but im loving it so far.
im only level 5 and its a bit slow getting up, but the crafting system, the questing system the level design all seem better then most other mmo's that ive played. the only beta i enjoyed playing more then this one was SWTOR and WOW, but i see the potential in this game that can make it the best mmo of all time.
what i dont like so far:
- that they use a hot bar, it feels very generic, like every other mmo. how would i have changed this? a more complex but unique system of hot keys, pressed in a particular order to activate a special ability w>s>q = fireball, 1>f>r = a CC ability... but it would be a very high skill cap for pvp.
-the color depth is very ... dirty, it may have been the fact that i started in the ebonheart zone which gave the bland desert shades of brown and grey, but common i hope it gets better from here <---ultra high settings
-stealth system you cant upgrade it, only get skills to let you jump into it during battle. seems like im always "almost detected" in the pve aspect of the game. i was hoping it would also have a skill tree that i could pump skills into to make it better.
- animations are too rigid, zenimax needs to focus resources on upgrading the character models, after bugs and other issues are fixed.
what i do like, well narrowed down the the best:
- the crafting system over single player TES crafting systems.
- the upgrade to the duel wield system, i hated Skyrim's version.
- very little CC so far, and i hope it stays that way. 2-3 cc abilities are all you need and even then may be too much. dont be like wow and create 6 for one class, then try to back pedal and correct your mistake by adding 6 anti cc abilities to balance them out.
- stealth isnt over powered!! i havent been in pvp yet, but from pve stand point im always "almost detected" which is a good thing for pvp. ambushing needs to be part of the game, but you dont want it to be so powerful that you're able to abuse it.