I'm really hoping that Brink has been built in such a way that the user interface feels really responsive, not laggy, but "solid"... That it feels like you are the character almost, and not just making suggestions as to what the character is going to do.
So two questions:
1) Are all of the demos only using console style controllers, or have people had the opportunity to use a mouse to control the game?
2) What is people's experience with the control of the character? Does it feel solid? Like you are the character? Or do you feel a bit removed from directly controlling the motion of your character? Does it feel almost slightly laggy?
Cheers!
Deems