» Wed Feb 17, 2010 1:03 pm
The difference is DICE has always supported their PC origins more. They have never compromised because of technology, and always strive to make the best military shooter out there. Until Battlefield: Bad Company 2, DICE has never been that successful on console, as CoD reins supreme. BGS has a different mentality, and while their origins started on PC as well, they have to consider their majority of gamers. BGS has been successful in large part because of the console base. Morrowind was a huge hit on the original Xbox. Oblivion was an even bigger hit on the Xbox 360, and then later the PS3. Graphics have also never been the sole priority of BGS games. There are a lot more elements that need to be considered and implemented properly. A game can look beautiful, but few will remember it if there is nothing interesting about the game.