This is the last straw....

Post » Sat Feb 19, 2011 9:36 am

FOSE [censored] stopped working, my game still freezes WTF!!!!! I can't stand this game anymore! :banghead: :banghead: :banghead: :banghead: :banghead: :swear: :flame:

I've tried to be calm, I've looked everywhere for these problems but of course I'm the only one with them. No one knows how to fix it either. :nuke: this game.
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Alycia Leann grace
 
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Joined: Tue Jun 26, 2007 10:07 pm

Post » Fri Feb 18, 2011 8:05 pm

I felt the same way about Oblivion. But it turned out, I was using WAY TOO MANY mods.


I have already uninstalled like 15 mods. Fellout, Regulators, some DX armor textures, I'd uninstall FSR but I don't know how. And it has improved my game by causing less stuttering.

As for Oblivion I gave up on that game, because Wrye Bash confuses the living hell outta me, I mean I don't even know how to start it up, I double click the launcher and nothing happens. So screw that, don't even know if it is compatible with OBMM but I uninstalled it anyways.

Sigh I've just had enough,
Spoiler
Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
HairPack.esm
CALIBR.esm
xCALIBR.esm
20th Century Weapons.esm
Mothership Crew.esm
TSC Air Support.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
Enhanced Weather - Rain and Snow.esm
Xepha's Dynamic Weather.esm
BoSPatrols.esp
FireLightFix.esp
CASM.esp
CALIBRxMerchant.esp
CivilDefenseBroadcastSystem.esp
GalaxyNewsRadio100[M].esp
TSC Air Support.esp
mazas_campfire.esp
BlackWolf Backpack.esp
sunglassescollection.esp
UndergroundHideout.esp
BoSDX.esp
Outcast DX.esp
Tribal_DX.esp
GhostArmor HGEC - Conversion.esp
TombRaider.esp
S.T.A.L.K.E.R. MOD.esp
AsharasPresets.esp
Portable Camp.esp
Flashlight-LOS.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - REBOOT.esp
Enhanced Weather - Weather Sounds in Interiors.esp
JessiCompanion.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - BS.esp
Persona_and_Secret.esp
Zap-Away.esp
YevicsUrbanTownhome.esp
20th Century v5 ALIVE (Vendor).esp
20th Century v5 ALIVE (Containers).esp
20th Century v5 ALIVE (NPC_Settler).esp
20th Century v5 ALIVE (Vault 101).esp
20th Century v5 ALIVE (RivetCity).esp
20th Century v5 ALIVE (Raider).esp
20th Century v5 ALIVE (Slaver).esp
20th Century v5 ALIVE (Chinese Ghoul).esp
20th Century v5 ALIVE (SuperMutant).esp
20th Century v5 ALIVE (Talon_Regulator).esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
20th Century v5 ALIVE (TEST Container).esp
CRBSOR.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
xCALIBRmunitions.esp
xCALIBRmunitions_FOSEnhancements.esp
xCALIBRammo_override.esp
xCALIBR_20CW_v5.12.esp
URWL.esp
NColorDCInteriors.esp
Xepha's Dynamic Weather - Main.esp
Xepha's Dynamic Weather - Green Tint Remover.esp
Xepha's Dynamic Weather - Rain.esp
MergedPatch.esp

Total active plugins: 74
Total plugins: 74

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Bitter End
 
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Post » Fri Feb 18, 2011 7:48 pm

Wrye Bash/Flash, sure it's intimidating at first, but if you learn to use it, you'll never go back :) And perfectly compatible with OBMM/FOMM, in fact you can launch them trough Bash.

As for the OP's problem, i'm not seeing any obvious issues with load order. It just may be more than your system can handle. My load order has 110 plugins currently (FWE-MMM-WMK-EVE-PB setup with lots of miscellenous stuff), and is pretty stable.
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james tait
 
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Post » Fri Feb 18, 2011 7:45 pm

Wrye Bash/Flash, sure it's intimidating at first, but if you learn to use it, you'll never go back :) And perfectly compatible with OBMM/FOMM, in fact you can launch them trough Bash.

