To those complaining about the AI...

Post » Mon Apr 25, 2011 5:32 am

A lot of you are complaining about the bots, so I wanted to address that. If you are complaining about the bots I can only assume that you have not reached level 15. From level 1 through level 15 I played only on normal. And let me just say that for the most part the AI truly was unbelievably stupid. It did not buff, would take seconds before shooting, would stand still. Yes, it would do all of those. But as soon as I hit level 15 everything changed. Its almost as if the AI got pissed at me!! Those bastards all of a sudden became killing machines, shooting on sight and extremely accurate. And im pretty sure that they started constantly using kevlar vest because my hits where no longer as damaging. And even more something that really surprised me, was the places where they started placing their turrets, 2 and 3 at a time!

Bottom line, I feel that those of you complaining about AI should maybe play more and wait till you hit level 15. If by then you still feel the AI isn't good enough then try on hard.
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Harry-James Payne
 
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Post » Mon Apr 25, 2011 6:29 am

The problem with the AI is that your team AI do absolutely nothing, while the opposing AI play really well...
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Melissa De Thomasis
 
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Post » Mon Apr 25, 2011 1:42 pm

The problem with the AI is that your team AI do absolutely nothing, while the opposing AI play really well...


Thisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthisthis.
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Lily Evans
 
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Post » Mon Apr 25, 2011 1:35 am

The problem with the AI is that your team AI do absolutely nothing, while the opposing AI play really well...


Like I said, at higher levels they became much more efficient. Right at the start they would buff me, and the location and numbers of their turrets were impressive. That among other things.
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Sarah Edmunds
 
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Post » Mon Apr 25, 2011 2:59 am

Most of the complaints are about friendly AI. The enemy AI freaking [censored] half the time and at least stick together to make a defense. While the friendly AI just run blindly into bullets and lay down no cover fire. When i played i felt like it was 1v8 half the match.
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Emily Martell
 
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Post » Mon Apr 25, 2011 9:12 am

A lot of you are complaining about the bots, so I wanted to address that. If you are complaining about the bots I can only assume that you have not reached level 15. From level 1 through level 15 I played only on normal. And let me just say that for the most part the AI truly was unbelievably stupid. It did not buff, would take seconds before shooting, would stand still. Yes, it would do all of those. But as soon as I hit level 15 everything changed. Its almost as if the AI got pissed at me!! Those bastards all of a sudden became killing machines, shooting on sight and extremely accurate. And im pretty sure that they started constantly using kevlar vest because my hits where no longer as damaging. And even more something that really surprised me, was the places where they started placing their turrets, 2 and 3 at a time!

Bottom line, I feel that those of you complaining about AI should maybe play more and wait till you hit level 15. If by then you still feel the AI isn't good enough then try on hard.


Wait, are you talking about enemy AI or teammate AI?
Because the enemy AI bots are EVIL! They turn so fast and slide/melee me quickly and are just RELENTLESS in their pursuit and tend to camp at objectives. They also
know how to cover each other very well and can complete the objectives with little problems.

Now, the teammate AI.....at least, on Normal, are beyond moronic. There are only maybe 4 semi-competent-ish bots, but they tend to get killed because the rest of the team is not helping with cover. They tend to get a little derpy in some missions and are obsessed with Command Posts and secondary missions. Also, Medic AI love to rush into gunfire and then die three feet in front of your own dying body, lol! :D

EDIT: Shinigami, Please tell me that you were talking about teammate AI!
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Robert Devlin
 
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Post » Mon Apr 25, 2011 2:49 am

I got to lvl 15 earlier today and yes they did get better (but only a little), but they still require me to hand-hold them the whole way through and I still feel like im doin a one man army deal when retrieving the objective.

Atleast they are actually doin the objectives now while im protectin them.
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Angelina Mayo
 
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Post » Mon Apr 25, 2011 8:24 am

Wait, are you talking about enemy AI or teammate AI?
Because the enemy AI bots are EVIL! They turn so fast and slide/melee me quickly and are just RELENTLESS in their pursuit and tend to camp at objectives. They also
know how to cover each other very well and can complete the objectives with little problems.

