...but given OBSE's amazing development, I think that a good Thu'um mod could be done, making it a leveled power (with an independent levelling system, based of your stats and how often you use it, or with the normal Oblivion's one), and making it not only limited to basic spells, but also paralyzing and/or knocking down enemies. It'd be even cooler if the on-target visual magic effects could be hidden, so it'd give the impression that you're not launching a spell, but actually using your voice as a weapon.
So, the basics would be:
- When you run the mod for the first time, it appears a menu to select the key to use Thu'um.
- Once selected, when you press they key, some http://www.therecordist.com/assets/sound/game_sfx_2002/dragon_roar04.mp3 would be played, and spell effect is casted (on target, inmediate effect, decent area effect, no on-target visual spell effects), and the selected Thu'um's effects would be applied to the affected NPC's (knocking them down, paralyzing, demoralizing, damaging their health...). If companions can be rallied and obtain some bonus as well, all the better (it's lore-wise and commented in "Children of the Sky" book, so it makes sense).
- It would take some time to "recharge", maybe 2-5 minutes (I'd say 5), to make it lore-wise and not to overpower it.
So, anyone interested?