As for the OP's problem, i'm not seeing any obvious issues with load order. It just may be more than your system can handle. My load order has 110 plugins currently (FWE-MMM-WMK-EVE-PB setup with lots of miscellenous stuff), and is pretty stable.


If you can help me figure out how to launch the program after it has been completely installed (python and bash itself) I would be most grateful. Lol It took me hours to figure out how to create a merged patch for FO3, imagine wrye bash...

I'm almost certain it is not my computer, since it cost me close to $2,000, 6 GB ram (I had to do the threaded ai and added the extra line to my fallout.ini to make it use 2 cores, graphics card is ATI 5850 and 2.70 Ghz processor. I'm just assuming the game hates me for playing it too much.

Hell I bought my computer mainly FOR Fallout 3 (and NV because it svcks without mods), and Starcraft 2, Oblivion... lol its a gaming comp is what I'm getting at.
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Blaine
 
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Post » Sat Feb 19, 2011 7:54 am

This is the OFFICIAL WRYE BASH HATE THREAD. Say whatever you want about it!

Spouting off about a program you don't understand doesn't help anybody, especially the OP since doing so can cause this thread to be locked before he has an answer.

@Roughnecks: what version of dynamic weather are you using? I believe my wife had issues with crashes with it loaded until she disabled the rain. I don't know if that'll help or not, but it's worth a shot.
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Lucky Boy
 
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Post » Sat Feb 19, 2011 2:35 am

Spouting off about a program you don't understand doesn't help anybody, especially the OP since doing so can cause this thread to be locked before he has an answer.

@Roughnecks: what version of dynamic weather are you using? I believe my wife had issues with crashes with it loaded until she disabled the rain. I don't know if that'll help or not, but it's worth a shot.


Here: http://www.fallout3nexus.com/downloads/file.php?id=10607

I'm using the main file, green tint remover, and rain file.

If I disable the rain, can I still use enhanced weather's rain or will it not work unless the rain esp is active with Dynamic Weather?

Ahh I'll give it a shot.

Edit: Nope didn't work, crashed once I enter the metro by rivet city.
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Madeleine Rose Walsh
 
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Post » Sat Feb 19, 2011 8:25 am

To remove Fallout Stutter Remover from your installation, go to the Data\fose\plugins folder in your Fallout 3 install folder, and delete or move the sr_Fallout_Stutter_Remover.dll file there.
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Misty lt
 
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Post » Fri Feb 18, 2011 7:44 pm

Are you updating from a previous version? I believe that you have to remove all weather mods (or at least all of the dynamic weather ones), do a save without any of the loaded, and then add them in. As for the rain, you do need that rain.esp for the rain to fall, but I was hoping that removing it would fix the crashes. By the way, I don't see Xepha's Dynamic Weather - Broken Steel.esp in your load order. According to the readme, if you're using Broken Steel, you need that esp checked. There should be a DLC zip file on Nexus.
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Damian Parsons
 
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Post » Sat Feb 19, 2011 9:51 am

Are you updating from a previous version? I believe that you have to remove all weather mods (or at least all of the dynamic weather ones), do a save without any of the loaded, and then add them in. As for the rain, you do need that rain.esp for the rain to fall, but I was hoping that removing it would fix the crashes. By the way, I don't see Xepha's Dynamic Weather - Broken Steel.esp in your load order. According to the readme, if you're using Broken Steel, you need that esp checked. There should be a DLC zip file on Nexus.


Actually, that might fix it because I'm in the BS part of the game... :facepalm:

Here's an update of my LO:


