; Variable Timescale settings
; ---------------------------
; Timescale represents the ratio of real time to game time: 10 minutes of real time equal (10 x timescale) minutes in the game.
; Setting a value to 0 removes that area or situation from the mod's calculations, with two exceptions: setting WorldTimescale to 0
; will make WorldTimescale default to 30, and setting TownTimescale to 0 will make TownTimescale default to WorldTimescale
; For reference, vanilla timescale is 30, meaning 30 game minutes pass in one real-life minute in all circumstances.
set DSTM.VariableTimescale to 1 ; (1, toggle) Variable Timescale function
set DSTM.WorldTimescale to 10 ; (30) Timescale when outdoors in the wilderness of Tamriel
set DSTM.OblivionTimescale to 10 ; (30) Timescale when outdoors in Oblivion realms
set DSTM.TownTimescale to 10 ; (15) Timescale when outdoors in a town or an unknown worldspace (which includes Shivering Isles for now)
set DSTM.InteriorTimescale to 10 ; (10) Timescale when in interiors
set DSTM.SneakingTimescale to 10 ; (0) Timescale when sneaking (0 = disabled by default)
set DSTM.CombatTimescale to 5 ; (5) Timescale when in combat
set DSTM.TimescaleMode to 0 ; (0) Fallout behaviour for determining circumstance preferences - see the readme for details
set DSTM.SlowTimescaleChange to 1 ; (1) Adjust timescale up or down slowly over time, or set to 0 for instant timescale change
; ---------------------------
; Timescale represents the ratio of real time to game time: 10 minutes of real time equal (10 x timescale) minutes in the game.
; Setting a value to 0 removes that area or situation from the mod's calculations, with two exceptions: setting WorldTimescale to 0
; will make WorldTimescale default to 30, and setting TownTimescale to 0 will make TownTimescale default to WorldTimescale
; For reference, vanilla timescale is 30, meaning 30 game minutes pass in one real-life minute in all circumstances.
set DSTM.VariableTimescale to 1 ; (1, toggle) Variable Timescale function
set DSTM.WorldTimescale to 10 ; (30) Timescale when outdoors in the wilderness of Tamriel
set DSTM.OblivionTimescale to 10 ; (30) Timescale when outdoors in Oblivion realms
set DSTM.TownTimescale to 10 ; (15) Timescale when outdoors in a town or an unknown worldspace (which includes Shivering Isles for now)
set DSTM.InteriorTimescale to 10 ; (10) Timescale when in interiors
set DSTM.SneakingTimescale to 10 ; (0) Timescale when sneaking (0 = disabled by default)
set DSTM.CombatTimescale to 5 ; (5) Timescale when in combat
set DSTM.TimescaleMode to 0 ; (0) Fallout behaviour for determining circumstance preferences - see the readme for details
set DSTM.SlowTimescaleChange to 1 ; (1) Adjust timescale up or down slowly over time, or set to 0 for instant timescale change
Do i understand it correctly that by setting it like that, one real life time minute is 10 minutes in oblivion? Would it be better to set them to the mods default timescale for towns? If any one has other tips for ini changes for this mod then do not hesitate to post them here.