IB Timeline Discussion thread #4

Post » Fri Feb 18, 2011 9:57 pm

Alright PFA. Cool stuff. I'll commit to leading the Redoran if that's cool with you IB.

If I'm correct, we have people for the first five factions, which means we can get working on our sheets in the next few days and maybe start sometime this weekend, correct?
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Amysaurusrex
 
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Post » Sat Feb 19, 2011 8:43 am

Yeah you can be some sort of spiteful dike of a Legion garrison general. Actually there might be an NPC of that.


Does that mean I-I-I'm fired? :cryvaultboy:

Your main goal is to kiss Drens shoes and be his [censored].


If you say so...

Everything aside, I think I have some ideas in mind. I'll have to do some research, but I think I can manage.
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le GraiN
 
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Post » Sat Feb 19, 2011 2:39 am

+1


As I said before, I would also be interesting in participating. If, that is, Immortal allows it :unsure:

CI sounds cool to run, and since I'd be joining in the beginning, I could actually take a decent part in it.

That said... I could be Telvanni, but I'd rather be in one of the Third Factions, namely Ashlanders, Cammona Tong, Nordic Raiders, or either of the assassin guilds.


Son, I is dissapoint. Everyone loves Dunmer.


I is disappoint as well, the Dunmer are probably the most interesting and fleshed out of the Tes cultures. Go read the Sermons, for crying out loud :P

That said, I think I would enjoy a position in Hlaalu, if I am participating. I've never been much for warriors, but Hlaalu has always intrigued me; Telvanni would be fine as well, if we are in shortage of crazy mages. A secondary character would also be nice, perhaps Dark Brotherhood or another minor faction. I probably won't have time for more than two though, so I'll stop myself there :)

I think we should have Factions Aligned with Factions. Problem is, figuring out which. Since Hlaalu is the wealthiest house and legally in control of Vvardenfel in the eyes of the empire, the legion is aligned with them. But then, so are alot of other factions.


I think alliances should be decided by the faction's leader, but with some basis in lore. For example, the Nords and Temple would never become allies, nor would the Telvanni and Imperials. Add in some political machinations and whatnot.

But yes, this does sound exciting, count me in :D
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JeSsy ArEllano
 
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Post » Sat Feb 19, 2011 2:09 am

Please, no Nords this time...

There have been Nords in every RP. Let the Nords just chill.
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Sarah Knight
 
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Post » Sat Feb 19, 2011 4:37 am

Please, no Nords this time...

There have been Nords in every RP. Let the Nords just chill.


:sadvaultboy:

They ain't so bad if you give them a chance.

If we are going with the pre-arranged sort of alliances thing, that means Hlaluu would be friendly with the Imperials correct? Or did I once again miss something in Morrowind politics.

Well I don't know. It seems half the people want the anvil story, and the other half want CI. I'm kind of getting burnt out with this. I just want a good RP already and stop wasting months at a time having one page written.


It seems like most people are looking forward to CI and if I may add my two, probably unwanted cents into the fray: I think that what the Timeline needs is not so much a shift of scenery (west to east) but more of a shift of objective so to speak. The last two (three if you count both segments of High Rock, but not including Spell Breakers) have been mainly large scale war RP's, though I know the political element was stressed for High Rock, but it just never really happened. I think CI will be a good "restart" in the fact that it will be dealing with small(ish) forces and hopefully with the skilled and mature writers here (except Wooly of course, the doofus) we can restrain ourselves from breaking this RP down into a muscle-fest, beat everyone down with sticks kind of thing.

On the note of Oblivion Gates, I personally think they should remain in the story as long as people understand that this isn't the MQ for TES 4 because they add a sense of desperation plus a reason for not being able to contact the mainland Morrowind for assistance.

Whether or not anyone takes this to heart doesn't matter to me, but if I can say one thing: Wooly, I kid because I love :hugs:
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Peter lopez
 
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Post » Fri Feb 18, 2011 11:06 pm

:sadvaultboy:

They ain't so bad if you give them a chance.

If we are going with the pre-arranged sort of alliances thing, that means Hlaluu would be friendly with the Imperials correct? Or did I once again miss something in Morrowind politics.



It seems like most people are looking forward to CI and if I may add my two, probably unwanted cents into the fray: I think that what the Timeline needs is not so much a shift of scenery (west to east) but more of a shift of objective so to speak. The last two (three if you count both segments of High Rock, but not including Spell Breakers) have been mainly large scale war RP's, though I know the political element was stressed for High Rock, but it just never really happened. I think CI will be a good "restart" in the fact that it will be dealing with small(ish) forces and hopefully with the skilled and mature writers here (except Wooly of course, the doofus) we can restrain ourselves from breaking this RP down into a muscle-fest, beat everyone down with sticks kind of thing.