Spoiler
Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
HairPack.esm
CALIBR.esm
xCALIBR.esm
20th Century Weapons.esm
Mothership Crew.esm
TSC Air Support.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
Enhanced Weather - Rain and Snow.esm
Xepha's Dynamic Weather.esm
BoSPatrols.esp
FireLightFix.esp
CASM.esp
CALIBRxMerchant.esp
CivilDefenseBroadcastSystem.esp
GalaxyNewsRadio100[M].esp
TSC Air Support.esp
mazas_campfire.esp
BlackWolf Backpack.esp
sunglassescollection.esp
UndergroundHideout.esp
BoSDX.esp
Outcast DX.esp
Tribal_DX.esp
GhostArmor HGEC - Conversion.esp
TombRaider.esp
S.T.A.L.K.E.R. MOD.esp
AsharasPresets.esp
Portable Camp.esp
Flashlight-LOS.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - REBOOT.esp
Enhanced Weather - Weather Sounds in Interiors.esp
JessiCompanion.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - BS.esp
Persona_and_Secret.esp
Zap-Away.esp
YevicsUrbanTownhome.esp
20th Century v5 ALIVE (Vendor).esp
20th Century v5 ALIVE (Containers).esp
20th Century v5 ALIVE (NPC_Settler).esp
20th Century v5 ALIVE (Vault 101).esp
20th Century v5 ALIVE (RivetCity).esp
20th Century v5 ALIVE (Raider).esp
20th Century v5 ALIVE (Slaver).esp
20th Century v5 ALIVE (Chinese Ghoul).esp
20th Century v5 ALIVE (SuperMutant).esp
20th Century v5 ALIVE (Talon_Regulator).esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
20th Century v5 ALIVE (TEST Container).esp
CRBSOR.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
xCALIBRmunitions.esp
xCALIBRmunitions_FOSEnhancements.esp
xCALIBRammo_override.esp
xCALIBR_20CW_v5.12.esp
URWL.esp
NColorDCInteriors.esp
Xepha's Dynamic Weather - Main.esp
Xepha's Dynamic Weather - Green Tint Remover.esp
Xepha's Dynamic Weather - Rain.esp
Xepha's Dynamic Weather - Anchorage.esp
Xepha's Dynamic Weather - The Pitt.esp
Xepha's Dynamic Weather - Broken Steel.esp
Xepha's Dynamic Weather - Point Lookout.esp
MergedPatch.esp

Total active plugins: 78
Total plugins: 78


I'll see if this helps, if so I'll continue playing for an hour and then post
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J.P loves
 
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Post » Sat Feb 19, 2011 4:24 am

Bash deniers ... tsk.

To install Bash (in whatever game) in 4 steps:

1. Make sure you game itself is installed outside the domain of UAC. See http://www.uesp.net/wiki/Tes4Mod:Wrye_Bash/Installation#Vista_UAC_Problems for why
2. Download and install Wrye Python03a from http://www.tesnexus.com/downloads/file.php?id=22368 - and (you guessed it) make sure you don't install under UAC domain. It will install all needed python components automatically.
3. From same place download and install http://www.fallout3nexus.com/downloads/file.php?id=11336.
4. In the MOPY folder find the wrye bash launcher - make a shortcut to it - click on it - ta da.

That is not using the program though - and even the developers are quick to recognize that it is not that friendly (high minded as they are). So ask questions and yeah be prepared to read some.

Bash will not resolve FOSE issues though.
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Laura Tempel
 
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Joined: Wed Oct 04, 2006 4:53 pm

Post » Sat Feb 19, 2011 8:01 am

FOSE is back online for whatever reason IDK, Still CTD when I enter the subway by Rivet City.
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Vickey Martinez
 
Posts: 3455
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Post » Sat Feb 19, 2011 7:43 am

Bash deniers ... tsk.

To install Bash (in whatever game) in 4 steps:

1. Make sure you game itself is installed outside the domain of UAC. See http://www.uesp.net/wiki/Tes4Mod:Wrye_Bash/Installation#Vista_UAC_Problems for why
2. Download and install Wrye Python03a from http://www.tesnexus.com/downloads/file.php?id=22368 - and (you guessed it) make sure you don't install under UAC domain. It will install all needed python components automatically.
3. From same place download and install http://www.fallout3nexus.com/downloads/file.php?id=11336.
4. In the MOPY folder find the wrye bash launcher - make a shortcut to it - click on it - ta da.

That is not using the program though - and even the developers are quick to recognize that it is not that friendly (high minded as they are). So ask questions and yeah be prepared to read some.

Bash will not resolve FOSE issues though.


