Today's Adventures In Fallout 3

Post » Fri Dec 24, 2010 6:52 am

The http://www.gamesas.com/index.php?/topic/1140035-evil-things-you-did-today/ thread was a lot of fun so I thought I'd start a new thread to accommodate Lone Wanderers of all types. Go forth, have grand adventures and come back and tell us all about them in as much detail as you'd like :)

To start off the thread, here's a recap of something that just happened with my vampire Raider character, http://www.fallout3nexus.com/imageshare/images/1415093-1295461283.jpg and her companions Charon, Clover and Sydney:

We're walking along near Olney celebrating our victory over an Enclave camp full of Hellfire soldiers with a Deathclaw Alpha when my fps suddenly drops very low. I see a couple friendlies marked on my radar so I head in that direction to find multiple herds of crazed brahmin have spawned. They don't give a crap about us but I figure I should thin the herd and get my framerate back in case something tries to sneak up on us. I hack off some steaks (gave up at 126), bid the remaining live Brahmin farewell and we march off over the next hill.

Right into the entire Talon army! And I do mean ARMY. There are thirty of them. They have flamers, plasma grenades and laser rifles. I have a sword. I can't even deploy my portable turret because there are too many of them. He'll be shredded. This is gonna hurt. With a deep breath, I hurl my tiny little winged vampire straight into the middle of the pack, swinging wildly. I hear Clover, Sydney and Charon right behind me, shooting, flaming and tossing looted grenades. BAM! One of the Talons cripples my arm and a flamer Talon sneaks up behind me draining my health down until I hear my heartbeat. I slam two hotkeyed stims to get some health back and spin around in a circle slinging my sword like a buzzsaw taking the two mercs down. I run to the next group and VATS strike the nearest one while his two buddies who are now on fire run for the hills.

BAM again! A grenade explodes next to me, crippling my arm again. I don't take time to stim this one. Clover's been knocked out and Sydney's health is low. I chase one of those pricks around a rock. Ambush! Four of them gang up on me. I hack and slash and try to get away but I can't. I don't hear Sydney's SMG any longer. They must have gotten her. Hack, hack, hack, oh [censored], forgot to keep an eye on my health bar. My ears are filled with the sound of my heartbeat, my sword is almost completely broken, there's only one guy left...

BOOM! He crumples at my feet as Charon runs into view. We made it. We're alive.

I love my game.
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Allison C
 
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Post » Fri Dec 24, 2010 12:56 am

Aww that's so sweet that you thought my old topic was a lot of fun. :)

I honestly didn't really do any actual roleplaying like you did, I've spent all day arranging my house and items and doing little quests for caps and items, such as getting the lab coat from Lesko for my science lab. As soon as I'm ready to roleplay I'll post what my character has been doing. ;)
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Mandy Muir
 
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Post » Fri Dec 24, 2010 1:20 pm

Adventures in decorating are welcome too. It's very hard work getting everything arranged on furniture and shelves :)
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Victor Oropeza
 
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Post » Fri Dec 24, 2010 12:15 pm

Great story, ghouls! Did you see who threw that grenade in the last paragraph? In my stories it's always Charon who cripples me with the grenade when we get into one of those big chaotic fights. :facepalm:

I don't have a character going right now (well, I always have one, but she's boring), although I'm planning a new fun one. Your story makes me want to go start her up right now. :)
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Britta Gronkowski
 
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Post » Fri Dec 24, 2010 7:41 am

Great story, ghouls! Did you see who threw that grenade in the last paragraph? In my stories it's always Charon who cripples me with the grenade when we get into one of those big chaotic fights. :facepalm:

I don't have a character going right now (well, I always have one, but she's boring), although I'm planning a new fun one. Your story makes me want to go start her up right now. :)


I didn't see who threw the grenade but I wouldn't put it past being Sydney. She grabbed a plasma grenade in Mothership Zeta and beaned right upside the head with it :angry:

You should make your new character. You've been working like a dog the past few months. You could use a few hours in the Capital Wasteland recharging your batteries :)
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Ben sutton
 
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Post » Fri Dec 24, 2010 5:44 pm

Well as you know ghouls I've been roleplaying as Excella Gionne from Resident Evil 5, and she was the CEO of an evil pharmaceutical company called Tricell. So I've been trying to do pharmaceutical-type things. :)

