Tiling

Post » Sun Oct 03, 2010 6:28 pm

Hi

AmpolX's ATP is really great but it has alot tiling too :( , is there a way to decrease it ? hmm how can I increase the LOD ?

thanks
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Heather Stewart
 
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Post » Sun Oct 03, 2010 7:47 am

Anyone ?
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Zualett
 
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Post » Sun Oct 03, 2010 6:30 pm

http://devnull.sweetdanger.net/totoworld.html
there toward the bottom of the page hope that helps
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Lance Vannortwick
 
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Post » Sun Oct 03, 2010 9:08 pm

http://devnull.sweetdanger.net/totoworld.html
there toward the bottom of the page hope that helps

Not compatible with ATP :(
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Roddy
 
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Post » Sun Oct 03, 2010 10:57 am

You have two choices. Either don't use the specific texture you feel tiles too much or edit it yourself to remove tiling. Most people will have to simply not use it since they don't have the skills or don't want to take the time to edit it themselves. So if you delete the offending texture, you can replace it with another texture from another pack you like. Those are you're only options. I'd use his textures except for the few you feel tile too much and use alternates for those like QTP3 or whatever.
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Nauty
 
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Post » Sun Oct 03, 2010 8:18 am

You could try altering this value in oblivion.ini has this control how the textures are tiled..

fLandTextureTilingMult=1.0000 (2.0000 default)


Not sure how this would look with ATP, but you coud try it out.

I know with vanilla 512x512 textures setting it to 1 will reduce the tiling effect to less, But it will resize the texture larger and there is a loss of imaqe quality.

But with larger textures like ATP 1024x1024 setting it 1 may reduce the tiling and still keep the image quality since it will not resize them most likely.

Something worth trying or try higher value would like to see some post a pic has well..
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GRAEME
 
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Post » Sun Oct 03, 2010 8:29 am

1.0000
http://img19.imageshack.us/img19/5104/flandtexturetilingmult1.jpg


4.0000
http://img715.imageshack.us/img715/8359/flandtexturetilingmult4.jpg
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Jaylene Brower
 
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Post » Sun Oct 03, 2010 3:08 pm

Can you post a pic from before you changed the ini setting..Since I do not have atp I do not know what original textures look like and tiling..

Wonder if 0.5 will work.
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Britta Gronkowski
 
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Post » Sun Oct 03, 2010 6:57 am

Can you post a pic from before you changed the ini setting..Since I do not have atp I do not know what original textures look like and tiling..

http://img686.imageshack.us/img686/2642/befor.jpg
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jesse villaneda
 
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Post » Sun Oct 03, 2010 8:49 pm

1.0000
http://img19.imageshack.us/img19/5104/flandtexturetilingmult1.jpg



http://img686.imageshack.us/img686/2642/befor.jpg


What a difference has you can tell with a setting of 1 top pic the tiling is not so obivious and texture has almost the same amount of detail compared to orignial setting of 2 bottom pic.

Threre are still some tiling, but, has brumbek stated the textures have to be fixed in order to get of full tiling effect. This is good workaround till next ATP comes out. I say. At least with larger texture that is. And only landscape textures are affected, it does not affect anything else I have noticed..
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Vera Maslar
 
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Post » Sun Oct 03, 2010 6:47 pm

For Reference of how it looks with vanilla sized textures.

And here is the same pic from above expect with my Vibrant Textures 1.5 Alpha 2 not released yet..

when tiling it set to default 2 you can really see the tiling pattern,

http://i131.photobucket.com/albums/p305/corepc/ScreenShot619.jpg - Default Tiling

http://i131.photobucket.com/albums/p305/corepc/ScreenShot620.jpg - You can see the close up textures are blurry right below you, detail is not the same, but, the tiling is almost gone when set to 1,
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Lucky Girl
 
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