On the note of Oblivion Gates, I personally think they should remain in the story as long as people understand that this isn't the MQ for TES 4 because they add a sense of desperation plus a reason for not being able to contact the mainland Morrowind for assistance.

Whether or not anyone takes this to heart doesn't matter to me, but if I can say one thing: Wooly, I kid because I love :hugs:


We should also consider gates un-closable, only containable. People knew gates could be closed due to the Champion of Cyrodiil at Kvatch, it may take longer for people cut off from communication to cotton onto the concept. Im not against containment however, if they open on trade routes for instance.
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Kim Kay
 
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Post » Fri Feb 18, 2011 11:41 pm

:sadvaultboy:

They ain't so bad if you give them a chance.

...all we are say-ing, is give Nords a chance!

So I figured it out. I will be Telvanni; however if there are many Telvanni players (as it kind of looks like) I will make my character Cammona Tong. He'll be a spellcaster either way. I was talking to Wooly, he may make a Twin Lamps character to counter-RP mine, as a sort of slavery-sideplot that could easily influence the main goings-on.
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Dark Mogul
 
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Post » Fri Feb 18, 2011 7:24 pm

Ok so we have for...

Redoran: Wooly and Ambrose
Hlaalu: Solidor
Telvanni: Darkom and Verlox and Lord M

Temple: PFA
Legion: EB

Really my main point is that you pick one of these houses and stick with it, and then you can be part of other factions as well so long as they don't contradict the story line. You aren't going to have a Telvanni mage be part of the Mages Guild for example. You can make multiple characters but it's usually easier to stick with one side more or less. I only wrote up the people who put a definitive answer as to what they want to do. Now start thinking of what you will do with not just your first post, but the entire first thread. You have this issue of semi martial law being put in place, the Daedric invasion causing havoc. Limiting of resources, the other houses trying to get an angle on your stuff.

It's okay if Telvanni has a few more members considering that it was generally not all that unified. I'm not sure if i'll RP Aryon as a leader of Telvanni or as perhaps someone who has lost his position recently to add to the tension. I'm sort of leaning against leading any faction however so I can manage everything over all.

I'd also like to add again the special note that you can make your own personal characters but you, especially as a leader, have to RP not just your character, but the NPCs as well. So in effect you're RPing a whole faction. Doesn't mean every NPC has to be ruled by the numero uno guy in Hlaalu for example. If other people join they should take up other NPC characters. But in shortage of people, it is up to the leader to fill in the gaps.

Still have to do some minor editing for the OP. And some more discussion here, seeing who is doing what, and then we'll start it up. Honestly if this doesn't get off the ground and run well i'll be taking an extended break from the forums. It's not a "threat" just letting you guys know that it's this or nothing for some time. At the end of the run way and we have to pull up. So i'd like to have people become dedicated to some extent. I don't want 100 posts a day, but at least four or so posts every day over all, if that happened we'd be in business.

Also start considering your interactions. A lot of time people are really happy to join and have all these ideas, only to find out that they've written themself into a corner and can't do anything but play by themselves, then they quit and it svcks for eveyrone.
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Susan
 
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Post » Sat Feb 19, 2011 12:20 am

I thought Darkom was in the Hlaalu? And didn't BM throw his hat in there as well? Don't forget the new guy on the Redoran either, IB.

Anyhow, let's get rolling.
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Cash n Class
 
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Post » Sat Feb 19, 2011 3:33 am

...all we are say-ing, is give Nords a chance!

So I figured it out. I will be Telvanni; however if there are many Telvanni players (as it kind of looks like) I will make my character Cammona Tong. He'll be a spellcaster either way. I was talking to Wooly, he may make a Twin Lamps character to counter-RP mine, as a sort of slavery-sideplot that could easily influence the main goings-on.

I'm a bit concerned about people starting out with sub plots already, we really should focus on the actual story before going onto sub plots. SoS had no subplots, just battles on different fronts. Highrock, the origional CI, and some other RP's all has little niggling subplots and they all died badly.


While I dont mine being the only member of Hlaalu, since i'm allied with the Empire, I'm a bit concerned that all these sub factions are getting alot more attention than the main factions.

IB -- will we be geting a map of Vvardenfel with maked out trade routes/territory and mines/fields etc? I can do this if you want.

We should really try to drive the importance of resources = survival, last time I was bribing, back stabbing, forging and forcing my ownership onto mines one after another while others simply deviated and didnt really care much. If your going to be online later I can discuss this with you VIA IM and figure out a system.
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M!KkI
 
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Post » Sat Feb 19, 2011 2:26 am

Actually, I wouldn't be surprised if the Telvanni found out how to open and close the Oblivion Gates a little while after they showed up. Those are some intelligent hermits after all, and having a Daedric Gate open at the foot of your personal tower could be a very enticing reason to start studying a way to end the terror.