For starters orginally I had all my food and chems placed inside the nuka-cola vending machine and just kept random junk in the safe, but I decided to re-do that. For now on I'm only keeping pre-war food and drinks in the vending machine because I can't imagine Excella touching the other foods like squirl and yao guai meat. I know it's 200 year old food but I'll just pretend it's fresh and packaged well. Plus since she lives in a laboratory it makes sense to have a vending machine in the lab for employees to use during their lunch break. As for the safe since it is right under the chemistry set used to make drugs for her business I figured I'd store all the extra valueable chems and medicine I haven't displayed on the shelf in there, but also I'll store some bottle caps and pre-war money. I'm also thinking about storing "specimens" from mutated creatures and plants for her researchers to study for making bioweapons in the safe. Things like meat from giant insects, mutfruit, punga fruit, and cave fungus, and deathclaw hands.

The downside is that doesn't leave me a place to store junk since the footlocker has weapons, the wardrobe has clothes, and the desks has skillbooks. I guess I can just stack the junk items together and drop them all at once then display them on the workbench.
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Baylea Isaacs
 
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Post » Fri Dec 24, 2010 2:21 am

Not much. Just started the day by having a beer at Moriarty's with ex-Colonel Autumn and Sydney, and then bringing some Enclave lovin' all around D.C. Go to place A, kill muties, go to place B...

The usual day.
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Spaceman
 
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Post » Fri Dec 24, 2010 1:08 pm

Today Excella tested out her new "Charon Project", after purchasing a ghoul bodyguard from Underworld she brought him back to her lab in Tenpenny Tower and injected him with all sorts of experimental drugs to improve his combat abilities, all which are pumped through his veins using the wires on his stealth suit (curtesy of Operation Ancourage). These new chemicals have improved his agility and combat abilities greatly (not really, but lets pretend shall we? ;) ) and the experimental stealth suit gives him the ability to camofluage and hide from his opponents. Slipping off her lab coat and goggles and putting on a business suit and pair of sunglasses Excella left the comfort of her home and prepared to test Project Charon. After exploring a few Super Mutant and Raider Camps she let Charon get to work and take out the oppnents while she took notes on his combat data. Of course she brought her silenced handgun and assault rifle in case she needed to protect herself during this experiment, but she only had to use it a couple of times as Charon did a great job protecting her.

After handeling business with Paradise Falls involving selling a certain little brat, she will return home to her lab and test a new experimental weapon called the Dart Gun that injects opponents with an experimental virus made from the venom of scorpions.
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Danny Blight
 
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Post » Fri Dec 24, 2010 9:58 am

@Pistol: Hunting Muties is one of my favorite pastimes. When Broken Steel was first released, I tried out every weapon I had on Overlords :)

@Sesame: You're such a good samaritan. Bryan will be much happier at his new home. He'll have friends to play with now. Project Charon sounds as if it's off to a promising start.
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Miss K
 
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Post » Fri Dec 24, 2010 11:03 am

Excella did it purely for the bottle caps, she's a business woman remember? :P

Well anyways today I did some more organizing in my house after I explored the Wasteland a bit fighting monsters with Project Charon. Excella decided that despite the fact that she has a workbench, she's not a mechanic-type and the only custom weapon she needs is the dart gun. So she sold all the junk and parts she collected and made quite a bit of caps, just a couple more thousand caps and she'll have over 1,000,000 bottle caps and can start investing her business in Canterbury Commons. Excella has also been doing research on plants and creatures in the Wasteland and has found that some actually have medicinal abilities that can be used to make useful drugs. For example the Punga Fruit grown in Point Lookout has the ability to absorb radiation sickness while restoring a lot of energy, the tissue samples collected from the ghoulified bears known as Yao Guai can actually increase a person's combat abilities when consumed as well as restore health, but at the cost of a few radiation points. Then there's the nectar collected from Lesko's Fire Ants that has the unique ability of making a person more resistant to fire burns when rubbed on their skin, and it can also increase their agility and make them move quicker but at the same time reduce their intelligence greatly.

