My sneak was pretty high (60+), so I saw a red bar quickly coming my way. I crouch, take aim, and ready for a surprise round of plasma juice. Sure enough, it pops its head out, and I enter VATS, making all my shots go toward its rather cool-looking head (never really seem them up close like this - look like Godzilla from the crappy movie). As VATS takes over, another deathclaw steps out and takes the brunt of the shots.
Oh, shiiiii.... I stand up and start backing up, firing as I go. It's at this point the game screws me: it locks me into place! OMFG! NOT GOOD! I move my stick and I'm not budging, all the while two deathclaws are bearing down on me. Crap, this is going to get ugly.
Sure enough, they start hitting on me. Rather than hit on me at the same time, they literally went in succession. During this time, I'm firing two shots, hitting my favorite to release stimpak. This goes on, for what seems like an eternity, until they both drop. Total stimpaks used: 23.
I know this because, prior to the fight, I only had used 9 stimpaks the entire game, and those were only to replace "broken" limbs. Rather proud of myself for this feat, but now that's shot.
Meh. Turned out that wouldn't be the only time I'd be injecting stimpaks during a "gajillion against 1" fight. Damn wasteland is worse than all the mutants at the Capital combined!
As I continued playing, I eventually found myself at Tenpenny Tower. Oh, yeah! I've a quest here! Something about killing Tenpenny. I check my notes, and sure enough, time to get busy.
Then I meet a ghoul named Roy, who wants me to help get him inside. Hey, I'm a nice girl, so why not? Sure enough, Tenpenny says it's okay if I can get others to agree. Not such a bad guy after all. During this time, I meet Daring Dashwood, and recognized his name immediately, as I always have GNR playing. I run through his dialogue (and get a basemant key) and learn of his sidekick. Although it wasn't a quest, I decided to make it one.
I finished up letting the ghouls in, but rather than return to TT from the train station, I bail, looking for Argyle.
And forget my own cardinal rule of saving often. Yeah, I'm betting you know where this is going.
By 9pm last night, I make it back to Tenpenny Tower, which is about a week in-game time. I needed to do some trading, and I walk in and see nothing but ghouls. Odd, but I paid it no mind, figure the game can't render everyone (plus, I remember some snob saying she'll stay in her room). I talk to the girl ghoul, running the shop, and a creepy feeling comes over me. Why is she running the store?
Then I see it. The dialogue about bodies in the basemant.
WHAT. THE???!!!!
I remember Daring giving me a key, so I rush outside and enter the basemant. Whew! No bodies! Thank goodness. No, wait! There's another room! I get there, and still no bodies. In fact, this is about when I realize all the guards are gone, too. Captain Oblivious, I am.
At this point, that's when I realized there's a major glitch in the game. Now with Tenpenny gone, I have no way to get his key. As I speak to Roy, I'm utterly pissed off at him for killing Daring that I whip out Big Bertha (my nickname for the combat shotgun) and kill him, taking my first-ever bad karma hit (with this character). I'm so pissed, I clear out the whole damn tower of anything with a heartbeat. Bad karma can kiss my ass.
I stand in the lobby, looking around, then save for the night. Screw this. I'll just reload my last game... ... ... which was over 7 hours ago.
I can't recall if Old Olney was done within this 7 hours or not. The game gets me immersed to the point I simply forget.
Before I went to bed, I decided to see how the game screwed me over, and it turns out I'm not the only one. Seems like "tenpenny's key" was a pretty popular question. Now that I know the answer, I've got to decide if I want to lose 7 hours of play time or just continue, letting how things turned out stand.
*sigh*
Evil game, this is, but I'm still having a blast with it.
Oh, and if you're curious, no, I still haven't found Dogmeat. I did get the Reservist's Rifle, though. Yeah, it svcks how the last game plays into this one, but I needed a sniper rifle that wouldn't break after a few shots.
I'm at level 20, and three skills are at 100 (small weapons, repair, and sneak), and the first two were boosted by books I've found. Sneak is the only one I pumped exp into, so I wouldn't get OP.
Quest
Plan To Stay Balanced FAILED
LOL.