Anyways, I think I should probably just retire the BB from here on out, and probably mostly retire myself as well, at least from the Timeline. It seems that adventure and military is too hard to mesh, and I'm not much of a military/diplomatic RPer. And Circlet Ignited is feeling more diplomatic than adventure. So... I guess I'm out of it then.

Damn, College can really kill enthusiasm for fun things, can't it?
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Chantelle Walker
 
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Post » Sat Feb 19, 2011 2:43 am

I'll switch over to Hlallu to give Solidor some support.
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Krista Belle Davis
 
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Post » Sat Feb 19, 2011 1:48 am

I was planning on playing Hlaalu as well. Maybe some sort of operative in charge of spying on other houses or dealing with operations like http://www.uesp.net/wiki/Morrowind:Odirniran_%28place%29 from Morrowind. That would be kind of cool.
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Robert Jr
 
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Post » Sat Feb 19, 2011 5:24 am

Well, with some more support for Solidor and Hlaluu now, I will throw my hat in for the Legion and keep EB some company. PM coming your way EB :nod:
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Marina Leigh
 
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Post » Sat Feb 19, 2011 10:55 am

Are people intentionally spelling Hlaalu wrong on purpose :stare: Do i have to hand out some smitings?
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Roddy
 
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Post » Sat Feb 19, 2011 7:26 am

Quite, I did say Hlaalu would be my first choice, so long as it doesn't become over-crowded. I'm game for either though, just put me where there is a need for people; I find I enjoy both archetypes :D

Anyway, as soon as the new OP is up I shall begin my CS. Hopefully I'll get a good portion of it done over the weekend. Just let me know where I am needed ;)

On a side note, I am sad to see that you are not participating, FC4, but I understand your reasons. Good luck in your college type activites :goodjob:
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Robyn Lena
 
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Post » Sat Feb 19, 2011 8:59 am

Well, with some more support for Solidor and Hlaluu now, I will throw my hat in for the Legion and keep EB some company. PM coming your way EB :nod:


Good. My boots do need a good scrubbing.
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-__^
 
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Post » Sat Feb 19, 2011 4:39 am

There is that PM EB, though I probably should have asked here first:

Is it going to be the same deal with the Legion IB, where they are based out of the many Legion forts dotting the landscape?
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Pumpkin
 
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Post » Sat Feb 19, 2011 8:28 am

Well if Squid and Darkom are gonna move Hlaalu, then I'll choose another one. Maybe the Temple.
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Craig Martin
 
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Post » Sat Feb 19, 2011 9:32 am

Just go where you want to go...that's my two cents.
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Mashystar
 
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Post » Sat Feb 19, 2011 5:14 am

Whoa, it looks like things got away from me pretty quickly. I know were restarting and all, but it looks like we have some different things planned here. Anyone willing to give me a quick explanation?
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Charlotte X
 
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Post » Sat Feb 19, 2011 1:17 am

Just go where you want to go...that's my two cents.

We need...balance.
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Tammie Flint
 
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Post » Fri Feb 18, 2011 7:05 pm

While it would be nice to have balance, just remember that one man/woman could make more of a difference than an army. This is politics afterall.

I'm reading the old thread, getting a feel for my characters again before I start using them. At some point today I'll be marking out a map with Hlaalu/Redoran/Telvanni territories. I'll also be adding neutral trade routes aswell as faction trade routes. The Legion will have its own territories, but as it relies on house alliances for resources it wont be in control of any mines/farms or towns.

I'll also be making a table illustrating what mines/farms/mines are worth in points, and another table with what resources are available in what points range.

All with immortals permission, I'll be handling edits and changes to the map and I'll be updating the 2nd post of the thread with updates on who owns what, where oblivion gates are located and what regions are cut off by the daedra. Should make things alot easier to follow than last time, easier to plan out and more focused. I'm really excited for this RP -- I'm with Immortal on this, If it fails I'll be stepping back from RPing until the forum is more populated.
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+++CAZZY
 
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Post » Sat Feb 19, 2011 9:03 am

What about the Temple? AFAIK Temple lands don't hold anything of any significance asides from the two Fanes, Vivec and Ghostgate, and the Molag Amur, but they were still traditionally in charge of the whole middle stretch of Vvardenfell pretty much. Have the infidels stolen my lands during the ensuing chaos of the Nerevarine screwing everything up and running away or do I still 'have' them?
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Unstoppable Judge
 
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Post » Sat Feb 19, 2011 7:13 am

What about the Temple? AFAIK Temple lands don't hold anything of any significance asides from the two Fanes, Vivec and Ghostgate, and the Molag Amur, but they were still traditionally in charge of the whole middle stretch of Vvardenfell pretty much. Have the infidels stolen my lands during the ensuing chaos of the Nerevarine screwing everything up and running away or do I still 'have' them?

You will still "have" them, I was just being vague until i could do more research.
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Ash
 
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