She has started collecting these Wasteland Creature and Flora Samples to bring to her lab to study their effects and how useful they would be as chems to sell to the public as well as serve her own means. She has these samples safely stored away in her safe along with many of the chems her company has already produced. :user:
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Catherine Harte
 
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Post » Fri Dec 24, 2010 9:38 am

My first ultra good character since first playthrough! Just came out of Raven Rock but didn't manage to blow the place up, but that was an accident I just missed the opportunity or went wrong somewhere :) Playing low inteligence and charisma (both 1 at start) so I fail most speach checks and can't hack computers, I had a destruct sequence but couldn't find or couldn't get access to a computer which allowed me to blow the base.


Anyway, bumped into a friendly yellow giant on the way out who seemed happy to be my friend. With these awful ghouls throwing fecies at me and big white rad scorpions running around lately I felt it was time to get some additional protection. All was going well later on my way to achorage memorial, free'd a captive from an overlord which Fawkes seemed to enjoy killing and I cleared Eugene's throat at some other mutants on a bank on the other side of the water nearby.

Was a bright and sunny day and everything is going well until we actually enter the memorial....... at this point The mutants Gatling Laser breaks... some kind of blockage in the barrel I spose. But he doesn't realise and maintains shooting at the Mirelurk kings and Hunters, all the time drawing in more and more but no red beams of death come out the gun... He looked like a tough cookie and hadn't taken too much damage to my suprise, so I snuck off and looted the place while he drew in all the crab critters....... I asked him waht's wrong with his gun, and I've offered him Eugene & Blackhawk to use instead but he just ignores them and me. I think he's a bit depressed his toy doesn't work anymore. Although handy as a distraction I needed someone who could fight back a bit, so we had to part ways. Since then I met a proud and nobble lady in power armor who knew dad! Anyway I'm not sure if she likes me or if she's just got her eye's on Eugene but were're gona team up for a bit and see how it goes.
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Red Bevinz
 
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Post » Fri Dec 24, 2010 7:17 am

This was actually yesterday's, but ...

It's taken a lot of work by me and my crew, but we're finally starting to transform the Olympus from a shattered hulk barely holding orbit over the Earth into a fully functional machine capable of starting to restore some order to the Wasteland below. Recovering the generator blueprints from the Poseidonus Station was the watershed event in allowing this to happen. It was unfortunate that the Artemis Team and I had to cause so much damage to the Station beyond that inflicted by the Tyranids, but we were left with little choice. We barely escaped with our lives as it was, thanks to the timely arrival of Brigadier Karpov and his rescue squad. I would have thought that after their disastrous experience with the Abominations, the Aliens would have learned some lessons about bioengineering creatures to use as weapons, but it doesn't seem that they did. Repairing the Station will take some time and a lot of effort, but I have complete confidence that my crew will make my 10,000 cap investment in this project worthwhile. I await their report.

As I take my morning shower, I'm notified that I have a new message on my private terminal. Ahh, perhaps this will be the status report on Poseidonus that I have been waiting for. I dress, grab a quick bite to eat and go to my ready room to check messages. What's this? A request by William to discuss some matters from his past. The Brotherhood Emissary who visited some time ago outright branded Harkin as a "war criminal" - knowing his (and most of my crew's, for that matter) history as a member of the Enclave, I know that there is a lot about them that I do not know yet, and much of it is probably not good. Yet they have served so faithfully and well ever since I was named Commander of the Olympus that I have been willing to more or less turn a blind eye to their past, looking instead toward what we hope to build together for the future. This may now be a luxury I can no longer indulge in, and I cannot help but wonder if William's secrets will set back our work, and if it will be set back irretrievably. Nothing for it but to wait until midnight.

I don't really have much to do today - my officers are sometimes too efficient in carrying out their duties. I just don't feel like sitting around my quarters all day and fretting myself senseless over what's to come tonight. My thoughts turn to the Wasteland, and I realize it has been quite a while since I have seen what things are like down there in that forsaken place where we hope to bring some order to the chaos. In my brief travels there since assuming command of the Olympus, I have noticed that it seems to grow more and more dangerous with each passing day. I decide to go down to the surface, maybe trade in some of the vast amounts of Alien technology I accumulated when I took the ship (before she was reborn), and take a walk around. My bank account is still stinging from my investment in Poseidonus Station, and Dogmeat loves to get off this ship from time to time to stretch his legs and play in the sun. So I gear up and head for the teleporter to Megaton.

