This game is easy? I keep dying all the time lol.

Post » Mon Jan 18, 2016 3:18 am

I do not understand how people say this game is so easy. If the game is so easy I should be able to do a Dead is Dead character. I had to put the difficulty level to the easiest setting to kill him. Same for a few other enemies just because I wasn't having any fun playing and dying all the time. Maybe I am not putting my Perks in the proper spots.



So my question for those who find the game easy and complain about it, why is it easy for you? Are you using the perks that make the game easy? What perks are you using to make the game easy then. If you are not using perks to make the game easy but still find the game easy why is that?



I would like to do a dead is dead character but tired it on the second time after deleting my first character (after seeing I didn't need level one, then level two to get level three) but after dying right away, I gave up trying to do dead is dead. Now I am approaching level 10, and thinking ok, I can say that level 1-10 is "training" and level 10+ is the real life for me and see how far I can go without dying.



So how is the game easy for you that you don't die?

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James Baldwin
 
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Post » Mon Jan 18, 2016 8:25 am

Three things, player skill, if you are good at first person shooters you have an easier time.


Optimized build and gear is second.


Last is level game is easier at higher levels.

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Emilie M
 
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Post » Mon Jan 18, 2016 6:44 am


Proper perk usage. Perks that increase the damage you do by x% per rank. Then once you gain enough caps, buy the overseers rifle. After that its easy mode even on survival. Eventually you want to branch out for some crafting perks to keep that weapon in up to date. That's at least what I think of when it comes to overpowered builds.

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Bitter End
 
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Post » Mon Jan 18, 2016 7:31 am

I think it's hard enough for an open world game ^^


even at rank 50+, I still can't one-shot the most enemies, when being spotted


the game scales really well and provides new enemy types with new levels and stays challenging for at least the first 100 hours



but then again... I refuse using anything else than leather armor, skip on some 'unimmersive' legendary effects, such as the 'two shot' and try to play for fun and not to beat the game with the best build possible ^^


and when playing that way, it definitely provides more challenge, than I remember Skyrim, Fallout 3 and NV did

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koumba
 
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Post » Mon Jan 18, 2016 6:17 am

I actually found the very early levels to be fairly difficult as well. But after leveling up enough to get a couple levels in Rifleman and getting some real weapons (Righteous Authority, combat rifle, combat shotgun) things got easier.

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Mr.Broom30
 
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Post » Mon Jan 18, 2016 4:07 am

Put atleast 6 or 7 for strength when you start a new character. It also depends how you fight enemies. For example, I can go into a building and easily kill 40 raiders with single swipes from a melee weapon and kill them easy. But can struggle against 4 or 5 if they are higher levelled and have a red skull next to their healthbar.



If you use automatic weapons then unlock the perks that give boosts to automatic weapons etc. If you come across a group of super mutants with red skulls and they bombard you with missiles, miniguns, grenades etc, then don't just stand there shooting at them. Find a quiet place and pick them off one at a time by ducking in and out of cover, throw grenades, drop mines, use vats and your most powerful weapon. I have a gun, forget what its called, but a hit does over 200 damage.

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Eoh
 
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Post » Sun Jan 17, 2016 8:05 pm


Oh so true, the this is the most challenging game right now for me. Part of it is because the game is not scaled properly, it's what 400X800 on the xbox one? I am sure that is not it, but sure feels like it for me so I have a hard time when enemies are up close to me and I can't see them because the gun is so big it blocks my view so I end up making a melee character now and finding the game a bit easier for me now.



That said, I also agree to play for fun and not to beat the game. That is why I kept putting all my picks in hacking and lock picking, can't stand to leave a lock or terminal not touched. :P Guess I am paying the price now for not putting perks in the weapon skills. I finally did it and game is a bit easier now, not dying as often.

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Vicki Gunn
 
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Post » Mon Jan 18, 2016 9:18 am



Yeah, in skyrim I wore banded iron armor and used skyforge steel weapons and a hunting bow from beginning to end! Much more realistic and immersive in my opinion.

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Amelia Pritchard
 
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Post » Mon Jan 18, 2016 10:33 am

Sometimes it's super easy for me, sometimes it's really difficult. One thing that makes it consistently easier for me is avoiding VATS all together. I find a lot of the time, VATS says I'm going to do deal a lot of damage, or even kill the target, but I don't hurt them that much at all.. and that doesn't even factor in missing a shot.

