This is why Crysis 1 sold so good.

Post » Mon Dec 12, 2011 9:12 am

http://www.youtube.com/watch?v=YG5qDeWHNmk

For a new IP at the time, and extreme hardware requirements ...


Great games make free marketing.


A thought:

You see .... it's about that PC simply became a much higher standard platform, more mature and professional.

The problem is, that all those rookie inexperienced developers who have no good experience on PC, always whine about excuses.

Publishers are run by economists - lazy spoiled profit school a lot of people go because it's easy, unfortunately they don't teach how to manage a good gaming company there.

Btw Starcraft 2 sold about ~5 million on PC (only PC) .. and growing.

PC games sale over time, not in one single blast, people don't sit on PC every day looking for games to come out, they notice it later, and it takes time when they decide to buy some time for it.

While Consoles constantly have people playing
When i was that age, consoles were exploding too, those friends that didn't had a console (only PC) used to play it, so it spready like wildfire in the teen population, do you see any 30y olds calling all their high and elementary school guys to play super smash bros together every week.

It's so simple, the older you are you entitle your self to you're own decision, and so you decide what and when you're gonna do, when you're young you have ofcourse nothing else to do but that's not a bad thing, it's just normal that you jump on something right away what a friend recommends. but PC gamers became hesitant, because it's obviousl a mature

Some people went on to stop playing games at all, for like 2 years or more, they might buy 2 games or only 1 per year, and that game has to be exceptional or legendary to attract them.

Most of my friends i know , they used to be PC pros in the age of 10years, i followed soon, most of em still play probably, but much less visibly, much more on their own will.

The older you are, you don't expose your self as a gamer that much in public - ofcourse many are hiding the inner geek, but that's not a bad thing.

This is more of a mature demographic, but there are others as well, only a great game catches them all at the right time.

The industry however relies on statistical (artificial) data which paints only a proft-maximization view and not the background of what, it's not answering WHY this why that.

The majority industry just sees customers as an avreage american joe, and completely fails to recoginze the true market. Mostly because many people don't care about career and critically acclaim, more about money, shame.
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Amber Hubbard
 
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Post » Mon Dec 12, 2011 4:39 pm

I think I bought crysis because of that video.
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Charles Weber
 
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Post » Mon Dec 12, 2011 7:45 am

quite a bit of a read there, my friend, try and cut it down a bit next time. I will say that Crysis 1 did sell very well for multiple reasons, and that display (still fun to watch years later) of physics and sandbox capability was a big selling point for that game.
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jeremey wisor
 
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Post » Mon Dec 12, 2011 3:39 pm

The game just has an awesome replay value, i got a new GPU today, tried both crysises , except crysis 2 which i bought just days ago.

There are some games on my PC that i consider a must-install always when i reformat , and crysis is one of them.
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Catherine N
 
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Post » Mon Dec 12, 2011 8:17 am

Yeah I played the **** out of Crysis in anticipation of C2
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Elizabeth Davis
 
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Post » Mon Dec 12, 2011 4:21 pm

Plus you could throw just about everything including the wild life at the enemy. I use to grab a chicken or crab, cloak sneek up and pound a soldier with them for the LOLs.
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Charity Hughes
 
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Post » Mon Dec 12, 2011 11:57 am

Good thing Crytek actually publicly admitted something, that makes an big positive effect on the community, and i thank them for it, strife for who got you famous in the firstplace. Maybe they planned to get flat out weird to buy those media-reliant consumers and then get the core fans the cake, knowing they'll be waiting for it, but at what cost, the core fans aren't fanboys either, and they made you some bad publicity in the meantime, in this case "any publicity is good publicity" doesn't really apply atleast in the PC area.

Advice: make Crysis an PC only IP , and make another IP console only. financially sustainable peaceful co-existance that will please both camps.

There is no such single game that can please "both the core fans and new players ..." - you would need 2 different level designs, different styles, different balance, different feel , and it can theorethically be one game, but practically it's "2 different games packed together".
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Nicole Mark
 
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