[REQz] Throwing Weapons Models

Post » Thu Oct 08, 2009 8:32 am

I think that is excellent! No need for revision :goodjob: .


I agree!

sieboldii
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Chloe Mayo
 
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Post » Thu Oct 08, 2009 5:25 pm

I think that is excellent! No need for revision :goodjob: .

Cool. ^_^ I was dissatisfied with the grip, and finally settled on the katana grip. But it doesn't quite sit right with me, mainly because the transition from the grip to the blade texture is so abrupt. But, maybe I'm being too picky (I am my own worst critic!).
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Alisia Lisha
 
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Post » Thu Oct 08, 2009 4:31 pm

I know about perfectionism, it's a disease, trust me, you don't want that to happen :lmao: . I feel the same about all of my projects. Nevertheless, I get over it and produce what there is. I go to the next weapon doing it better (hopefully). I personally think you did a better job on that dagger than I did on the shiruken.
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GRAEME
 
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Post » Thu Oct 08, 2009 7:22 am

I know about perfectionism, it's a disease, trust me, you don't want that to happen :lmao: . I feel the same about all of my projects. Nevertheless, I get over it and produce what there is. I go to the next weapon doing it better (hopefully). I personally think you did a better job on that dagger than I did on the shiruken.


I wasn't going to say anything, but .... :rofl:

sieboldii
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Soraya Davy
 
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Post » Thu Oct 08, 2009 4:34 pm

Using one of daduke's meshes, I've attempted to make a Glass Dart: http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/dart_glass.jpg. Does it look like a dart? :unsure: The mesh was for a throwing knife, but it looked like it could pass as a dart...
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Carlos Vazquez
 
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Post » Thu Oct 08, 2009 12:17 pm

Perhaps a little less weight in the butt of the dart.

sieboldii
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Franko AlVarado
 
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Post » Thu Oct 08, 2009 4:29 am

Perhaps a little less weight in the butt of the dart.

sieboldii

http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/dart_glass_v2.jpg? :unsure:
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Claudia Cook
 
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Post » Thu Oct 08, 2009 11:21 am

Probably needs to have the shaft run straight to the butt, which would also mean that the throwing knife mesh would not work.

Also, you would hold the dart by the shaft rather than the point.

How about the dwemer dart mesh?

sieboldii
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xx_Jess_xx
 
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Post » Thu Oct 08, 2009 9:28 am

How's http://www.mediafire.com/download.php?rzzzmjynvzm

It's an iron http://i585.photobucket.com/albums/ss296/taroustheslayer/IronSpike.jpg?t=1240184053. You can fix it up to your desire, make it steel, silver, or whatever.
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Franko AlVarado
 
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Post » Thu Oct 08, 2009 5:03 pm

How's http://www.mediafire.com/download.php?rzzzmjynvzm

It's an iron http://i585.photobucket.com/albums/ss296/taroustheslayer/IronSpike.jpg?t=1240184053. You can fix it up to your desire, make it steel, silver, or whatever.

Oh, cool! I think I'll use this for the glass dart.

@seiboldii: trying to texture it with stock glass textures doesn't yield spectacular results, I'm afraid. Plus, the dwemer dart looks like it has quite a bit of heft to it. I think I'll try Taroustheslayer's spike dart, see how that works out. :)
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Helen Quill
 
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Post » Thu Oct 08, 2009 10:40 am

Okay, http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/dart_glass_v3.jpg. How's it look?

One thing, though: I couldn't rotate the mesh around its center. In other words, I couldn't make it spin around like the arm on a clock or a needle on a dial. I could only make it barrel-roll and tip it upwards and downwards. I'm not sure if this matters or not. :unsure:
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Samantha Mitchell
 
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Post » Thu Oct 08, 2009 8:34 am

Okay, http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/dart_glass_v3.jpg. How's it look?

