Thoughts about the trailer?

Post » Thu Nov 26, 2015 5:38 am

I've never complained about the color palette, I though it was fine -- and the "too close to war" was a different case, it was more a narrative complaint (200 years afterwards, yet looking like 20 years). Maybe this game is set in such a place in the timeline and region that things are rolling full steam ahead again. And if that's the case, and it's done well, why not? Things should move forward rather than stagnate. It's just that the trailer gives an alien/space fantasy vibe with all that's going on for it.

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MARLON JOHNSON
 
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Post » Thu Nov 26, 2015 2:47 pm

Is that why the ghouls in the trailer reminded me so much of the newer Call of Duty zombie trailers? http://cdn.images.express.co.uk/img/dynamic/143/590x/Call-of-Duty-Black-OPs-3-Zombies-Mode-573071.jpg

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Kevin Jay
 
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Post » Thu Nov 26, 2015 5:13 am

They could. Which I liked.

Problem is, they're still feral ghouls.

And here I rant again:

Spoiler

Rotting corpses barely stiched together by a strange mutation which can 'sprint'.

That doesn't make any sense.

When I call them monsters I mean the typical depiction of a human that is so foreign and alienating that they don't feel like they ever were a human in the first place.

Like, zombies in the old Romero films felt like they were once actual people.

Zombies in World War Z or Dawn Of The Dead 2004 on the other hand are so cartoonishly depicted that they no longer feel like they were ever humans in the first place.

Ghoul crazies were just ghouls who's minds had went. Ghouls were just humans who had been mutated horrifically.

Feral ghouls does not feel like they were ever human to begin with. They feel like a generic monster for us to gun down.

Ghouls are meant to be "rotting", they're meant to barely be held apart by a mutation.

A mutation like this means that running is next to impossible for most ghouls.

Notice I say "most" ghouls. Some of them could very well be healthy enough to run.

But for an entire sub-group who looks extremely malnourished to be able to sprint faster than a healthy human being?

That doesn't make any sense.

Back to the point, yes, the ones in FNV did suggest that they were crazy. But they were still portrayed to a very large extent just as the ferals in Fallout 3. Another monster to just gun down without compassion.

Oh and as to the trailer, why was there an old-timey boat on top of some buildings?

It's not gonna fly right? This ain't Bioshock Infinite.

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Helen Quill
 
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Post » Thu Nov 26, 2015 2:12 am

With lamps in their eyes.

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Krista Belle Davis
 
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Post » Thu Nov 26, 2015 8:29 am

I have only watched the trailer a few times now -- though, I plan on more, because that's what I choose to spend my time with, don't judge.

- SPECIAL is essentially confirmed by the book, which uses the same model and texture as FO3's, lying on the floor near the crib.

- Cooking may also be confirmed. When showing the city area (not sure what it's called, but the part at 1:41) there is a man sitting in the background, stirring a pot. I personally don't like this, because it feels like a re-hash of Skyrim, with no thought put into it. I prefer the survival/campfire system in FNV.

- Power Armor in the trailer looks bulky and thick, just as it did in the original FO and FO2, which is welcome to me as far as the implications that Bethesda is looking back to the roots of the series.

- The communication satellites in the trailer seem eerily similar to FO3, which is obvious but it seems lazy to add them as a setpiece again.

- I could think of nothing but a remade Megaton at 1:50. It wouldn't surprise if there is some lunatic cult worshipping an unexploded bomb within those rustic walls.

That is what I have picked up in the trailer so far.

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Jimmie Allen
 
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Post » Thu Nov 26, 2015 11:39 am

Only huge [censored] could have been impressed by the trailer. I can understand that you guys are excited by the announcement of Fallout 4 but the trailer was just boring scenes of 2008 graphics. Just because you think the game's going to be really good doesn't mean you must worship the lacklustre trailer.
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maddison
 
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Post » Thu Nov 26, 2015 2:17 am

Or is it just the book? Or perhaps the book and the word with another meaning?

Oh, and speaking of CoD. Suppose we'll get a http://i.kinja-img.com/gawker-media/image/upload/s---WQiGD4Z--/18oikxbfljuafjpg.jpg for Fallout 4 since the dog is on the table as well as zombies?

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Jamie Lee
 
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Post » Thu Nov 26, 2015 8:58 am

I'm not sure why they would include the book without the skill mechanics that has been established in the games through their history, but, you're right. It is too early to place a guarantee on something like that.

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Destinyscharm
 
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Post » Thu Nov 26, 2015 2:41 am

Oh I don't mean to sound like I'm disputing you. I agree. Was just throwing it out there that New Vegas took some strides to humanize them a tad. We also saw NCR ghouls who didn't have the feral model, but still had gone crazy enough to attack us with knives.
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Rude Gurl
 
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Post » Thu Nov 26, 2015 8:14 am

It looks to me like that ship is in dry dock, being worked on- possibly to add those thrusters. The sail rigging is still present, so I wouldn't think it is for flying.

