I grow so tired of seeing this in my crash logs.
General Exception Information:
Operating System: Windows 7 Professional (6.1.7601)
Report Time: 1/29/2012 2:43:05 PM
Process Filename: C:\program files (x86)\steam\steamapps\common\fallout new vegas\falloutNV.exe
Process ID: 2896
Thread ID: 4580
Process Description: FalloutNV
Process Version: 1.4.0.525
Process Company: Bethesda Softworks
Product Name: Fallout: New Vegas
Product Version: 1.4.0.525
Crash Address: 00A6DF48
Crash Address (Relative): falloutNV.exe+0x66df48
Exception Code: C0000005
Exception Description: Access Violation - Failed to access 6E707790 memory address (Read Access)
Exception Parameter (1): 00000000
Exception Parameter (2): 6E707790
Crash Code Bytes:
D9 06 57 D8 46 10 8B F9 89 7C 24 08 D8 46 20 D9
5C 24 1C D9 EE D9 44 24 1C D8 D1 DF E0 DD D9 F6
C4 41 75 68 DC 05 70 20 01 01 D9 5C 24 1C D9 44
24 1C E8 C1 80 45 00 D9 5C 24 1C D9 44 24 1C D9
When is Bethesda going to realize that most gamers aren't buying 32 bit machines any more. There is simply not enough addressable memory, and when a RAM hungry game like FO3NV attempts to gobble up more than it can address...BAM we get these.
A 64 bit client would fix all of these memory problem related crashes, and while I realize that this is probably not in the cards for NV, it having received it's last update and all, I would ask the community to demand that Bethesda realize that most of us are not using rigs which were built 8 years ago, and to build it's next generation of FO games with full 64 bit support.