Thoughts about the trailer?

Post » Thu Nov 26, 2015 1:20 pm

The important thing to remember is that this is not the game's trailer! It's a teaser!

I slyly hints at game features, but it does not actually showcase them!

To speculate on a teaser as if it were a trailer representing the game is foolish.

Overall, I thought it was excellent. Remember what it is though, and don't make it something that it isn't.

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Emmanuel Morales
 
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Post » Thu Nov 26, 2015 2:32 pm

It's kind if funny that we have three pages of threads for one trailer, all full of speculation and ideas.
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Dorian Cozens
 
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Post » Thu Nov 26, 2015 3:04 am

So when I vote no I am saying that I thought and expected a trailer similar to Fallout New Vegas.. I am happy with some gameplay, but that one was so good.

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Emilie M
 
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Post » Thu Nov 26, 2015 2:18 pm

It reminded me a lot of Bioshock Infinite. Color palette, the airship, the American flags and George Washington statue, the makeshift towns looked kinda like the slums. I like how it looks, the graphics are good, but I think other people are right when they say Fallout's atmosphere is supposed to be a bit gloom and depressing.

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R.I.P
 
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Post » Thu Nov 26, 2015 8:42 am

Like what?

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Harinder Ghag
 
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Post » Thu Nov 26, 2015 5:20 am

So I've been thinking. VATS was a selling point for Fallout 3. Shouts were a selling point for Skyrim. If it is true that we are cryo frozen and from pre-war times, maybe those moments from the trailer of pre-war scenes are going to be Fallout 4's thing? Basically, you enter a location, your screen gets a visual effect and you get a prompt to hit a button. When you do your memories play up in photo-realistic detail of what you remember of that location when you were there pre-armageddon.

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REVLUTIN
 
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Post » Thu Nov 26, 2015 9:13 am

Huh, that would fit right in with the trailer. If it does turn out that 111 was frozen, I wouldn't be surprised at all if you are on point with this.
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Emily Shackleton
 
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Post » Thu Nov 26, 2015 1:10 am

That might not be [too] awful a selling point. Some people would probably have a big issue with it, but it would definitely add something unique to Fallout. It should have a prompt though and not be automatic.

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Georgine Lee
 
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Post » Thu Nov 26, 2015 2:29 am

I won't have an issue with it at all so long as those scenes don't imply anything about my previous actions during said pre-war times.

It basically just runs a 3D visual where you 'look' at what happened but no NPC demands anything out of you.

Taking on a spectator role pretty much.

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Francesca
 
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Post » Thu Nov 26, 2015 2:44 pm

Kind of like the "ghost scenes" in Dunwich Building from F3? Except these make sense because they're your memories.
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{Richies Mommy}
 
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Post » Thu Nov 26, 2015 12:26 pm

I found the trailer underwhelming also. But that doesn't mean I'm not pumped up to play a new Fallout.:)

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Sabrina Schwarz
 
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Post » Thu Nov 26, 2015 6:38 am

Its the best thing since pizza was discovered.

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Jacob Phillips
 
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Post » Thu Nov 26, 2015 3:40 pm

When I first viewed the trailer I was pretty dismayed afterwards. Like you, I've several 100's of hours played in the last two BGS fallout titles, and this trailer was like i was looking at a remake/remaster of them. The Inkspots intro music was so similar to the "World on Fire" piece that the deja vu sense hit almost immediately. We've got the Megaton rust metal community in "Diamond City", the Bunker Hill Obelisk subbing in for the Washington Monument. We see a re-skinned Mire Lurk shambling along a river bank right under a freeway overpass, just like we'd see in the previous games. Then there's the power line towers with shacks in their bases, and super mutants and death claws roaming about nearby. Seeing imagery and scenarios I'd already seen countless times before, even if it does have some subdued graphic enhancements is kinda boring. Add to this the whole feeling of being a Vault 111 refugee... and well, been there done that, no? Yes, we have a 18th century frigate outfitted with rocket thrusters, which would shatter the structure once fired in real world physics. We've also an armor plated dirigible, looking like it was lifted from Blade Runner.