Do I need Wrye Flash for Oblivion. Because I made a shortcut for the Wrye Bash Launcher in the MOPY folder, double clicked, nothing happened.

But in the MOPY folder there were 2 complied python, bash and bolt and their icons were black with the blue yellow thing. What now?

Oh by the Wyre Bash launcher, the type says Python File (no console) is that supposed to be there, seems like a problem.
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Bethany Watkin
 
Posts: 3445
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Post » Fri Feb 18, 2011 10:46 pm

This is my load order. I don't know if moving your weather mods around will help, but they might. :)

Spoiler
Fallout3.esm
Project Beauty.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
EVE.esm
Jac_Jasmine.esm
Inventory Access.esm
Xepha's Dynamic Weather.esm
Project Beauty- Point Lookout.esp
Menu Based Hacking & Picking.esp
VATS Normal Weapon Degradation.esp
BraveDogmeat.esp
GalaxyNewsRadio100[M].esp
AsharasPresets.esp
EVE.esp
IPip.esp
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Moira100Repair.esp
WastelandRecovery3.esp
Powered Power Armor.esp
PPA - The Pitt.esp
PPA - Operation Anchorage.esp
PPA - Broken Steel.esp
PPA - Mothership Zeta.esp
Xepha's Dynamic Weather - Main.esp
Xepha's Dynamic Weather - Anchorage.esp
Xepha's Dynamic Weather - The Pitt.esp
Xepha's Dynamic Weather - Broken Steel.esp
Xepha's Dynamic Weather - Point Lookout.esp
Xepha's Dynamic Weather - Night Eye Edition.esp
Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
Xepha's Dynamic Weather - Green Tint Remover.esp

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Beast Attire
 
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Post » Sat Feb 19, 2011 1:31 am

This is the issue with mods period. Bug finding is an ongoing thing with all these games.

Could be a faulty mod - best to http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide yourself. (don't clean unofficial patches or overhauls or WMK).

Could be a mod conflict - explore conflict reports with FO3edit.

Could be a corrupt spawn point - http://www.gamesas.com/index.php?/topic/1033875-tracking-down-a-corrupt-spawn-point/ Also test by going other places.

Could be a faulty replacer - I http://www.gamesas.com/index.php?/topic/1168119-why/page__view__findpost__p__17205041:
If not stable after all mods removed then it comes down to either replacers being faulty or a save game issue.
A simple and fast way to test that is to rename the textures folder then run the game -yes you will get pink everywhere, but if it is a problem there then there should be no crashing.
Next rename the meshes folder - you will see a lot of triangles but again if the problem is there then the game should not crash.


Could be a hardware issue - test other games - update drivers - test hardware.

Could be hardware is not enough.

Could be a save game corruption not detected with the engine. Test by starting a new game.

===================================

Oh I thought you wanted to install Wrye Flash as this is that forum. Well then replace step 3 with use the Wrye Bash installer found in the link on step 2. But each game requires a different bash to run while they each require the Wrye Python 03a to run. So installing Wrye Python 03a once is all you need - then for each game install its needed to install each version of bash/flash/mash.

It sounds like you are missing a python component - again install the Wrye Python 03a installer - don't fiddle with the individual components.
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Assumptah George
 
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Post » Sat Feb 19, 2011 11:16 am

This is the issue with mods period. Bug finding is an ongoing thing with all these games.

Could be a faulty mod - best to http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide yourself. (don't clean unofficial patches or overhauls or WMK).

Could be a mod conflict - explore conflict reports with FO3edit.

Could be a corrupt spawn point - http://www.gamesas.com/index.php?/topic/1033875-tracking-down-a-corrupt-spawn-point/ Also test by going other places.

Could be a faulty replacer - I http://www.gamesas.com/index.php?/topic/1168119-why/page__view__findpost__p__17205041:


Could be a hardware issue - test other games - update drivers - test hardware.

Could be hardware is not enough.

Could be a save game corruption not detected with the engine. Test by starting a new game.

