1. Why can't Alcatraz talk? In Dead Space 1 Isaac didn't say a single word, but developers learned from it and in the sequel he tells the player his thoughts, he is commenting on orders that other characters give him and simply says "****" or "****" in the right moments. In C2 I run through levels, listen to some orders and this is pretty boring after some time. In the first part of the campaign I want to tell Gould: "Hey stfu, I'm not Prophet!" When meeting him Alcatraz still doesn't say a single word, instead he shows him a video...
2. Super Powers: So I can kick around cars, rip of heavy mgs from tanks, but when there is an exit door that developers don't want me to use then I simply can't use it. Why is that? I'm playing a hero with a supersuit and can't open doors, instead I can use toasters, printers and stuff...
3. When meeting Gould we get ambushed by snipers. I got a sniper rifle myself, so I want to shoot this bastard... but hey, game doesn't allow this. Seriously... wtf?
4. Car keys and other collectibles: Whats the sense of this? I find a key and unlock the picture of a car... amazing!
So I finished the first 4 stages and I'm pretty bored. I have no motivation at all to continue as this game somehow feels like Bad Company 2 SP... run from point to point, kill all enemies, listen to some orders, go on.
Don't get me wrong, I don't hate everything about this game. It definetively looks awesome and stuff, but something is missing. Something that motivates me to go on. In my favorite game magazine this game got 88%, like Dead Space 2. When I have to compare both, then Crysis 2 should have gotten 80%...
EDIT: The game actually really gets better once you fight the aliens instead of cell. From the second half on its really great!
EDIT2: Finally I finished the SP campaign. It was ok, boring in the beginning, but nice from the second half on. One funny thing that I need to mention: After the last video the game crashed
