I tried an evil character, but it seems like this game severely handicaps you if you try an evil playthrough. My first attempt was to string along the ncr and do most of the mundane missions that didn't really effect the final battle and were more merc like. I didn't kill any fiends, and helped the powdergangers in goodsprings, and ncrcf. I managed to maintain a goodsprings rep that allowed me to not be shot at and still trade with chet. My biggest mistake was going to nelson, and killing the crucified troops for the ranger on the hill. I figured I could snipe them silenced and get away with it, but somehow the legion in that town magically knew it was me even though I remained hidden, and shot me on sight after that even though all the other legion camps still were neutral. The only reason I did that mission was to bring up my rep with ncr just enough to keep the ranger kill squad off my back. That locked me out of that mission. I suppose I could just go psycho and kill all ncr troops I see, like I did with the legion troops on a previous playthrough, but I wanted to play a sort of double agent, with a lot of mr.sandman, and stealth kills. Didn't pan out well, and seems to be much more trouble than it was worth. If I take the psyco approach my xp pool seems very limited. I did the kings quests and stirred up the trouble between them and ncr, and the van graffs, the kahns, the brotherhoods, even though I plan on killing them all before the end, but otherwise, I guess I have to just go cave hopping to make up for all of the missed ncr xp. FO3 was much more fun to play evil, and you had tenpenny, slavers, and even evil followers. I'm a little dissapointed.