder in a single hit than multiple times at a lower damage point.

User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Mon Jan 18, 2016 4:07 am

I don't see how anyone survives a dead is dead play. As stated above, the game is fond of ambushing you with ghouls descending like Aliens, hordes of super mutants, gangs of raiders, etc etc etc, especially after fast travel. In the later stages of Skyrim, I had such powerful armor that it was REALLY difficult to kill me, even for Dragons. Maybe at that time I could go without dying. In Fallout 4 I die all the time. I'm not the worlds best game player granted but I'm reasonably experienced (Fallout 3, Oblivion, Skyrim, Fallout4).



I guess if I was crazy enough to try, I might wear power armor all the time.

User avatar
SaVino GοΜ
 
Posts: 3360
Joined: Mon Sep 17, 2007 8:00 pm

Post » Mon Jan 18, 2016 2:14 am

Thanks everyone for the comments. Too many people to quote so won't but wanted to say I really appreciate all the comments. Some have made me laugh and made me feel better.



I guess after almost playing 20 years of TES/Fallout 3/New Vegas games I finally wanted to try right from the game and no restartitis (did restart just because I found out if I wanted a level 3 skill, I didn't need level 1 and level 2 first. :P) so thought I could try a real life game with one life.



I think I found out the problem. First one is the game makes you think you should find your son right away. Well how can you do anything right away when you are level one, you can't do nothing lol. So me, try playing this game as in real life, I would go right away and try to find my son. I guess this is where Bethesda screwed up in story wise. To get better you have to do other things than find your son. That sort of takes away from what they write though. I feel stupid doing other quests when I should be going after my son. I know it's not just Bethesda but others do it as well. Saying goes "just because others do it, doesn't mean you/they should do it as well". :P So instead of Bethesda saying "must hurry do this" or "hurry and do that" they should write the story out better.



So now I must think, "Yes I need to find my boy, but I am in no shape to do so, so I must better myself first before I can find him and rescue him."



Second, what is another fail is the writing again. Not that the writing is "bad acting" but bad writing in that it just doesn't seem real. By that I mean after finding that someone and while you are going to get him, he is taunting you on the PA system. Saying something like "I am surprised you made it this far, I knew you might make it to Diamond City but make this far..." or something like that and then I would thought, I never made it too Diamond City, I would never make it anywhere because I would have died at level 2 or 3 and game would be over if in real life, so my sense of accomplishment was very diminished. Then he keeps mocking and saying he is "impressed" then all sense of accomplishment was gone since I dyed liked 100 times so now I am thinking "how stupid is the writing now, because Bethesda should now we are really not the bad ass because we die and just reload. If by any chance someone does this without dying they are still not a bad ass because we know what to avoid the pitfalls.



Now someone made a comment about someone finishing the game in One hour. I don't feel so bad now, because there is no way that is done on a first play through especially without dying. That can only be done after 2, 3 or more play throughs, know what is ahead and what is where.



Again, thank you everyone, I will keep playing and dying and having fun.

User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Mon Jan 18, 2016 6:22 am

I love this. I mean, after all, you don't survive a "dead is dead" play if your dead. :)



Sorry. Just struck me as funny.

User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

Post » Mon Jan 18, 2016 1:53 am


I don't think someone that makes a DID playthrough uses fast travel ^^ this would kill all the immersion

User avatar
Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Sun Jan 17, 2016 10:54 pm


Then you probably didnt bother with upgrading it with crafting. It has arguably one of the best legendary traits (double shot). If you go for rifleman, and the .308 upgrade, the weapon will kill just about anything, fast and clean. If you go the commando route, the auto options are still fairly good as well. There is *no* way, any crafted non legendary weapon compares.

User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Mon Jan 18, 2016 12:05 am


isn't this exactly how you would approach in real life?


no one would run like a headless chicken into a nuclear destroyed wasteland after waking up from something like this



even with your son gone... you would still settle first and collect some expierence, talk to some people, get to know the world better, before running after your son


I really think that the slow approach is way more realistic and that Bethesda wanted the game to be played like this... slow :D



but then again... I never had children so far, so I don't know if I can really judge ^^

User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Mon Jan 18, 2016 11:49 am


Sadly I would. When yo come out of the Vault, you don't know how much time has passed. All you know is your little baby is out there. Right now, all I know is my baby is out there. I think I might have read some spoilers so I am trying to ignore what I read, so PLEASE NO SPOILERS I am still looking for a baby. :)



So you don't care about becoming stronger, or becoming smarter or taking months (in real life time) how to become a soldier (because we are at level one and forgot what we all learnt. :P) and couldn't give a rats behind about rebuilding a settlement or what not. You would talk to some people don't give a damn about the world and just go running for your boy. Trust me, once you have kids, this is what you will do. :)