One thing, though: I couldn't rotate the mesh around its center. In other words, I couldn't make it spin around like the arm on a clock or a needle on a dial. I could only make it barrel-roll and tip it upwards and downwards. I'm not sure if this matters or not. :unsure:

Looks good. :lol:
I'll have a bonemold throwing star for you tomorrow.
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Queen
 
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Post » Thu Oct 08, 2009 3:57 am

I wasn't going to say anything, but .... :rofl:

sieboldii


I'm not sure how to take that. Regardless, feel free to change it for the better if you wish, sieboldi. You have my blessings.
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Beulah Bell
 
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Post » Thu Oct 08, 2009 3:03 pm

Nvm. I finished the bonemold throwing star tonight.

http://i585.photobucket.com/albums/ss296/taroustheslayer/BoneStar.jpg?t=1240191659

http://www.mediafire.com/download.php?onmwnzdnoo2
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teeny
 
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Post » Thu Oct 08, 2009 6:26 pm

Nvm. I finished the bonemold throwing star tonight.

http://i585.photobucket.com/albums/ss296/taroustheslayer/BoneStar.jpg?t=1240191659

http://www.mediafire.com/download.php?onmwnzdnoo2

That looks neat, thanks! :thumbsup:

EDIT:

After looking at this in Nifskope, I'm not sure if that's what I'm looking for; it just doesn't say "bonemold" to me, you know? :unsure:
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Eddie Howe
 
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Post » Thu Oct 08, 2009 3:40 pm

That looks neat, thanks! :thumbsup:

EDIT:

After looking at this in Nifskope, I'm not sure if that's what I'm looking for; it just doesn't say "bonemold" to me, you know? :unsure:

I could reassign new spike textures if that's it, or perhaps it can be a new weapon set, something like Ashlandic or Tribal.
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Liv Staff
 
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Post » Thu Oct 08, 2009 4:39 pm

Speaking of Bonemold Throwing stars... http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/star_bonemold_v1.jpg? It uses the glass throwing star mesh...
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jadie kell
 
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Post » Thu Oct 08, 2009 6:16 am

Sorry, Tarous, but there appears to be something wrong with your mesh. http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/glass_spike_problem.jpg. Also, it is much larger than expected! :o
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herrade
 
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Post » Thu Oct 08, 2009 11:06 am

Speaking of Bonemold Throwing stars... http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/star_bonemold_v1.jpg? It uses the glass throwing star mesh...


Excellent.

sieboldii
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Nikki Hype
 
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Post » Thu Oct 08, 2009 4:01 pm

Sorry, Tarous, but there appears to be something wrong with your mesh. http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/glass_spike_problem.jpg. Also, it is much larger than expected! :o


The 3d ratio is too large, and the x,y,z, assignment in nifskope is an easy alter, literally two minutes work. I could take care of that for you tommorow afternoon if you'd like.
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[ becca ]
 
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Post » Thu Oct 08, 2009 2:16 pm

The 3d ratio is too large, and the x,y,z, assignment in nifskope is an easy alter, literally two minutes work. I could take care of that for you tommorow afternoon if you'd like.

That's be great, thanks! :) Tarous' link should still work (MediaFire doesn't take down files after x number of days).
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BethanyRhain
 
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Post » Thu Oct 08, 2009 7:24 am

Sorry, Tarous, but there appears to be something wrong with your mesh. http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/Misc/glass_spike_problem.jpg. Also, it is much larger than expected! :o

Sorry that was laziness on my part, I just was gonna make the model and thought you would scale and position it.
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megan gleeson
 
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Post » Thu Oct 08, 2009 5:19 am

Sorry that was laziness on my part, I just was gonna make the model and thought you would scale and position it.

You overestimate my abilities. :P
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josie treuberg
 
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Post » Thu Oct 08, 2009 9:35 am

You overestimate my abilities. :P

I'll fixit and my throwing star. By the way have you come to any conclusions on my throwing star for it's name and textures?
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Euan
 
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Post » Thu Oct 08, 2009 1:26 pm

By the way have you come to any conclusions on my throwing star for it's name and textures?

Mm, not really. I'm not sure I can really use it for the existing stuff right now. =/
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Gavin boyce
 
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