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Ria dell
 
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Post » Mon Jan 18, 2016 8:56 am

Easy? Not really.
I'm just now Level 15 (and have accomplished NOTHING, heheh) and I'll share my number one survival trick with you:
RUN!
Kinda like being a mage in Elder Scrolls, you've gotta not let anything get close to you. Move yer butt and think survival!
Many times I've sneaked past high-level Super Mutants etc. and heard the chipper British "hello" as idiot Cosworth took 'em all on, LoL.
And as usual, you've got to keep up with the latest equipment (armor and weapons).
By design, they want you to specialize in something and get very good at it - it's tough to be good at everything.
But be aware: some fights you just don't want to get mixed up in.
Raiders are pretty straightforward though, Davor - can you take them out okay?
Maybe you need more familiarity with the whole VATS thing...?
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Chris Johnston
 
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Post » Mon Jan 18, 2016 9:47 am


I have been running a lot. Damn those ghouls, one I can handle, 4 no, so I run, run like the wind. :)



As for Raiders, sometimes I do great, then when I get to cocky, I get my reared handed to me. :P Lots of times I need to use V.A.T.S. Other times I don't. I guess not pausing during V.A.T.S. I am finally getting use to. I wish the game was paused during V.A.T.S. though.



I svck at FPS so I never play Halo or Call of Duty with my son. lol.

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Lizbeth Ruiz
 
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Post » Mon Jan 18, 2016 2:09 am

As others have said the first few levels are hard. I died a lot lol. Once you hit somewhere around 10 to 15 it gets easier.


As for ghouls, VATS their legs, if they can't run they can't get you ;) Then you can conserve ammo (especially at lower levels) and finish them with your melee weapon of choice :)

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Robert Garcia
 
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Post » Mon Jan 18, 2016 6:05 am

Take away XP for cooking, building and other things like that (seriously, xp for roasting some meat or hammer in some nails?) and it might be harder. Right now, you can level easily with all those things in the beginner zone, and be level 6+ before even going past Concorde. I find the game easy, even on survival. But I'm an old timer fps player so maybe that gives me an easier time, I dunno.

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Sanctum
 
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Post » Sun Jan 17, 2016 10:38 pm

The first few levels can indeed be hard, but using different items can change that quiet radically: bloodbugs you find around Sanctuary would oneshot me (and on survival, forget to counter poison with a stimpack), but you can oneshot them with a molotov cocktail. Then the deathclaw, first time I had to exploit the fact it couldn't follow me in a store, second time I used 1 psycho and 2 jets to kill everything just standing in the middle of the street. That kind of thing.

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Latino HeaT
 
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Post » Sun Jan 17, 2016 9:00 pm

a game with no level cap will be easy inevitably.

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Kaylee Campbell
 
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Post » Mon Jan 18, 2016 6:05 am

Only two things that make this game truly "hard:"



1. Impatience, meaning you try to do things that you are not prepared for



2. Confusion/Inattention, meaning you fail to constantly maintain situational awareness and are not ready for anything (meaning you are not ready to run like a little girly-man as soon as something big and nasty starts to hurt you)



Oh I forgot . . .


3. Lack of planning, oops that makes three things doesn't it! :wink_smile: If you approach a playthrough as a series of "phases" and plan for each phase accordingly (as any min-max gamer will) then even having lots of "FPS credentials" is not critical. Make a build that is good for VATS, use the 10mm and lots of chems, avoid getting bum rushed by swarms of wobblies (ghouls, bugs, those sorts of annoying things) and plan all your outtings, perk schedule, and questing schedule accordingly.



4. Landmines prior to Sneak level 4. Most of them will just hurt badly, but a few cripple legs, ignite adjacent cars and then cause a comedic life-and-death "shuffle flight".



So yeah, only those two things :P

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Siobhan Thompson
 
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Post » Mon Jan 18, 2016 12:06 pm

Are you into stealth builds ?



The game gets pretty easy on survival after you get Sneak level 2 and can go almost undetected. You kill from the cover of darkness using suppressed weapons and the enemy doesn't even see you. Besides that, playing like this and getting Ninja and Sandman gets your damage to be 6 times higher. That is one way to find the game easy.



Also, vats builds are pretty easy too, it practically aims for you even fast moving enemies. Now combine stealth and vats and you will have no problem at all. Even get bored cause there is no challenge at all after level 40-50.

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Princess Johnson
 
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Post » Sun Jan 17, 2016 9:48 pm

I mean eventually. If you keep playing up to those 200+ levels, its certainly possible.


