This is how tes v SHOULD look like :'(

Post » Fri Sep 10, 2010 1:49 am

The thing that I'm disappointed about that is somewhat related to this ISN'T the graphics, but the visual design. Thematically everything looks like Oblivion. Rocks and trees, Boreal forest. I didn't see any people trudging through snow-capped peaks or expanses of bleak tundra. Even if it was as pretty as can be, it's still in a fairly boring place.

Granted, I've only seen a few screens, but I'd be a lot happier if they chose to show some more variety and put my fears to rest...


At first I also thought the graphics were not far off from Oblivion, but then I checked some Ob screens and went wow, big difference. Also there is one Skyrim screen of a very tall cliff with 2 waterfalls reminded me of something out of Gothic 3 which has the best designed(artistically) open would of the sandbox rpgs I have played(OB,MW,FO,Risen,TwoWorlds 2 & Gothic 3). Gothic 3's world is full of cliffs, rivers,waterfalls and other points of interest, vanilla OB lacked this. But that one pic of Skyrim with the waterfalls(and water flows now!) is better than anything from Oblivion from a design standpoint.
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mike
 
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Post » Fri Sep 10, 2010 9:36 am

Can we close the thread already? THIS IS POINTLESS. The game would never look like that this generation. Why would somone set themselves for such disappointment?
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Sylvia Luciani
 
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Post » Fri Sep 10, 2010 12:21 pm

This is how TES V should look like http://img535.imageshack.us/f/mntsnw.jpg/
and this is a screenshot from a real-time rendering engine. :biggrin:
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Nuno Castro
 
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Post » Fri Sep 10, 2010 5:30 am

This is how TES V should look like http://img535.imageshack.us/f/mntsnw.jpg/
and this is a screenshot from a real-time rendering engine. :biggrin:


I'm pretty sure Skyrim mountains looks a lot better than that. Even those that I saw in the GI article seemed to look better with low-res pic quality.

Perhaps because licensing even dated engines for commercial games can easily cost millions of dollars.


So can developing your very own engine do. I think paying all those programmers for years would cost a lot too ;)
And you have to employ a lot of new ones as well.
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yermom
 
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Post » Fri Sep 10, 2010 9:21 am

This is how TES V should look like http://img535.imageshack.us/f/mntsnw.jpg/
and this is a screenshot from a real-time rendering engine. :biggrin:


What is this? Terragen?

Skyrim already looks better than this, look at the moutains screenshot in page 58.
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Maria Leon
 
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Post » Fri Sep 10, 2010 2:26 am

The way Skyrim SHOULD look is the way it looks now. There's a reason it was developed with its exact graphical capacity, and the graphics look outstanding, especially for a sandbox RPG. People who say it looks exactly like Oblivion need to see an optometrist ASAP.
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suzan
 
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Post » Fri Sep 10, 2010 5:09 am

What is this? Terragen?

Skyrim already looks better than this, look at the moutains screenshot in page 58.


You mean page 48?

If so, the heading with the mountains is not a screenshot. There is another image on the page (of the ruins) that is a screenshot. I think someone asked Pete on twitter about it and I'm pretty sure he thought they were asking about the ruins, because he replied with "yeah, that's a screenshot"

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.
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Carlos Vazquez
 
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Post » Fri Sep 10, 2010 12:44 pm

You mean page 48?

If so, the heading with the mountains is not a screenshot. There is another image on the page (of the ruins) that is a screenshot. I think someone asked Pete on twitter about it and I'm pretty sure he thought they were asking about the ruins, because he replied with "yeah, that's a screenshot"

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.


Maybe a tcl function or perhaps a free camera for he sake of taking screenshots? O.o duh
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Tamika Jett
 
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Post » Fri Sep 10, 2010 12:13 pm

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.


Console commands. Its easily done in Oblivion. "TCL", toggle collision, or "TFC", toggle fly camera.