User avatar
Nick Swan
 
Posts: 3511
Joined: Sat Dec 01, 2007 1:34 pm

Post » Sun Jan 17, 2016 10:46 pm

huh? um you are hitting harder in a single hit than doing multiple times at lower damage point??????????



overseers guardian hits 2x as in does double damage (its not double its double base damage +other stuff) for 1x ammo used


basically a 2shot legendary prefix


its got nothing to do with ammo saved its about raw damage


otherwords overseers guardian will always hit for 33 more damage than a standard combat rifle of the same specs, and armour reduction is calculated as the total damage not 2 separate hits, how is that pointless?



thats the power of 2 shot it is always more damaging to every single enemy there is than a non 2 shot version, most definitely not pointless



im sorry there is no way in hell you were making better weapons at level 10, as even for arguments sake what ever weapon you are about to say you made is better well add its base damage to it, now isnt that better? ok cool you just made this fat combat rifle (you cant at level 10) ok awesome how much damage does it do? ok now add extra damage to it (+33 if its semi), now isnt that better?????????????????????



you sure you got the right weapon? or that you do know how 2shot works??

User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Mon Jan 18, 2016 4:52 am

where do you get that gun? 81?
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Sun Jan 17, 2016 10:18 pm


yep vault 81

User avatar
N Only WhiTe girl
 
Posts: 3353
Joined: Mon Oct 30, 2006 2:30 pm

Post » Mon Jan 18, 2016 12:18 pm

Mb I meant to reply to a different post
User avatar
Jynx Anthropic
 
Posts: 3352
Joined: Fri Sep 08, 2006 9:36 pm

Post » Sun Jan 17, 2016 8:42 pm


Pretend you are really there and you get out of the vault and make your way back home and after talking to Codsworth you see flies the size of a small dog that shoot poisonous things at you. Any normal person from before the bombs would do at least a double take and re-think running to their son.



At that point, a smart person would probably take some time to get the lay of the new land and dial in what represents winning in this new world.



They'd probably think "If I can't equip and skill myself up to survive getting to Shaun, what good am I to him?"



Then they'd get to the business of skilling up on how to get things done, and what works.



I didn't use any chems in FO3, and I haven't yet in FO4, but grenades are definitely easier to use and very effective, and don't forget to give them to your companions and select them so they'll use them as well.



I have FPS skills, but using VATS to build and store a critical that you can use on the fly to take the head off that ghoul that thinks you wanted a hug is a great backup.



I have also found that sneaking is at least as useful for the "Awareness" that the altering rectangle gives you, as it is for getting the drop of things you stumble upon.



The bugs everyone complains about are one of the times I'll make use of the crit I built on something easier so I'm not wasting stims on poison abatement.



Perks are level locked, so taking the first level early on kind of frees you up to take other perks while you wait to free up the next level.



Good luck in your adventures and remember this is a game best enjoyed as a long exploring journey and sprinting to the end will not serve you well in this game. If you want to sprint to the end, I'd suggest a game that streamlines the path for you, and that's not this game.

User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Sun Jan 17, 2016 9:43 pm


While I appreciate your point, there's a hint of "you're doing it wrong" in your reply.



Let's say that I'm playing a loner (a typical story line), anti-technology (a high-tech institute stole my son, so I hate tech), anti-drug character (my pre-war spouse had a drug issue that makes me sensitive to it). I don't think that's a stretch. Fairly clear character development. In-game it amounts to:



  • No companions.

  • No VATS, no PA, no laser weapons, not even automatic weapons. Just plain ol' semi-autos. (Ammo is supposedly tough to get in the Wasteland, so it doesn't make sense for this character to waste it.) No Stealth Boys. Heck, I'd give up the Pip Boy if I could.

  • No chems. (Medicine is OK.)


The game gives me a bonus for being a loner, and for avoiding automatic weapons. That's not an exploit, it is by design. There are several other bonuses that tie nicely to this particular character development.



This basic character, that I am playing as closely as possible, is having a very easy time of it. I don't see how I'm "doing it wrong", nor how I am "exploiting game mechanics".

User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Sun Jan 17, 2016 10:08 pm

I died a lot in low levels. When I got to about level 30, I finally had my Ninja, Sneak and AGI and END at 10 so I didn't die too much and set it to Survival. Now that I'm level 73, rarely die especially with Strong as my tank. But ya, low levels was insane even in normal difficulty. People who say Survival was easy in low levels are full of crap like Obama, Hillary and Trump.

User avatar
matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Sun Jan 17, 2016 10:52 pm

Not sure if this will help anyone but its a good way of getting a legendary weapon. A good one and one you'll actually want to keep and use. Should help a bit with people finding the game too difficult, of course it does mean you need to be able to kill a legendary enemy though but you can always drop the difficulty down to very easy when you see one spawn.