Once I arrive, it's short work to gather up some Alien items from my house (that rusty old shack has nothing on my quarters on the Olympus, but it's still home) and make the short trip over to Zoe's Fabulous Fashions. I do my business there, and then head out to take a look around. I hear something by the overpass and decide to investigate, drawing my Winchester P-94 Plasma Rifle and checking to make sure it's fully loaded and ready to go - just in case. My caution turns out to be well justified, as I come face to face with a Sentry Bot, and before I know it I'm standing there stunned with over half my health gone as I'm raked by its Gatling Laser. No time for anything but to run for cover behind the nearest overpass support, down an adapted biogel, and ready a pulse grenade, while Dogmeat, ever the faithful protector, charges in to deal with the threat. But I know from experience that he won't last long against the Sentry Bot's assault, and sure enough he quickly falls over unconscious. I run out, toss the grenade and make it back to cover just in time to dodge the missile sent my way. The grenade does some damage, but not nearly enough, and I realize that I'm seeing more and more of these things every day, and unless I quickly learn some more about them, how to inflict more damage on them or maybe even sneak up on them and deactivate them before they attack, my chances of surviving in this place are very low. Finally, after switching over to a heavier weapon and playing a desperate game of hide and seek, the Sentry Bot explodes into a heap of scrap metal. Dogmeat finally comes around, and after some more healing, we continue our stroll.

I head north, into the hills behind the entrance to Vault 101. As always whenever I pass that place, I wonder how the residents inside have been doing since that terrible day when I had to flee my childhood home, and I wonder if I will ever be able to return there. But I already know that I could never go back to that life of being sealed in a crypt, waiting to die of old age. The only way I could even contemplate living there would be if the Overseer could be convinced to open the vault to the rest of the world. I've seen too much, and it has changed me forever. Even now my life in Vault 101 seems almost like a dream.

I continue to walk north, approaching the overpass north of Springvale. I spot movement on the overpass and quickly crouch, sweeping the overpass with my rifle scope. Raiders. I count at least six of them, and know that there are probably at least as many more there that I can't see yet. They've probably moved in in response to my clearing out their nest at Springvale Elementary, and I decide I need to deal with this new threat. My limbs are still stinging from my encounter with the Sentry Bot, so I decide the best bet is to engage them at long range and thin out their numbers before moving in to mop up. I take up position on an outcrop near a ruined barn, scope in and start firing away.

I've gotten two of them, and have gotten the attention of the rest for certain as they move in on my position. I line up a few VATS shots with my Atomic Pulverizer - damn, two misses and then a hit, then ouch! One of them has some kind of heavy machine gun, and my right arm is crippled. Back behind the rocks, use a medical brace and a stimpak to heal the arm, and then pop out to look for the gunner. Line up more Pulverizer VATS shots - that's better, my first shot turns him into a pile of ash. Switch over to the Xuanlong now and engage the rest with scoped shots. I get dinged up some more, but finally manage to eliminate the first wave. Heal up a bit more and then move in to finish this off.

I make my way across the bridge, moving between cover points and stopping to loot ammo and armor from the fallen Raiders. The armor's crap, but Moira Brown will buy anything. I steadily make my way to the end, wiping out Raiders as they appear, until I come across the last group, led by a Pit Dog and taking cover behind makeshift structures and popping out to take shots at me and to toss the occasional grenade. Two grenades of my own lofted over their cover go a long way toward taking the fight out of them, and I easily finish them off with my Xuanlong. A quick check of the bodies and then it's back to Megaton - if I hurry I can get to Craterside Supply before they close and unload some of this stuff I've picked up. And then I realize that in the heat of the battle, somehow my mind kept working on the Sentry Bot problem in the background, and I have some ideas about how to hit them harder and possibly deactivate them. I'll have to try my ideas out the next time I encounter one - it won't be long until that happens.

Back to the Olympus now. After a shower, something to eat and a short nap, I'm ready to go hear William's story. I put on my uniform and head up to his cabin. He graciously offers me a drink, and I can tell that what he is about to relate to me is going to be very painful for him. He then tells me a story about a long-dead Enclave research facility called Bright Dawn, and how, as a young officer, he was sent out to find out why the Enclave had lost contact with Bright Dawn, and then ordered to massacre the personnel there when it was discovered they had betrayed the Enclave to the Brotherhood of Steel. Over 300 men, women and children died there at the hands of his assault force - I just sat there in horror as he related all of this to me. Yet I kept my horror in check, even as he stated that William Harkin died that night, and the Grey Hound was born.

