Thoughts about the trailer?

Post » Thu Nov 26, 2015 5:12 pm

Didn′t like it either. It felt a bit generic. Probably the only thing that I didn′t like about the trailer.

User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Thu Nov 26, 2015 3:41 am

The remixed Fallout 3 menu theme was ok.

What I didn't like is that it wasn't completely new but instead put Fallout 4 in somewhat of a line of succession to Fallout 3 (TES theme style) not acknowledging the fact that other Fallouts didn't have this theme. I'd love for each Fallout to have it's own, truly unique theme that sets it apart.

However, the spacey kind of Also Sprach Zarathustra vibe in the song was great. It fits Fallout better than Fallout 3's version.

User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Thu Nov 26, 2015 1:14 am

I think I saw an android; the overcoat-dude in the Scollay Square shot looks very much like a "damaged" android (check his right hand, and his eyes). No aliens though... yet!

Airship shot was good, but is it from the time the game is set, or earlier? When we see the Deathclaw, in the background there is what looks like the burnt-out frame of an airship.

Personally, I wasn't expecting anything other than a static image to be shown before the E3 reveal, so obviously my expectations were exceeded. Amazes me though how people try to read so much into this trailer; it's an announcement trailer, designed to show you something, without really showing you anything.

User avatar
(G-yen)
 
Posts: 3385
Joined: Thu Oct 11, 2007 11:10 pm

Post » Thu Nov 26, 2015 3:36 am

Here are a few of mine:

"A Vault Dweller from Vault 111? Crud, there goes my plan of having the avatar be either the elderly version of my FO3/NV character, or her descendant. Oh well."

The zepplins, the USS Constitution (apparently) on lifters, etc all struck to me a blend between 'Final Fantasy' and 'Bioshock'. Not sure how I feel about this yet...

I'll have to see the full trailers and gameplay to really get a feel for it.
User avatar
Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Thu Nov 26, 2015 1:54 am

The game itself looks awesome, but the trailer was a bit weaksauce. Lacked the "ommph" of the Skyrim trailer.

User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Thu Nov 26, 2015 3:49 am

I agree. Nothing about it makes me really excited about the game yet.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Thu Nov 26, 2015 12:10 pm

http://i.imgur.com/6djCt7m.png, which weren't bad at the time, but it's been four years since then.

Oblivion, Fallout 3's, Skyrim's and even New Vegas' trailers excited me, this one didn't. Bethesda is losing their touch.

The trailer screenshots even show how bad the game looks. However http://i.imgur.com/SwQPSrN.png and http://i.imgur.com/ai7o3os.png, are alright.

User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Thu Nov 26, 2015 3:07 pm

Bethesda probably thinks that just the confirmation that Fallout 4 is going to come out should be enough to excite anyone, everyone, their dog and their home appliances.

User avatar
Amber Ably
 
Posts: 3372
Joined: Wed Aug 29, 2007 4:39 pm

Post » Thu Nov 26, 2015 1:13 am

I have high hopes but after Skyrim I feel that Bethesda has to sell this one to me a bit. The trailer hasn't been enough to get me excited, to be honest. But I am eagerly waiting for more news at E3.

User avatar
Kahli St Dennis
 
Posts: 3517
Joined: Tue Jun 13, 2006 1:57 am

Post » Thu Nov 26, 2015 12:14 pm

A probable reason for that is that they've stagnated. There's very little they can add to the one thing they keep doing over and over to keep things actually fresh and intriguing. People still buy it (the masses buy anything AAA) so it's not a concern for them, but that doesn't change anything.

User avatar
john page
 
Posts: 3401
Joined: Thu May 31, 2007 10:52 pm

Post » Thu Nov 26, 2015 3:51 am

I find these odd arguments to make when oen of the biggest complaints Bethesda gets is aout how they constantly throw everything out mechanically between games to start over with something entierly new.

User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Thu Nov 26, 2015 2:28 pm

Yeah, it did. It was a simple teaser, that basically didnt show us anything but The setting.

It sets up The stage for massive E3 hype, and lots of free publicity, which is basically The task it should perform.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Thu Nov 26, 2015 12:19 pm

The make some changes to their mechanics (largely for the worse in my opinion), but the core experience is still always the same, the game is still always the same. :shrug:

I don't think this is necessarily a problem when regarding TES (some TES fan might, though), but I do when it goes over the borders to unrelated series'.

User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Thu Nov 26, 2015 1:08 pm

can you be more specific on what core experiance your talking about?
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Post » Thu Nov 26, 2015 7:13 am

Every game they make is a sandbox semi-dungeon crawler that is made with the same blueprint. They play the same, they feel the same, they have the same core focus for the experience they want to bring, and they even look the same to a good degree.

User avatar
Timara White
 
Posts: 3464
Joined: Mon Aug 27, 2007 7:39 am

Post » Thu Nov 26, 2015 3:28 am

Check this out

https://www.youtube.com/watch?v=1hAIchekA4A

User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

Post » Thu Nov 26, 2015 9:57 am

I actually expected to see more "no"'s. the "make it like FO1 and FO2, noting is more important than canon" crowd is not only pretty big, but disproportionately vocal. kind of like the i hate steam crowd. anyhow, I was happy with it. it is, after all, just an announcement trailer. there will be plenty more before it's released. since I wasn't expecting anything till E3, this was a nice surprise.