===================================

Oh I thought you wanted to install Wrye Flash as this is that forum. Well then replace step 3 with use the Wrye Bash installer found in the link on step 2. But each game requires a different bash to run while they each require the Wrye Python 03a to run. So installing Wrye Python 03a once is all you need - then for each game install its needed to install each version of bash/flash/mash.

It sounds like you are missing a python component - again install the Wrye Python 03a installer - don't fiddle with the individual components.



Jeez, that is alot of fixes...

As for the python, the guys told me to install the lower versions because 3 was unstable or something. Ill install 3 now tho
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Joie Perez
 
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Post » Fri Feb 18, 2011 10:20 pm

Oh [censored], it worked haha, kinda confused now but I'll try to find that picture guide or something. Thanks a ton Psymon!!

However I'll come back here if I have any problems with it or FO3.

Lol... according to the guide, since I have OBMM I need to have lock times off (whatever that means). It says right lick the header (mods) but nothing happens...

Also do I check the bashed patch,0 in the load order?
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Alessandra Botham
 
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Post » Sat Feb 19, 2011 8:01 am

My 2 pence, for what it's worth...

Your Dynamic Weather setup should go a little more like this:

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
...
other esm's
...
Enhanced Weather - Rain and Snow.esm
Xepha's Dynamic Weather.esm
...
other mods/esp's
...
Enhanced Weather - Weather Sounds in Interiors.esp
...
Xepha's Dynamic Weather - Main.esp
Xepha's Dynamic Weather - Anchorage.esp
Xepha's Dynamic Weather - The Pitt.esp
Xepha's Dynamic Weather - Broken Steel.esp
Xepha's Dynamic Weather - Point Lookout.esp
Xepha's Dynamic Weather - Rain.esp
Xepha's Dynamic Weather - Green Tint Remover.esp
[merged patch, etc...]


(Incidentally, you have StreetLights.esm mixed up in your DLC esm's - push it down a little.)

Get rid of these entirely:

Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - REBOOT.esp

The only crash you can expect from Dynamic Weather is if you try to use Xepha's Dynamic Weather - Rain.esp without Enhanced Weather - Rain and Snow.esm. The former depends on the latter.


Then, out of the mods that I recognize as being unstable, I would try removing/disabling:

BoSPatrols.esp - nice when it works, has caused me problems when it doesn't.
CASM.esp - had a habit of catching the "crash on save" bug (now I only ever save manually in interiors).
Mart's Mutant Mod - Zones Respawn.esp - not sure about this, but have read others having issues with it. I have it disabled for now.

You might also try reigning in MMM to more conservative settings. So, no increased spawns etc...

Make sure you have all auto saving functions disabled, and like I said already, I only do manual saves - usually as soon as I enter an interior and then before exiting to an exterior.

Also, a little trick I discovered recently, that seems to subdue repeatable crashes, is to kill your character - blow yourself up/throw yourself off a high place or something, then reload your last save and save again (maybe followed by quitting the game before continuing from that save). I'm not entirely sure what happens, but doing this seems to clear out corrupt "stuff". :blink:

There's also the console command, PCB (PurgeCellBuffers), although I'm not entirely convinced of its effectiveness. :shrug:

Don't forget to create a new merged patch after adding/removing mods and juggling your load order.

Hmmm.... Out of suggestions now... :shrug:

Good luck! :)

~Xeph'
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Chenae Butler
 
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Post » Sat Feb 19, 2011 10:38 am

@Xepha: Well did what you said, no more CTD when entering the subway BUT.... When I used the flashlight mod my armor turned all white, CTD. Loaded save again once I went into battle my game lagged every bullet, then CTD.

As for the streetlights mod it has to be loaded right before BS.
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Tammie Flint
 
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Joined: Mon Aug 14, 2006 12:12 am

Post » Sat Feb 19, 2011 1:30 am

All the stuff I posted above.

Plus the old fashioned way of disabling mods at a time till you narrow down to the cause. I've had to do that countless times.
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Christie Mitchell
 
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Post » Sat Feb 19, 2011 12:55 am


But oh wait now I'm defending the temple of the Wrye. Whatever can I do? Yeah he snubbed a few people - so have I. In fact what you write could be seen as a snub.