But that's only when over-leveling comes into play (which in this game means setting that as a goal and then grinding and grinding on random encounters and respawns, because in-game content and quests alone won't get you close to advancing all perks and stats.)


You're also forgetting all the levels before that would matter.
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dell
 
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Post » Sun Jan 17, 2016 11:04 pm

What weapon do you use? I found that I really struggled in the beginning but I found that when I changed from using guns that dealt 8 to 18 to a 10mm automatic that dealt 26 or higher and that had 127 rapid fire that it got easier. Also, what armor defense do you have. The higher the number the better. If you're fighting ghouls take some rad x as its their radiation that hurts you more.

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Lily
 
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Post » Mon Jan 18, 2016 12:50 am

Level Scaling is a good Thing but to bad not all Enemies are effected by this. Even with Level 50 or 60 i saw many Level 4 or 6 Ghouls. The Legendary Weapons are nice but at the end you need many more good Enemies like Warlord Mutants to enjoy. I play already with a Mod called Level Scaling, there are many more Enemies with my Level or even above. I met many more Legendaries and higher Level Enemies than me. Its really good.

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Killer McCracken
 
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Post » Mon Jan 18, 2016 12:36 am

Hate those vampire blood bugs things.. even in PA I run !!!

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Robert Devlin
 
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Post » Sun Jan 17, 2016 10:25 pm

Incredibly easy for me. Only time I ever encountered a challenge was Bloodbugs, especially legendary types. Other then that, once I got blitz, I was rolling through the Commonwealth, laughing my [censored] off, slicing everything and everyone into mince meat in just one whack. Deathclaws are hilariously bad, you're more likely going to have a harder time fighting Yao Guai than Deathclaws.

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GabiiE Liiziiouz
 
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Post » Mon Jan 18, 2016 1:46 am

i think it is close to impossible to play this game with "dead is dead". yes, you can tune down difficulty, but that makes most of the game just way too easy and takes away the fun, since this is not challenging any more. and still you always have some surprises, like landmines, traps, or the occassional rocket/mini nuke/suicider in your face, that you just don't survive.



i am lvl 52 now (finished the MQ with lvl 47), and despite playing on "very hard" i oneshot most enemies if undetected, oneshot easy enemies even if detected, and only have a tough fight against bosses and enemies with "skulls". easier would be boring, so I could never stand playing the game on "easy" just for the sake of not dying at all (which, as i said, would probably not work nonetheless).

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Mr.Broom30
 
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Post » Mon Jan 18, 2016 12:09 am

Which brings up a very valid question ... how do they manage to get to you through Power Armor?


~~~


I was playing on normal and using leather/combat armor exclusively but finally had to resort to PA when I start dying a lot. Actually kind of like the PA once I figured out how to mod a set of T51 (now my favorite suit). :)

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Tamika Jett
 
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Post » Mon Jan 18, 2016 8:55 am

For me the game was a bit difficult on normal when I first start the game. That is primarily due to the fact that I had no / minimal number of perks. However, as the I leveled up and started to add perks / increase stats, the game got easier probably at around level 10 - 12. For awhile I even stopped allocating perks to make the game not too easy on normal difficulty; at one point in time I had 9 perk points I did not use.



Eventually, I decided to increase the difficulty level to hard which only lasted a few levels before simply settings it survival. I think I am currently level 70 and my way of keeping survival very challenging is to simply rely on the weapons provided early in the game, but modded as much as possible. I was capable of taking down a deathclaw which caught me off guard (needed to take 2 stimpaks though) because it dropped in front of me out of nowhere with the following load out:



1. 10mm Auto Pistol (44 damage)


2. .38 Auto Pipe Rifle (35 damage)


3. 45 Night-Vision Sniper Pipe Rifle (39 damage)


4. .308 Recon Combat Sniper Rifle (92 damage)



That and a combination of un-modded light combat armor and modded leather armor pieces. I did carry a Never Ending Double Shotgun for a short period of time, but I never used and ultimately decided to simply put it in the "collection box".




I pretty much like how difficult my game currently is that all the legendary weapons the have dropped (mostly 10mm Pistols) / or I have bought simply get dumped into a "collection box". However, I have modded a Wounding 10mm Pistol and Wounding .38 Pipe Rifle for two of my companions.




I think I read somewhere that at level 80 enemies become "truly dangerous", so maybe at that point I will switch to slightly more powerful weapons and slightly better armor.

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Skrapp Stephens
 
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