However. looking at ithe trailer after a 10 hour break, I do appreciate the graphics more now, there is quite a bit of detail used, and I do get the sense that the game world itself will probably be a lot more varied than what we've see here. Dismay has turned to cautious optimism, but a lot is going to depend on where this game takes you, and how engrossing the characters and story lines are.... Hoping the E3 conference gets my enthusiasm back to what I felt after seeing the F3 trailer....

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Angus Poole
 
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Post » Thu Nov 26, 2015 2:33 pm

Just watch how the plot twists at some point telling you that you're an android and the prewar scenes are implanted memories, as in you have no actual past beyond waking in the vault, of someone else. And the "big twist" will be that the Institute whom you've been fighting against the whole time, and who've been portrayed as the dedicated meanies, are the ones that built you. You then get to choose a side -- obviously with the possibility to flip folp at will throughout the rest of the game.

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Jessica White
 
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Post » Thu Nov 26, 2015 5:19 am

The selling point is your German Shepard dog, just like in Call of Duty Ghosts.

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NAkeshIa BENNETT
 
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Post » Thu Nov 26, 2015 12:17 pm

Well I'm sold!

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chinadoll
 
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Post » Thu Nov 26, 2015 3:48 am

Someone made a better version of the trailer...

https://www.youtube.com/watch?v=1hAIchekA4A

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sarah simon-rogaume
 
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Post » Thu Nov 26, 2015 8:21 am

I expected a more dramatic trailer like the Fallout 3 one. The trailer itself seemed a bit all over the place, first you have the old music coming from the TV whilst slowly panning around the house, then suddenly the 'combat' music comes on and we have a tonne of gameplay shots thrown at us. Pretty chaotic.

That being said I never expected any gameplay at all so I can't really complain, there's a lot to anolyse and look forward to from the trailer.

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Sarah MacLeod
 
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Post » Thu Nov 26, 2015 9:20 am

And Troy Baker to boot.

I don't like comparisons, but obviously from my avatar, Cyberpunk 2077 is a game I'm really looking forward to. Their trailer was controversial, gave you a sense that this was a game worth waiting for, which was going to attempt to push in new territory. Honestly the Fallout 4 trailer looks phoned in.

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Alisha Clarke
 
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Post » Thu Nov 26, 2015 10:11 am

For me it felt like the original Fallout game.
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Sophie Morrell
 
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Post » Thu Nov 26, 2015 12:10 pm

OK, the only real reason I liked the trailer was because it was Fallout 4, which we've waited far too long for, other than that it's pretty poor.

Pros:
- It's Fallout 4!

Cons:
- The graphics look like they have a slight borderlands style to them, please don't do this Bethesda
- The animations of the dog looked very poor
- There is far to much colour, it's needs to be darker, more gloomy, it's a post-apocalyptic world for god's sake.
- The character models looked poor (graphics wise and setting wise), too smooth and clean, where's the texture, where's the dirt, there's no "character" to them.

It looks a bit liked a slightly refined Fallout 3, while that's not exactly a bad thing for me as Fallout 3 was my favourite game ever, it was released in 2008, Fallout 4 should look nicer than Skyrim...which it doesn't. Hopefully they make up for it at E3, this trailer was disappointing, they should have dropped a teaser instead.
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Kaylee Campbell
 
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Post » Thu Nov 26, 2015 8:48 am

lame trailer. boring. uninspired. showed off stupid things. some of the locations do look cool tho but that pirate ship airship looked [censored] as all get out.

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Euan
 
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Post » Thu Nov 26, 2015 5:06 am

Surprised (and a little relieved) to see so many "No's". Means that people have high expectations, which is a good thing to me.

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Irmacuba
 
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Post » Thu Nov 26, 2015 8:26 am

Don't know about better, all I can see is that the scenes with the dog have been edited out, nothing more.
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Toby Green
 
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Post » Thu Nov 26, 2015 8:50 am

This pretty much. Don't really know what people were expecting. Photorealism? It was a nice taste of the world that didn't give too much away. Can't wait for e3

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Elea Rossi
 
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