He has been torturing himself with the memories of this incident ever since, and now I understand why he deserted the Enclave; yet even through the genuine remorse he displayed, I knew there were many things he was not telling me about what happened that night. But digging into those would have to wait for another day. For now, my job was to build him back up by getting him to look toward the future we hope to build through the Starship Command. I did my best, but whether that was good enough is something that only time will tell.

As I walked back toward my quarters, my mind struggling to digest all that I had learned, I was approached by Archangel, who confirmed my suspicions that William had left many things unsaid during his confession to me, and that there were indeed many things even he and his Seraphs did not know about that horrible event. Finding out more about it will be very difficult, as all that remains of Bright Dawn are looted ruins and silent ghosts, but it's something that we must do, if for no other reason than to give William some peace, or to ensure that he is held accountable for his actions if the facts warrant it. I just hope that if it comes to the latter, that I will have the strength to convince my friend to offer himself up for justice.

Archangel is going to think about how to proceed, as will I, and he will send me a message when he is ready to discuss what needs to be done.
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Tarka
 
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Post » Fri Dec 24, 2010 1:55 pm

Today John Wayne was inducted into the regulators, a few of the members had reservations about him due to his..... volatile nature. When the ceremony was finished he was sent to Canterbury Commons by Sonora to see if the settlement needed any help. Turns out a couple of crazies were terrorizing the town and John took the job to stop them, from Uncle Roe.

When gathering some info on the two targets John met a man named Don. Now John doesn't enjoy it when people give him lip and when people do they are normally beaten... badly. Don was no exception, however while dishing out justice John was waylaid by all the citizens of CC and had to tactically retreat (not flee, John never flees)

He made it back to the regulator HQ and awaits another contract.
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Elena Alina
 
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Joined: Sun Apr 01, 2007 7:24 am

Post » Fri Dec 24, 2010 2:28 pm

Yesterday, I finished the task of stealing everything that wasn't nailed to the ground in Tenpenny Tower, Rivet City, Megaton, Underworld and Meresti/Arefu. I had started doing this in Lucky's and for some reasons, my karma went all the way from "good" to "very evil" in one go... so I thought I'd take the opportunity to steal the rest of the goods.

It was quite amusing, actually. When I first left Lucky's, I was confronted by Talon Mercenaries for the first time of this character's life. After this encounter, I went back in, stole everything, and was immediately confronted by the Regulators in the same spot. I hope that the Regulators will respawn inside of Lucky's in the next few days, because this is where they dropped dead. This would make them easier to avoid.

Speaking of which, I also dumped more Regulators into the river near Rivet City and left some more corpses in the store near Northwest Seneca station.

Because I actually don't want to play a very evil character, I then recruited Jericho so that he can take care of the Regulator attacks in the future. It's annoying that you lose even more karma for defending yourself against these lunatics.

After another while, I thought that I should try out Clover instead of Jericho, which was a bad idea. Never had her as a follower before, but after about 2 minutes, I knew that I wanted to remove that emotionless, utterly braindead face from my screen again. I gave her an action trial (some exploration and encounters with hostiles, I mean) though, which was just horrible. The way she's squeaking all the time makes me want to deal some sneak attacks against her. Same for her voice during the dialogues about item trading and tactics. Yeah, I know that she's a really troubled woman and would need some post traumatic therapy or something, but my character is not a shrink. I'll kick her out as soon as I am done with the mapmarker we're exploring right now. Then it's back to Jericho until the Regulators stop coming after me.


Yeah well. 3dawg seemed utterly confused. "People of the wasteland, lock your doors. It's time for the news about this scum from the vault again: ... seems that this scum disarmed the bomb in Megaton and researched a high quality wasteland survival guide so far."



Speaking of 3dawg... hrm. I forgot about his hideout. There's more stuff that isn't nailed to the ground.
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Matt Bigelow
 
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Post » Fri Dec 24, 2010 6:42 pm

I added another gnome to the gnome army I've assembled inside of my megaton house. Pretty soon we'll be able to take over Megaton. I think.