Now, the teammate AI.....at least, on Normal, are beyond moronic. There are only maybe 4 semi-competent-ish bots, but they tend to get killed because the rest of the team is not helping with cover. They tend to get a little derpy in some missions and are obsessed with Command Posts and secondary missions. Also, Medic AI love to rush into gunfire and then die three feet in front of your own dying body, lol! :D

EDIT: Shinigami, Please tell me that you were talking about teammate AI!


Yes I was talking about friendly AI. I remember a specific game where my team took the high ground and they placed two turrets to shoot downwards. Plus they constantly used the nested MG. But in hindsight, the enemy AI still seemed somewhat more 'aggressive'
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Robyn Howlett
 
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Post » Mon Apr 25, 2011 8:44 am

I think the friendly AI is dumbed down so that they don't run the show in SP mode, giving the player a chance to shine on the team and not hog all the objectives. At least I believe that this is the intent that they had for the friendly AI.

However, I agree..at the very least, they should at least make the AI support the player better than they currently do. I haven't had much trouble with medic bots coming to heal me, but when I'm trying to capture and objective, I'm on my own.

A suggestion would be to have a separate skill setting for friendly and enemy bots. This way, in coop, private or custom matches, the host has control over how good or bad the bots are for each team. Or take it a step further like the old Unreal Tournament bots...allow the host to determine the skill of each individual bot so that you have a range of skill levels for each bot. Even having an option of how you want to the bot to play...something as simple as "support bot"..."objective bot"...So that if you want them to stay away from objectives and just support you, they'll do that, or vice versa. Just a thought.
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Sarah Kim
 
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Post » Mon Apr 25, 2011 11:39 am

Yes I was talking about friendly AI. I remember a specific game where my team took the high ground and they placed two turrets to shoot downwards. Plus they constantly used the nested MG. But in hindsight, the enemy AI still seemed somewhat more 'aggressive'


Ah, that's good. I need some of that (please, AI, please!) because my dudes just keep getting Command Posts or wandering around doing nothing when we have bigger fish to fry. :D

Good to hear about that. I still wished the AI was competent since the beginning, though.....
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Sakura Haruno
 
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Post » Sun Apr 24, 2011 11:59 pm

The AI doesn't get good at higher levels, it becomes omniscient. You can disguise yourself and go right past all the enemies to go hack a turret behind them. But, as soon as you break disguise, the 4-8 of them who are in front of the turret looking away from you simultaneously turn around and shoot you down. That isn't a realistic AI...that's just stupid.
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Krystina Proietti
 
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Post » Mon Apr 25, 2011 2:54 pm

http://www.gamesas.com/index.php?/topic/1187993-how-the-bots-work/

There are more factors than just YOUR level that dictates how the bots play. as slightly delved in by this OP.
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Rach B
 
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Post » Mon Apr 25, 2011 5:45 am

Honestly the bots are good for one thing, and one thing only and that's running up and reviving you(then immediately dieing),
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Adam Kriner
 
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Post » Mon Apr 25, 2011 1:44 pm

A lot of you are complaining about the bots, so I wanted to address that. If you are complaining about the bots I can only assume that you have not reached level 15. From level 1 through level 15 I played only on normal. And let me just say that for the most part the AI truly was unbelievably stupid. It did not buff, would take seconds before shooting, would stand still. Yes, it would do all of those. But as soon as I hit level 15 everything changed. Its almost as if the AI got pissed at me!! Those bastards all of a sudden became killing machines, shooting on sight and extremely accurate. And im pretty sure that they started constantly using kevlar vest because my hits where no longer as damaging. And even more something that really surprised me, was the places where they started placing their turrets, 2 and 3 at a time!

Bottom line, I feel that those of you complaining about AI should maybe play more and wait till you hit level 15. If by then you still feel the AI isn't good enough then try on hard.


i am level 16 and 7 currently, and i have played on hard the entire time. the AI, especially friendlies, are god-awful bad. they do not organize or fight together. they run straight into enemy-dense areas, through the open and constantly get cut down in a hail of gun-fire. also, the classes do not seem to be represented equally either. they rarely buff, even though i try to remain by them and continually buff them. its almost unplayable. luckily i enjoy a bit of a challenge, hence my current level. otherwise i would have jumped ship but now its getting really old and boring
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Josh Trembly
 
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Post » Mon Apr 25, 2011 5:06 am

http://www.gamesas.com/index.php?/topic/1187993-how-the-bots-work/

Vote on this This Thread So the Developers can make the proper adjustments
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Phoenix Draven
 
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Post » Mon Apr 25, 2011 4:15 am

Enemy AI is actually extremely efficient, even on Easy difficulty. I see them comstantly sliding to avoid my shots, and they always seem to work in 3-man fireteams.

