» Sun Aug 08, 2010 8:21 am
IDEA:
"Damage control" objectives - when one team has already secured the victory, and it's basically just a matter of time, the weaker team will be advised of "damage control" objectives.
If you're on a team where the final objective has been reached, and you're meant to be guarding a fortified building - but the enemy team have already blasted their way into your secure compound, and it's only a matter of time before they bring your facility down around you, the "damage control objective could be to stop the other team from getting out, Operatives seal certain doors by hacking them, Soldiers set explosives at some exits to the building, Engineers build barricades to block escape routes - there could be several different options for which exits need to be secured, and how, and by which class - your team would be able to spread out, and every team member who works on an objective gains XP over time, then every objective earns a bonus for the whole team.
The end of the mission will show the building come down, and everyone inside, on both sides, goes down in a blaze of glory - The winners became martyrs, but they still struck a heavy blow against the weaker team.