[/url].



I think I`m getting the measure of you now. Rather than to read and understand what I wrote, you instead seek to take offense from it in that defensive manner exactly as I mentioned. You are doing exactly as I warned.

One more time, for your sake, stop seeking to see more than I said and TRY to understand exactly what I said (wrote).

To me, you truly need to seek humility. Get away from that high chair in the clouds.
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quinnnn
 
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Post » Sat Feb 19, 2011 4:14 am

`

This was never meant to be a `bash` at Wrye bash. I was simply expressing a view of myself (and of many others- and not all kids I might add) who have found Wrye bash intimidating. The biggest problem is not so much the utility itself, but the attitude of the maker and those that seem to protectively surround and `defend` him like acolytes as though we threaten to destroy him by our `negative` comments.

All I want to do is let people of Wrye bash know that his utilty needs to be a lot more user friendly and they need to work on their `people` relationships rather than dismissing us when we don`t `get it`. At the time I tried it, I was polite yet to the point, but it was almsot impossible to get through because he was literally surrounded by his supporters who wouldn`t allow anyone to say anything that wasn`t sycophantic praise.

While I love the hard work of modders and ALWAYS thank them, we must also guard against becoming so loyal to them that we cannot accept any kind of constructive criticism at all. That just leads to fanaticism which just deters more people who would like to use the Mod.


+1
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Nicole Mark
 
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Post » Fri Feb 18, 2011 10:23 pm

@Xepha: Well did what you said, no more CTD when entering the subway BUT.... When I used the flashlight mod my armor turned all white, CTD. Loaded save again once I went into battle my game lagged every bullet, then CTD.

As for the streetlights mod it has to be loaded right before BS.

A lighting issue maybe? I can only guess that when you turned on your light, it was misapplied to the armor and the game didn't know how to handle it. Dunno. I wish I was of more help. :sadvaultboy:
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katie TWAVA
 
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Joined: Tue Jul 04, 2006 3:32 am

Post » Sat Feb 19, 2011 12:02 pm

Np.

Might as well post this since this thread is now related to Wrye Bash (oblivion):

How do you import files to rebuild you bashed patch? The readme said import cells but I don't see that option when i right click on the esp of the new mod (the mod is All Natural).

With the All Natural Mod I have 3 esps:

All Natural.esp (Green Box)
All Natural - SI.esp (Green Box)
All Natural - Indoor Weather Filter For Mod.esp (Red with red highlighting)

The readme says this:

Installation Using Oblivion Mod Manager:

1. Uninstall any previous version of All Natural or any of the supported mods (Natural Interiors, Real Lights, Natural Weather, Enhanced Weather, AWS) that are installed.
2. Create the .omod in OBMM using the provided .omod conversion data.
3. Activate All Natural with OBMM and follow the messages.
4. Place the .esps in the correct load order (see the Load Order section).
5. Rebuild your Bashed Patch, selecting “Import Cells” from “All Natural.esp”. If you have installed them, also select “Import Cells” from “All Natural – SI.esp” and “All Natural - Indoor Weather Filter For Mods.esp”.


Help I do not see import cells or understand why the All Natural - Indoor Weather Filter For Mod.esp is red.
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Rude Gurl
 
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Post » Fri Feb 18, 2011 10:50 pm

Calm the [censored] down.
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Adam
 
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Post » Sat Feb 19, 2011 4:05 am

Calm the [censored] down.


I am, you can't just look at my first post and assume.

And as a background, this kinda [censored] has been happening for weeks now, hell look at the first 5 pages, CTD by roughnecks, CTD at rivet city by roughnecks, FOMM crash? by roughnecks, load order problem?, roughnecks, this thread, by roughnecks...

This game is giving me more hell than I bargained for and considering I practically paid $2,000 SO I could play this game, you'd think I'd be pissed when this kinda thing happens everywhere I go.

So don't tell me to calm the [censored] down when you have not even been in my shoes yet....


But of course if you have then I'm sorry for getting angry :)
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Ells
 
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