What bothers me is every time I come home, one of them seems to be out of place. . . .that, and the way the one in my bedroom seems to stare at me. . :ermm:

I also left the piece-of-my-brain-in-a-jar on the bar counter next to Gob as a tip :laugh:
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Alisia Lisha
 
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Post » Fri Dec 24, 2010 11:34 am

I also left the piece-of-my-brain-in-a-jar on the bar counter next to Gob as a tip :laugh:


Oh how racist of you! :P

Today (or rather yesterday) Excella made a trip to Canterbury Commons after hearing about ir from one of the passing caravaners. She saw the perfect opportunity to expand her business by donating a great deal of caps to help support these traveling merchants in return for promoting her own business and offering her free gifts when she visits them.

Excella returned home and removed her bonnet and sunglasses, then made her biologically-enhanced bodyguard wait by the front door as usual. Her robotic butler Godfrey fixed her a nice cold glass of purified water and she sat down in front of her typewriter as she began to type her evil plans for World Domination. She has heard of the mysterious Enclave, a millitary group that claims to be made of the last remnants of the United States government before the bombs fell. Though the Enclave doesn't take too kindly to Wastelanders as they see them as inferiour to the pure-bred humans, if she could find a way to inflitrate their lair and prove her worth maybe they could use their technology to help each other and take over the world. Plus it would give her access to the FEV virus she has heard rumors about which would be a must-have in her plans for re-building the world.

After Excella finished typing her notes she began to check on the experiments in her laboratpry and set to work brewing a new chem. What she really needed was a partner, and the myserious "President John Henry Eden" of the Enclave seemed like the perfect partner-in-crime to help her with her master plans. But how could she get to him without being shot-up by the Enclave? To do this she would have to play along and pretend to support "Project Purity", then allow herself to get captured. But this would take a lot of cunning and foresight on her part.
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Taylah Haines
 
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Joined: Tue Feb 13, 2007 3:10 am

Post » Fri Dec 24, 2010 2:57 am

I did it. I actually did it. A few wires here, a few there....and snip. Job done. The bomb is no longer active. Pleased with myself, I run back towards the town entrance to collect my reward. Sheriff Simms is pleased to hear the good news but can only offer me one hundred caps for my efforts. Is that all? I remove the hanging threat of nuclear annihilation from an entire town, and its only worth a measly hundred caps? Although somewhat frustrated with the situation I smile back at him through gritted teeth, accept the offer and head out of Megaton. A good deed is its own reward, I guess.

The huge gates slam shut behind me, the metal grinding on metal makes my skin creep. Like fingernails scratching down Mr Brotch's chalkboard. I hated it when Butch used to do that. Its a sunny day, which means a good time to explore. I don't like going out at night so much, everything seems more dangerous somehow.

Deputy Weld stands on patrol outside the front gate, as I imagine he has done all of his life. With a cheery metallic voice, he continues to greet passers by that do not exist. Other than the occasional passing caravan merchant, I doubt that anyone ever takes notice of him.

I decide to head east - I've been told that an old grocery store is in that direction. I've been asked to check the place out, to see if any food or medicine can be found there. Its not far to go, and seems a simple enough task, so I accepted willingly. Hopefully I can earn a decent amount of caps this time. As I make my way across the dry, cracked earth, I can't help but feel a little sad. A once great city now stands almost completely destroyed. Buildings continue to decay and radiation exists everywhere. I wonder what it all looked like before the war. A buzzing metropolis, perhaps? People going about their business in safety, living their lives, raising families? Maybe. Not like now anyway, where nothing exists for miles apart from constant reminders of man's ability to destroy itself. I've read about it in books, but I guess noone will ever know for sure what life was like back then.

According to my map, I'm almost there. I can see a large building at the bottom of a small hill. This must be the place. Its a washed out rectangular structure with a huge sign on top. It looks like it survived the bombs as it shows hardly any sign of physical damage, just years of grime and neglect. I can just about make out a parking lot by the front entrance, at least that what it looks like from here. I think I can see an abandoned car through the wire fencing that surrounds the premises.