User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Thu Nov 26, 2015 9:51 am

thats probably becuase its a series and they keep similarities to have a fimiliar continuity between each game. As to why fallout 3 shared some of oblivions similarities like say that awfull moonwalking or melee and unarmed combat (maybe it was a faster way to be finish with those two mechanics? Or maybe they couldnt make it any different because of limitations?) Or the way they built the world and exploration but they did it right because Ive had a fantastic exploring there world.
Anyway I dont think its a good idea for a francise to completly trash everything like say exploration and open ended world just to change it every game when remaking the bad features to be better the next time around and sharpen and tweaking the good features to better fit that game. But they change or remove features in almost every game they also add some new stuff.
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Thu Nov 26, 2015 9:56 am

Little nervous about the possiblity of being voiced. If so, it would mean a couple things:

- playable ghoul mods don't have ghoul voices D: (NV you can swap the PC's audio to ghoul so they jump/swing with ghoul voice)

- can't read the lines aloud myself in silly voices

- can't pretend that my character sounds like Keith Szarabajka (most of you will know him as Joshua Graham in FONV:HH)

- can't have my character be Russian/Irish/Indian/etc, only 'Murican (did all the time with Courier, but granted its less likely after generations of Vault isolation)

...in addition to anyone's comments on immerssion I suppose, but barring the forced-accent and/or voice-type it wouldn't bother me much.

If they ARE voiced, I would hope that the female voice actor is someone with a throaty and/or husky voice, like Courtenay Taylor or Ericca Cera, and please oh please NOT LAURA BAILEY AGAIN, she's already everyone ever. Video-games almost always make the women all high-pitched and delicate instead of gung-ho.

I want to play as Cassandra Pentaghast.

User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Thu Nov 26, 2015 4:18 am

As a trailer it wasn't spectacular, but I don't mean it in regards to how the game itself seems. From the little that can be gleaned, I like the look of the game.

But the trailer itself was, if anything, too generous. Three whole minutes of in-game footage? It's awful nice of them, but the end result is the trailer tried to show too much for it to actually be an outstanding trailer, and it felt directionless as a result. I'd have done it as way more of a teaser, just showing bits and pieces while sticking to a clear theme/style, rather than spewing everything out at once. Then save the real info dump for E3.

Point being that I'm still hugely excited, but I fell like half of what they gave away in the trailer should've been save for the proper E3 reveal.

User avatar
!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Thu Nov 26, 2015 2:26 pm

The creators of Bethesda are gone. Bethesda lost all of it's talented writers after Oblivion, and hasn't had them since FO3. Basically, Bethesda is a company with great ambition that once had an answer to everything, but it's slowly lost all of it's specialists, so now it's just a company with ambition. There was a time you could watch a "making of" documentary for Oblivion and they'd show some guy obsessed with greens in charge of making all the plant life, some super gothic girl (or guy?) designing all of the undead dungeons, some lady who loves horses in charge of their animations, and of course some of the people who wrote all the lore for previous Elder Scrolls games were still around. All of the people on board focused on things they loved and it worked.

Now? The writers are definitely gone, and I suspect it's the same for a lot of the other stuff. There's no passion behind any of it now, it's just a job. And as such, there's not people spewing ideas and concept they're passionate about, but rather a team just trying to meet criteria and a quota.

User avatar
Latino HeaT
 
Posts: 3402
Joined: Thu Nov 08, 2007 6:21 pm

Post » Thu Nov 26, 2015 2:42 pm

Well, they did write The Pitt, and they should have Picked up a few pointers from NV.

Im hopefull. Not devoted fan'ishly so, but still hopefull. And as Long as they do not include Day one DLC, protheans, midiclorians, or"lots of Speculation" they still outperform BiowEAre. Not that this would be a monumental achievement.
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

Post » Thu Nov 26, 2015 9:15 am

I was thinking more along the lines that Bethesda thinks this announcement is going to blow peoples socks.

This announcement was expected and two years late. Not like Skyrims(or any of their previous releases).

It's as if they still think they are riding on the success of Skyrim.

User avatar
BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Thu Nov 26, 2015 3:59 am

The trailer was a standard hold-over until the Big Release at E3. As someone who loves dogs, I admit the trailer sold me on that alone! I can't wait until I get a chance to go scouring the Wastelands with my trusty human companion while I sniff out danger and defend my poor human from the dangers that lurk about. Hopefully at E3 we'll get to see more customization with fur, eyes and maybe even race?

Either way, I am excited for Fallout 4!

User avatar
~Sylvia~
 
Posts: 3474
Joined: Thu Dec 28, 2006 5:19 am

Post » Thu Nov 26, 2015 3:51 am


I agree, I hope we get to customize the breed of dog. Imagine a poodle biting the ankles of deathclaws. xD
User avatar
Crystal Birch
 
Posts: 3416
Joined: Sat Mar 03, 2007 3:34 pm

PreviousNext

Return to Fallout 4