Thoughts about the trailer?

Post » Thu Nov 26, 2015 1:35 am

I'm not sure what it is but the trailer is underwhelming :shrug:

It has it's moments (like the deathclaw scene which looks awesome and the dog) but I'm slightly dissapointed.

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Spaceman
 
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Post » Thu Nov 26, 2015 1:30 am

It's a no for me. Hopefully Beth has a gameplay demo planned for E3 to make up for the rather...lackluster trailer.

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Alberto Aguilera
 
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Post » Thu Nov 26, 2015 5:39 am

GFX and location seemed like FO3 with a few touch up mods. And yet another Vault Dweller? Even the originals didn't rehash that plot.

Not that impressed.

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Lisa Robb
 
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Post » Thu Nov 26, 2015 1:51 pm

Love it!

1. The lighting

2. The city

3. Still a Vault dweller

4. New look of robots, and Death claw . . .the same but better!

5. Maybe we will catch a larger glimpse of pre-bombing

6. Shady guy walking toward you in the city street

7. The underpass scene

8. Must watch again now!

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Astargoth Rockin' Design
 
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Post » Thu Nov 26, 2015 10:35 am

The deathclaw looks excellent I'll say that as did the robots.

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xxLindsAffec
 
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Post » Thu Nov 26, 2015 4:55 pm

I thought it was awesome. They nailed the whole "the apocalypse is here... There's no going back" feel.


I can't believe they found another perfect Ink spots song.
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Nuno Castro
 
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Post » Thu Nov 26, 2015 1:10 am

I liked it.

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Red Sauce
 
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Post » Thu Nov 26, 2015 7:31 am

From what I've seen, graphics are a little cartoonish, but charming.

I'm slightly worried about faces and animations. The few faces shown were surprisingly low detailed. The animations are a big question mark. Taking as examples Morrowind, Oblivion and Skyrim, Fallout 3 and Fallout New Vegas, animations were terrible. Clunky to say the least. The dog in Fallout 4 trailer was fairly detailed but with good animation, but I can't say much about the human animations. Too few have been shown.

The house interiors in the post atomic era are quite good, the atmosphere of the game is intact and it reminds me a lot Fallout 3. I wonder how big will be the map, if there will be loading screens between interiors and exteriors, and if there will be some vehicles to ride (but this depends much on the extension of the map). Some sort of cars, or motorbikes would be highly appreciated.

I'm pretty sure the game at the launch is going to be with more bugs than a rotting corpse.

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Jarrett Willis
 
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Post » Thu Nov 26, 2015 3:24 am

I was more.......huh.........

than anything else. Hope the gameplay at E3 is able to change that opinion.
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Wayland Neace
 
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Post » Thu Nov 26, 2015 4:22 am

No it didn't.

It looks bland and cheap and gives the impression that the game will feel like microwaving a meal from the day before yesterday.

It's just an announcement trailer, it doesn't tell much about the final product, but hell what a first impression. Even Fallout 3 did it better.

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Liv Staff
 
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Post » Thu Nov 26, 2015 8:54 am

In a way yes...

...it have me super curious & confused, in which case I need to see more than just that trailer (obviously). I can't say I am a 100% fully charge with excitement, because this trailer surely took me by surprise... I am still watching it to fully see the difference of everything. One thing though, it surely looks like they have upgrade it to look in away like "toon-ish" like for example, take sims but with detailed textures? I don't know if anyone can fallow that perspective but yeah.

In another note, the lighting atmosphere is the thing that stands out the most in this trailer in particular, including various textures I have pay attention to them.

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Lalla Vu
 
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Post » Thu Nov 26, 2015 3:05 pm

What expectations? I was actually surprised to see a trailer before the E3, so yes I suppose.

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Rik Douglas
 
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Post » Thu Nov 26, 2015 3:51 pm

I voted yes, because I didn't see any aliens or androids. I also didn't have any expectations. I just had fears of aliens and androids, so seeing how I didn't see them, and I did see an airship, and a German Shepherd, which I assume is female as I saw no balls, I couldn't vote no. If it wasn't in Boston, I would have given the trailer two thumbs up, but I kinda like one thumb up and one thumb asleep.

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Stace
 
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Post » Thu Nov 26, 2015 12:25 pm

No,.. because of the rumors that the trailer was made by Guillermo del Toro's production company I expected more ghosts.. At least hellboy was there to do some voice over.

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Nomee
 
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Post » Thu Nov 26, 2015 12:44 pm

Felt pretty much like useless fluff to me as it didn't show anything concrete about what Fallout 4 actually 'is'.