Rather than heading straight there, I decide to inspect the place from a distance, to make sure that the coast is clear. I climb onto some rocks next to an abandoned building; from here I can almost see the entire area. There's some activity down there, but I can't quite make out what is going on. I'm still a little too far away to see through the mesh fencing so I look through the scope of my rifle, which gives me a better view. I see a raider, and an eyebot. Just like the one I saw in Springvale the other day. No, make that two eyebots. They are fighting something, and its large. Crouching down, I edge a little closer still, all the time being careful not to fall off the edge of the rocks.

I can't believe what I'm seeing. I mean, I've heard about them, but never actually seen one. I was led to believe that they are found out in the wastes, never this close to a built-up area. A giant radscorpion is tearing chunks from the raider, its powerful tail inflicting massive damage. Within a few seconds, the raider drops dead. There is blood everywhere. Looking closely, I can just about see three, maybe four, dead bodies scattered around the parking lot. All raiders. Scanning the area again, I notice that the eyebots have now disappeared, though I didn't see where they went. I wait a few minutes to see if they come back. Nothing. It's all gone quiet.

I edge my way down the hill as slowly as I can, crouching as much as possible to avoid detection. The huge scorpion is now sitting motionless by a broken vending machine near the far entrance to the building. I've reached the wire fencing. So far, so good. I begin to make my way along the side of the fence. On reaching the entrance to the parking lot I get a closer look...its enormous, roughly the size of one of the abandoned cars lying nearby. I've never seen a creature this large before. Its muscular tail, razor sharp claws, and armoured carapace indicate that I must remain silent at all costs.

What am I doing? I must be crazy to be trying this. I edge ever closer to the double doors of the supermarket while carefully trying to avoid stepping on the broken glass and discarded tin cans littering the area. I musn't make a sound. I get closer still, I'm only a few metres from the entrance now. I've never moved so slowly in my life. I feel beads of sweat running down my face as I have one eye on the scorpion, and one on the entrance. Still no movement. Is it looking at me? Is it dead? Or asleep? Maybe the raiders injured it? I try to convince myself that one of these is true, but don't really believe it.

I've made it to the entrance, my eyes now locked on the giant scorpion, watching for any sign of movement. I fumble around for the door handle, my hands now shaking so much that I can barely hold myself together. Found it! Slowly, slowly, I turn the handle. Click. The door opens and I slink inside.
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..xX Vin Xx..
 
Posts: 3531
Joined: Sun Jun 18, 2006 6:33 pm

Post » Fri Dec 24, 2010 11:06 am

Charon, Dogmeat and I were skulking through the caved in car tunnel, when I suddenly remembered that I had given Charon some pulse grenades to take the load off me. I quickly ran back to him, only to find him whipping nades at a Reaver.... all the cars and buses blew up, and us with it. I was really close to escaping the blast too, just a couple more steps around the corner.... I forgot, I just plain forgot that Charon and nades are always a bad combination.
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Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Fri Dec 24, 2010 12:34 pm

That wasn't yesterday or today, but some days ago.

I arrived at Dukov's Place.

My karma went from neutral back to very evil really quick, and I didn't even get all of the empty bottles, because they were in plain sight of this happy threesome. Anyway, no merry Regulator encounters since then, yet. Maybe it helped that I dumped them into the river and that some of them are in various groceries instead of on the streets, I don't know.


Oh, also, I fired Clover really quickly and re-hired Jericho. You just gotta love his attitude to the adventures, especially in comparison to that whiny [censored]. I let her keep the armor though so that she doesn't have to look as ridiculous as when I hired her.
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Esther Fernandez
 
Posts: 3415
Joined: Wed Sep 27, 2006 11:52 am

Post » Fri Dec 24, 2010 8:53 am

Started playing FO3 again a few days ago after finally getting too fed up with New Vegas to continue any longer.

So far nothing too impressive. I did get to Megaton and managed to save the sheriff's life after ratting out Mr. Burke to him...and now Moira is trying to kill me by sending me after some mines. At least I'll be able to pick up Dogmeat (I've missed you old boy). I have come to the conclusion already (level 3) that my character is going to be either neutral or evil, mostly avoiding the main quest (for awhile anyway) because he's a drifter, not a savior, and he will be homeless the entire time. Megaton will not be saved or destroyed.

That's all I have for today. I'm not gaming as much as I used to, maybe that will change now that I'm back to FO3.
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Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Fri Dec 24, 2010 10:01 am

I`ve had many interesting adventures, but just wanted to add one which some of you may have already gone through...