Friendly AI, however...eugh. As a hardcoe COD veteran, I can safely say that even COD players are more useful than these idiotic partners that I have.
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Jessica Phoenix
 
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Post » Mon Apr 25, 2011 10:42 am

Being a level 15 has nothing to do with how the bots are. It's how you choose your perks.
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Sammykins
 
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Post » Mon Apr 25, 2011 3:23 pm

We've been teaching these glorified switches for over 60 years now and they still haven't learned...stupid AI...when will it ever learn? Personally, I've gotten used to it and use it to my advantage. You know? Art of War type of *selfcensored*...use your weakness as an assest thus turning it into a strength. This is of course presuming one possess the skill to do so in the first place.
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Victor Oropeza
 
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Post » Mon Apr 25, 2011 6:08 pm

Team A.I. is suspiciously poor sometimes. I've been playing on hard the entire time and I played through Security and then Resistance, and I see the other team do things that my team never seems to think of doing in the same situation.
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Cayal
 
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Post » Mon Apr 25, 2011 9:51 am

All I have to say in defense of the developers is, don't you still win?

I assume you guys are still winning so that there is the reason it is the way it is. Yes your teams AI is worse, but thats because you have a human player on your team. They are assuming you are good, take it as a compliment. I for one would be bored if my AI was as good as theirs.. you really wouldn't have to try. Have you ever played an FPS single player where all you had to do was sit there and watch your team counter them without you doing anything and winning the game? I'm ahh.. just saying.

I've played the campaigns both normal and hard. On the defense missions they can't even get the first objective on me. On hard, it's almost the full length. They did just enough to make it challenging enough to make you not want to gouge your eyes out. If you want to mindlessly kill stuff play RPG's xD.
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Robert DeLarosa
 
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Post » Mon Apr 25, 2011 6:52 am

Have you ever played an FPS single player where all you had to do was sit there and watch your team counter them without you doing anything and winning the game? I'm ahh.. just saying.

It's third-person, but the latest SOCOM has a trophy for sitting back and letting your teammates do everything in single player.

Honestly, I don't want Brink's friendly AI to be capable of solo victory - if you're not helping, they're still outnumbered 7 vs. 8, so they'd be reasonably expected to lose if they're on equal footing, right?
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JaNnatul Naimah
 
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Post » Mon Apr 25, 2011 4:51 pm

See sickles' sig? Notice the reference in #18? And by the numerous amounts of other threads regarding the bots' flaws, I now clearly see where the dif lies in one's approval/disapproval of Brink. I've noticed over the years that when a good (good does not imply perfect) game that poses a challenge of more than following mindless tutorials 'til the end boss, most casual players tend to show a cold reception to it.
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DAVId Bryant
 
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Post » Mon Apr 25, 2011 5:55 am

See sickles' sig? Notice the reference in #18? And by the numerous amounts of other threads regarding the bots' flaws, I now clearly see where the dif lies in one's approval/disapproval of Brink. I've noticed over the years that a when a good (good does not imply perfect) game that poses a challenge of more than following mindless tutorials 'til the end boss, that most casual players tend to show a cold reception to it.


That's not really the issue. The issue is that the developers stated SEVERAL times over that the bots were actually going to be GOOD players - not stupid stand-ins like in certain other games I shall not mention - and they completely dropped the ball on that aspect. People are okay with challenges, but it no longer becomes "fun" to play campaign mode (or solo challenges) when you are clearly the only person doing anything. That is the main reason people play multiplayer games, they want to be part of a TEAM, and not a one-man-army.
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Britta Gronkowski
 
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Post » Mon Apr 25, 2011 3:18 pm

Multiplayer infers online play, not AI. And how can I help it if I'm more skilled than a box of metal, plastic and silicon?

edit: and a dev's code?
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AnDres MeZa
 
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Post » Mon Apr 25, 2011 11:08 am

if the AI on our side was as good at the opposing bots AI then there would be a sick game which is full of awesome and what i mean is they're smart enough to support you and others and won't obsess all the time about secondary objectives ..perhaps have them even out through objectives
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Tom
 
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