EDIT: ninja'd :toughninja:
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Emma Parkinson
 
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Post » Thu Sep 09, 2010 10:53 pm

Like this? :(
http://www.khairul-syahir.com/wp-content/uploads/2009/06/crysis-real-life-comparison.jpg

Or like this? :(
http://www.youtube.com/watch?v=y8Re377ol0g

And that's a 4 year old game...

And a [censored] one. So yeah, I'd prefer Bethesda to spend more time on gameplay aspect than graphics.
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Leanne Molloy
 
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Post » Fri Sep 10, 2010 9:45 am

You mean page 48?

If so, the heading with the mountains is not a screenshot. There is another image on the page (of the ruins) that is a screenshot. I think someone asked Pete on twitter about it and I'm pretty sure he thought they were asking about the ruins, because he replied with "yeah, that's a screenshot"

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.



http://twitter.com/#!/DCDeacon/status/24025244436004864

It is a screenshot. You are free to deny that, but don't claim to speak the truth.

Also, how about taking the picture from, I don't know ... another mountain!?
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Nicholas
 
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Post » Fri Sep 10, 2010 6:48 am

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.


I don't even know what picture you guys are arguing about, but on the PC there's the console. You can type tcl(toggle collision) and easily get up there. It's not impossible.


Oh, ninja'd by a few minutes. I svck.
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Cagla Cali
 
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Post » Fri Sep 10, 2010 10:18 am

You mean page 48?

If so, the heading with the mountains is not a screenshot. There is another image on the page (of the ruins) that is a screenshot. I think someone asked Pete on twitter about it and I'm pretty sure he thought they were asking about the ruins, because he replied with "yeah, that's a screenshot"

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.

Uhh, other mountains?

edit: Ninja'd. :ninja:

You realize they are the developers of the game, and could, if they pleased, take a screenshot of every existing angle in-game? Also, the other screenshot on page 48 has so ruins... There is a picture of mountains, and a picture of a waterfall and pond, with a forrest in the background. Not sure how Pete Hines would get those two confused.

edit: He also stated that the cloud and fog systems were "amazing," and to me, that would qualify as amazing indeed.
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roxanna matoorah
 
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Post » Thu Sep 09, 2010 10:57 pm

http://twitter.com/#!/DCDeacon/status/24025244436004864
It is a screenshot. You are free to deny that, but don't claim to speak the truth.

Could it be a screenshot "slightly" edited in Photoshop? There was nothing said about post of this screenshot :)

I don't even know what picture you guys are arguing about, but on the PC there's the console. You can type tcl(toggle collision) and easily get up there. It's not impossible.

I think devs can control ingame camera even without a help of console commands :hubbahubba:

edit: Ninja'd. :ninja:

Oh, ninja'd by a few minutes. I svck.

Refresh button is your friend :celebration:
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Frank Firefly
 
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Post » Fri Sep 10, 2010 9:40 am

I think devs can control ingame camera even without a help of console commands :hubbahubba:


No, I think it's the console commands since the only reason we have those is because the devs use them.


And yeah, yeah it is.
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sophie
 
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Post » Fri Sep 10, 2010 4:29 am

No, I think it's the console commands since the only reason we have those is because the devs use them.

You should start a new topic to discuss this matter :D :D :D
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MARLON JOHNSON
 
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Post » Fri Sep 10, 2010 3:41 am

And a [censored] one. So yeah, I'd prefer Bethesda to spend more time on gameplay aspect than graphics.


From what I have been told by people who have played Crysis, they have thought it to be an awesome game. Cool story, great gameplay; amazing graphics. Only downside is that it isn't as big as a TES game. Other than that, you're only bashing/flaming yourself, rather than the game Crysis.
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ZANEY82
 
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Post » Fri Sep 10, 2010 2:36 am

From what I have been told by people who have played Crysis, they have thought it to be an awesome game. Cool story, great gameplay; amazing graphics. Only downside is that it isn't as big as a TES game. Other than that, you're only bashing/flaming yourself, rather than the game Crysis.