Head over to Old North Church and make a save just outside the door. Go in and find the legendary ghoul, he'll either be the one immediately to your right as you enter the church or one further down in the middle of the pews. Kill him and see what legendary item he drops, if its not something you want then reload the save from outside the church and try again.



If he does drop something you want but the bonus isn't what you need (say you want a 2 shot .44 pistol and he drops a neverending .44 pistol for example) just reload the autosave the game makes when you enter the church and try again.



If you load the save from outside the church it will spawn a new ghoul with a new legendary item, if you load the autosave from inside the church it will spawn the same legendary item but with a different bonus.



Another good place to do this is the basemant in Croup Manor. You want somewhere where you can enter into a new map and find a legendary creature straight away so you save time on hunting for one only to reload if it doesn't drop what you need.

User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Mon Jan 18, 2016 12:45 am

^^ Reloading until something you want is dropped is full-on cheating.

User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Sun Jan 17, 2016 11:36 pm


Well, even before you leave the vault, you have the capacity to know "how much time has passed" ;)



Also "giant roaches" would tend to make anyone stop and think . . .





No such thing as "cheating" in a single player game . . . unless you are talking about breaching the EULA.



I agree that resorting to that kind of play style very early in one's experience with a game is likely to shortchange its full "value" to the user. But it isn't "cheating" so much as "failing to get the most out of the game." Later on, once a user has 'gotten the potential' out of it, doing that kind of thing can be part of 'testing' or 'modding.'

User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Post » Mon Jan 18, 2016 12:37 pm

I respect your opinion. I upgraded the dern thing to the max and just wasn't a fan. Just me I guess. Besides, I prefer energy weapons anyhow.



All I was saying is that it really wasn't any different from the equivalent non-double-shot weapon. I'm already taking them out with one shot in many cases, and that one just doesn't do it for me. Besides, I have enough ammo.

User avatar
Tamara Primo
 
Posts: 3483
Joined: Fri Jul 28, 2006 7:15 am

Post » Mon Jan 18, 2016 12:57 am

My shotgun was doing 104 at level 10. Admittedly, a combat rifle would do 66 max at that level doubled to 132, so you are right. The overall damage would be higher. I'm just not in to spending that much money for something I really don't need. I suppose if I was playing a non-stealth sort, sure, but I generally don't. I just stick with my sniper rifles and energy weapons. They're enough for me.

User avatar
Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Mon Jan 18, 2016 6:20 am

I agree with proper perk placement and player skill , rather your a shooter or a melee player it all gets down to how you play . There have been a few parts on here where i got my butt beat by a legendary it either happened due to me not paying attention (fast traveling in on a swarm) or using the wrong weapon. So far for me its been melee 80% of the game and and 10% sniper rifles 10% missle launchers lol . I find fallout 4 to be semi easy for my gaming skill that's on normal play mode . But hey don't get me wrong this game has its moments ..
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Mon Jan 18, 2016 10:19 am


fair enough, but stealth sniper is where it really shines


also ofcourse your shotgun had a slower fire rate, far lower range, far lower mag and you only achieve the full damage with shottys if the entire spread hits



why is it [censored] awesome as a sniper rifle?


well for instance 33 extra damage than a normal combat rifle


with rifleman 5 thats 66 extra damage


with sneak attack x6.3 (sniper, sandman, deacons perk) thats 416 extra damage


that is very significant


as you are stealth build id assume you have those perks?


if i can remember i think i do 1008 damage on sneak attack with overseers guardian



im pure stealth sniper build and i only carry 2 weapons


deliverer and overseers guardian



overseers guardian is my sniper rifle. 308, silenced, long recon scope


it does way more damage than what my 50cal sniper did at an extremely higher fire rate, i cant remember the figures but lets say it did only 20 more damage than my 50cal (im sure its more than that) that still equates to 252 more damage at an incredibly higher fire rate


due to its massive damage, high fire rate and low recoil compared to 50cal hunting rifle i can take whole outside areas down in seconds with out them even knowing whats going on



anyways the overseers guardian massively outperforms the hunting rifle as a sniper rifle, unless you have a 2shot or instigating 50cal in which case the overseers guardian still has massively superior fire rate and lower recoil id highly recommend giving it another try



ofcourse any legendary 2shot combat rifle as just as good as overseers guardian as thats its effect.

User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Mon Jan 18, 2016 3:46 am

All right. You've convinced me. I'm going to purchase it tonight and will trick it out. Besides, I need something ballistic. All I have now is my 268 Gauss and my 138 Laser. Don't have all the perks though. Never found them necessary, but those are good suggestions. Just wasn't that in to moving my agility up any.

User avatar
Shiarra Curtis
 
Posts: 3393
Joined: Thu Jan 04, 2007 3:22 pm

PreviousNext

Return to Fallout 4