But, perhaps it is being rigged to fly in order to combat the (BoS?) airship we see later in the game?

Hope for the former, though.
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Tiffany Castillo
 
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Post » Thu Nov 26, 2015 2:18 am

They happily removed attributes and classes from TES without a blink of an eye. Why would they think Fallout is beyond castration like that now that its theirs? That's what I mean. Maybe, maybe not.

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Jesus Lopez
 
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Post » Thu Nov 26, 2015 12:28 pm

There's definitely a bit of a BioShock feel in some of the scenes, but I appreciate it. I know it's a post-apocalyptic setting, but a little bit of variety is a good thing IMO. Gives life to the settlements. People trying to do the best they can with what they've got. That was one of my chief problems with Fallout 3. A little too much of the game just felt the same.

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Soku Nyorah
 
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Post » Thu Nov 26, 2015 12:40 am

I was neither disappointed or blown away by it. To me it just seemed like a mediocre announcement trailer. It could have been better, it could have been worse. It did get me asking some questions, but I'm sure they'll be announced later at E3.

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KIng James
 
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Post » Thu Nov 26, 2015 4:02 am

Agreed 100%

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Kelly Upshall
 
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Post » Thu Nov 26, 2015 1:55 am

Personally, the trailer did not live up to my expectations. Graphics aside, I thought the edit was pretty bad. It was like they had their intern slap it together. The transitions between pre and post war could've been handled better. The VO over the video could've been a lot punchier. The audio transition was very jarring. Based on the last minute the edit and the overall visual fidelity of the game, I'm not feeling the love that Bethesda has put into it. I guess i'll have to wait and see if that love shines through at E3.

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IM NOT EASY
 
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Post » Thu Nov 26, 2015 10:47 am

Trailer is pretty much what I expected, which is good. I don't want to know a damn thing about the game. That's for me to find out.

Can't wait to face off with the new Deathclaw. I wonder what we'll be able to make with its dead carcass. The one in the video almost looked like an Alpha, roaming about. Perhaps a hunt quest? Oooh, that would be sweet.

I see my new "Megaton" is all ready for me to move in. I wonder what I'll have to do to earn a free room. Disarm a Nuka-cola machine? ;)

Now begs the most important question of all: just what kind of character will I make for the first playthru. Decisions. Decisions.

PS: the graphics are just fine to me.

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Del Arte
 
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Post » Thu Nov 26, 2015 5:39 am

I had no expectations so it could neither live up to nor let down my expectations :) The trailer also did not answer much. It sure was pretty, though, wasn't it?

I must admit that I avoid all the "speculative threads" like the plague :)

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Chavala
 
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Post » Thu Nov 26, 2015 7:59 am

NSFW nah kidding.

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Dalia
 
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Post » Thu Nov 26, 2015 7:19 am

I was thrilled with the trailer right up to the point where I heard the protagonist was voiced. But I am still pretty thrilled.

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Lew.p
 
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Post » Thu Nov 26, 2015 6:32 am

The trailer was more then I thought it would be. I got to work today and all the guys were talking about the count down. We thought it would just be a small clip to announce Fallout 4 at E3. We watched it about a dozen times during our lunch break.

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Adam Porter
 
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Post » Thu Nov 26, 2015 3:15 am

I've watched it 10 times or so. I can't wait for the gameplay demo, but I also don't wanna know too many details.


Very exciting. New era for the Fallout franchise, and the dated stuff from decades ago is going to be weirded in the dust.
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C.L.U.T.C.H
 
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Post » Thu Nov 26, 2015 8:18 am


This alone makes me worry.
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Keeley Stevens
 
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Post » Thu Nov 26, 2015 5:49 am

The trailer didn't live up to my expectations, because my expectations were completely different from what I saw. That's neither good nor bad, but at least I was surprised, which is kind of nice.

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Jordyn Youngman
 
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Post » Thu Nov 26, 2015 11:09 am

What made me worry was the main character looks to be yet another person from a Vault that had yet to open. I hope it is something like a Vault City or just someone who put on a Vault Suit after exploring a Vault. I also saw what looks to be the same lifeless landscape of Fallout 3.

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Pants
 
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Post » Thu Nov 26, 2015 10:39 am

I found the trailer underwhelming, though I'm not sure why.

Boston= meh

It was strangely steampunk.

Cartoony and plastic looking art style.

Otherwise it was all too samey. Most boring protagonist ever, with the voice of literally every other boring game protagonist, which I hope to god isn't going to be inflicted on us throughout the whole game.

I'm glad there's a Fallout, just not very excited for this one.

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Mark Hepworth
 
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