And from what I've played, Crysis has nothing special. Maybe [censored] was a bit harsh, it doesn't deserve that, but seriously, it's not that great.
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Stat Wrecker
 
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Post » Fri Sep 10, 2010 4:52 am

From what I have been told by people who have played Crysis, they have thought it to be an awesome game. Cool story, great gameplay; amazing graphics. Only downside is that it isn't as big as a TES game. Other than that, you're only bashing/flaming yourself, rather than the game Crysis.

They are different people those that create the graphics (texture/mesh designers) and different people the ones that make game content (level designer,quest designer...)
Anyway,we all would like the game to have the best gameplay,graphics,sound and everything I don't think anyone would argue on that.
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Jennifer Rose
 
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Post » Fri Sep 10, 2010 5:47 am

The way Skyrim SHOULD look is the way it looks now. There's a reason it was developed with its exact graphical capacity, and the graphics look outstanding, especially for a sandbox RPG. People who say it looks exactly like Oblivion need to see an optometrist ASAP.



Agreed.....
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Elle H
 
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Post » Fri Sep 10, 2010 9:01 am

What is this? Terragen?
http://www.planetside.co.uk/

Pretty cool app. (commercial, and a free version)

Been following it for years.
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Princess Johnson
 
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Post » Fri Sep 10, 2010 9:53 am

And from what I've played, Crysis has nothing special. Maybe [censored] was a bit harsh, it doesn't deserve that, but seriously, it's not that great.



Crysis has some of the best gameplay of any FPS released thus far. That does not take away from the Elder Scrolls in any way, they are two completely different games, and no one expects Skyrim to look as good as Crysis. But the whole bashing of Crysis, and saying stuff like, "its just a tech demo" or "looks great but gameplay svcks" is a thing of the past. The game sold millions, got great reviews, and those that play it more than 10 minutes usually love the game. It is one of the most repayable games in the FPS genre due to the great combat AI, the open/destructible environment, and the suit abilities it gives you.


http://www.youtube.com/watch?v=S3dgMKKuXlg
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sharon
 
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Post » Fri Sep 10, 2010 12:00 pm

You mean page 48?

If so, the heading with the mountains is not a screenshot. There is another image on the page (of the ruins) that is a screenshot. I think someone asked Pete on twitter about it and I'm pretty sure he thought they were asking about the ruins, because he replied with "yeah, that's a screenshot"

How would you possibly get a gameplay screenshot from thousands of feet in the air of the mountain peaks? Does the Elder Scrolls universe have helicopters? Besides, you can tell it's concept art just by the art style.


Yes, I meant page 48 sorry :P And that is a screenshot, Pete confirmed it. Also, you can take screenshots from different moutains or using the console (~) command "TCL".
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Laura Cartwright
 
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Post » Fri Sep 10, 2010 10:43 am

Also the fact that the mountains on pg 48 are an actual screenshot blew my mind. Good things are to come when we see gameplay videos. I think all the graphical nay Sayers will be silenced.
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Red Sauce
 
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Post » Fri Sep 10, 2010 9:39 am

Crysis has some of the best gameplay of any FPS released thus far. That does not take away from the Elder Scrolls in any way, they are two completely different games, and no one expects Skyrim to look as good as Crysis. But the whole bashing of Crysis, and saying stuff like, "its just a tech demo" or "looks great but gameplay svcks" is a thing of the past. The game sold millions, got great reviews, and those that play it more than 10 minutes usually love the game. It is one of the most repayable games in the FPS genre due to the great combat AI, the open/destructible environment, and the suit abilities it gives you.


http://www.youtube.com/watch?v=S3dgMKKuXlg

The problem is that showing Crysis as an example for how good a game can look is totally wrong for a sandbox game. Crysis "game area" is small as hell and cut into zones. I don't want to run through just a wide corridor. Thus, the argument "yeah but look how good crysis looks" that I quoted in my first post can't apply here.
Actually that was my point at the beggining, I just lost it a bit I guess and got raging. Happens when I drink while browsing forums XD sorry.
I actually like this game, but it won't keep me in front of my computer for hours as a TES can. In another topic I actually talked about how combats should be more nervous and fps based, rather than dice roll like Morrowind. Crysis in that case is a good example to follow.
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Breanna Van Dijk
 
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