This looks fun...

Post » Sat Jul 27, 2013 3:21 am





Oh wait...
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Sat Jul 27, 2013 12:04 pm

I've played a lot of hunter mode 4 months ago, but in this video it seems like the cells have something to do like pick up a object or a emp blast and the 2 hunters were defending it.. Then you try the actual game and the arrow magically trasform the cell in hunters like the agent Smith in Matrix and the cells have no objective, nothing to do, just sit in one place and spray and pray when the prox alarm goes off.. Not funny at all, at least for me :D
User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Fri Jul 26, 2013 10:43 pm

It would be fun to play but the hit detection ruins the fun. The amount of times hunters, which didn't die when I hit them with a shield is ridicolous. And the amount of times the bow's aim assist has turned a miss into a kill. Or when a player dies when the arrow hits the shield. :/
User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Sat Jul 27, 2013 3:20 am

When Museum actually looked good.
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Fri Jul 26, 2013 11:25 pm

Yes, this is a trailer for the reality is quite different.
User avatar
Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Sat Jul 27, 2013 9:28 am

I used to love hunter mode...
User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Fri Jul 26, 2013 11:34 pm

I don't know about you guys, but I could tell Hunter mode was a waste of time and energy from the start. Not sure why Crytek marketed the MP around it.
User avatar
lydia nekongo
 
Posts: 3403
Joined: Wed Jul 19, 2006 1:04 pm

Post » Fri Jul 26, 2013 11:07 pm

hunter mode would've been fun-er if bigger maps were used
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm


Return to Crysis