It didn't clearly show what factions, groups, events, history or story that Fallout 4 is about.

All it showed was useless scenery.

The only concrete things they did show I did not like.

Feral ghouls for example, they're back. Yay... Instead of actually listening to the lore that ghouls are shambling rotting corpses barely stitched together by a strange mutation let's continue to break the lore by having those who lose their minds run around like 28 Days Later. In Fallout 1/2/T when a ghoul's mind went they simply went crazy like any other human out there. They did 'not' turn into monsters. But [censored] previous established lore. 28 Days Later was cool and Bethesda wanna be like 28 Days Later.

Vegetation looks dead, again. Even though it doesn't make any sense for vegetation to not have recovered after 200 years (they said they were not going back in time so this game will probably take place after FNV, meaning 204+ years after the nuclear war.) Vegetation should 'not' look that brown and beige. So Bethesda [censored] it up again. Seriously Bethesda, go through your plant-textures for bushes, grass and leaves and simply tint it green. You still got time to fix this crap.

Vaults, vertibirds and power armor. I'm just getting sick of them rehashing iconic stuff solely for the sake of rehashing iconic stuff. Least the aircraft thingie is new.

Voiced protagonist. Now we don't know if the protagonist is going to be voiced or if it was just 'that version' of the protagonist in the trailer which has and established voice but if the protagonist does have a voice; Didn't Bethesda learn anything from the criticism we had about Fallout 3's intro limiting our role-playing capabilities? I can't roleplay as a old scientist if my voice sounds young. I can't be a street-punk if the voice doesn't suit it. Hopefully it is something we can turn off in the options.

But yeah, the trailer is meant to show what Fallout 4 'is' and it didn't. Not to me. I know absolutely nothing about what Fallout 4 is going to be about. So the trailer was crap to me.

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Ana
 
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Post » Thu Nov 26, 2015 10:36 am

This :)

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Ross
 
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Post » Thu Nov 26, 2015 1:23 pm

Looks just as silly as Fallout 3. I will await the possibility of an Obsidian fallout.

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Marilú
 
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Post » Thu Nov 26, 2015 9:13 am

Were you around for Fallout 3's announcement? Now that was underwhelming. The trailer showed absolutely nothing about the game other than its a post-apocalyptic game with 60s showtunes. I think this one is a lot more eventful. It even started off like Fallout 3's and I was like "Oh no, here we go again" but it surprised me.

I thought it was quite nice. The switching back and forth between prewar and post-apocalyptic was nice but I wonder....It probably took a lot of time to render all that prewar stuff considering they were likely made from scratch, was it truly worth all that time and money for a cinematic trailer?

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Nany Smith
 
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Post » Thu Nov 26, 2015 5:45 am

eh i liked it, but its just an announcement trailer. I'll be happy to see what they say about it during their conference

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Leanne Molloy
 
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Post » Thu Nov 26, 2015 11:00 am

GAH! ANOTHER VAULT DWELLER!? No need for money from me. I will stick to new vegas.

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ZzZz
 
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Post » Thu Nov 26, 2015 1:11 pm

recycling the ink spots intro was horrible, and the 'war never changes' slogan was just spat out randomly

I'm not even mentioning the graphics D:

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kelly thomson
 
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Post » Thu Nov 26, 2015 8:41 am

We're going to see another ridiculous Megaton environment by the looks of it as well.

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Francesca
 
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Post » Thu Nov 26, 2015 9:13 am

Yes because that's not what was said about them in Fallout 1 or 2 were do you get your lore?Fallout 1 and 2 had feral ghouls....

http://fallout.wikia.com/wiki/Mindless_ghoul

http://fallout.wikia.com/wiki/Ghoul_crazies

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Shae Munro
 
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Post » Thu Nov 26, 2015 3:21 am

I was expecting just a fade-in to the Fallout 4 logo and PC, PS4 and XBox One logos on the bottom of the screen.

So the cinematic trailer was not what I was expecting.

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Tamara Dost
 
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Post » Thu Nov 26, 2015 4:52 am

They were not feral ghouls. They were simply crazy ghouls. Ghouls went crazy just like how humans went crazy.

It wasn't until Fallout 3 that ghouls that went crazy became 'monsters'.

And your links contain lore from Fallout 3. Not Fallout 1/2/T.

Whoever did that edit to those wiki articles just shoehorned in lore from Fallout 3 into Fallout 1/2 NPC's.

Lore which contradicts how ghouls who went crazy are actually portrayed in those games.

I don't care what lore Bethesda tries to establish. If it contradicts previous established lore then it is not canon to me.

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:)Colleenn
 
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