Willie - quick question wont the activate also act as a return keeping timer and Mystat from getting set ??
I don't know, the WIKI is not clear on the subject. Testing would determine for sure. My initial guess is that it should work fine. The 'player.MoveTo' will terminate the script though.
thanks that works now, but everytime i enter the room it just loads me back to the marker automatically and i cant figure a way around it.
also i dont mean to be annoying but you said about starting references with numbers, would BL11 be alright for naming references?
You need to tell the script to stop running. I missed that part.
begin GameMode if myStat == 1 if ( timer > 0 ) set timer to timer - GetSecondsPassed else set myStat to 3 MessageBox "Time to Teleport!" "Ok" ;this isnt what itll really say player.movetomarker 11BLtombtrans endif endif End
Any Alphabetic character will work. Just don't use a numeric because the script will interpret it as a 'form ID' when its compiled and it will not work.