impressive references and history so for the last 1 total games they used an old engine and just filled the rest in with middle-ware? What a pattern! Seriously did you even read your post?
Did you read the OP or just mine? read down.
No, I'm pretty sure they were clear they coded it from the ground up.
Nope, nothing clear stating anything of the sort.
All that was said was "it's an all-new engine" which taken by itself might indicate that is was just that. If you take into account all things said in the past it becomes a little more clear how they are doing things.
Eurogamer: Is it fair to say then that it's based on existing technology?
Todd Howard: The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.
We know that Morrowind, Oblivion and FO3 engines were all built from a middleware kit and since the new engine is based off of the last one they built then it stands to reason it TOO was constructed from a middleware kit.