Was with my backup NPC Malcolm on some boring trip to get some seeds so I could get into a Tribal house at Point Lookout. Finally got the seeds and fell unconscous. Got up and started making my way back when all sorts of weird things started happening with Nuka bottles falling outta the sky, baby cries, etc, etc. What really surprised me was when Malcom, who is part of a Mod actually got affected by it, changing into the Overseer! then he vanished. After I finally left the place, I found Malcolm sitting cross legged on the ground. He has never ever sat on the ground like that before.

Classic.
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Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Fri Dec 24, 2010 5:29 pm

I've actually ditched Excella and decided to create three original characters: one for each Karm Level. Here's some info about each of my characters.

Good Karma: A Japanese scientist named Yuki. Yuki is an baby-faced girl who is brilliant when it comes to computers and medicine just like her father, and she wants to use her talents to help the world. Her specialization is the study of radiation-curing plants such as the cavefungus from Little Lamplight and the punga fruit from Point Lookout, Also she is extremly non-violent and refuses to pick up a gun. She perfers to solve problems with words rather than fighting and when dealing with monsters or humans who can't be reasoned with she either runs away or relies on the help of someone more skilled in combat to protect her. Yuki wears Lesko's labcoat and tinted reading glasses, lives in the Megaton Shack with the Science Theme, and her companion of choice is Dogmeat because she loves animals. Also Yuki has no weapons but does carry a lot of medicine and chems with her.

Neutral Karma: A mercenary named Casanova. Casanova's true race is unknown, he seems to be a mix of several different races which causes him to have such a dark tan and thick bones. He is highly trained in all forms of combat and loans his services to others for a price, however he's not very bright and comes across as all braun and no brain. Casanova loves beautiful women and likes to flirt with them, and isn't ashamed to spend his free time at brothels with the company of prosttutes. He can be quite a lady's man due to his good looks, however he is not good with monogamy relationships and often moves from one woman to the other. Casanova wears a merc troublemaker outfit and pair of sunglases, lives in the Megaton Shack with the Love Machine Theme, and his companion of choice is Clover who he purchased as a personal slave girl from Paradise Falls, however unlike her previous master Eulogy he actually treats her well like a trophy. Casanova always carries several different weapons with him at all times.

Evil Karma: A dangerous criminal named Frau. Frau is a seductress of German heritage who was blessed with a stunningly beautiful figure consisting of blonde curly hair, blue eyes, and fair skin. However underneath her angelic beauty she is a stone cold sociopath who cares nothing for those around her other than what she can exploit out of people. A wanted criminal by the Regulators, she has done everything from stealing to murder to enslaving innocent wastelanders for caps. Men find her very charming yet she sees all men as weak beings, however she doesn't exactly get along with other women either. She is also a bit of a narcissist and is extremly vain about her appearance. She likes to wear clean pre-war dresses and sometimes a bonnet when going out into the hot desert sun, she lives in the luxurious Tenpenny Tower with the Pre-War Theme, and her companion of choice is Charon whom she loves to torment by forcing him to kill his fellow ghouls because she is extremly prejudice towards ghouls herself, but also loves having a minion who she can abuse all she wants and will never fight back as long as she holds his contract.

I will start telling some of their stories once I actually get to sit down and play as one of them. :)
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Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Fri Dec 24, 2010 7:51 am

Today I went to Minefield and took care of some business for Moira. I then found myself a new pet, after that took the first step in making my character a real dirtbag by shooting Agatha in the head (no Blackhawk here.) Nightfall came and so did the night ghouls... MMMM, Night Ghoul eyes...yummy.
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BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Fri Dec 24, 2010 4:02 pm

Yesterday I spent a couple of hours exploring the DC ruins. I went to Pensylvania Avenue and found my way to Metro Central, and then on to the Museum of History. This is where I'm standing right now. Not sure whether to go in and get Charon, find Lincoln's (mossy) Repeater, or simply go somewhere else.

Probably I'll try and lower my karma some more (I'm neutral) and recruit Clover asap.

I love this game. :)
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Toby Green
 
Posts: 3365
Joined: Sun May 27, 2007 5:27 pm

Post » Fri Dec 24, 2010 6:32 pm

This is where I'm standing right now. Not sure whether to go in and get Charon, find Lincoln's (mossy) Repeater


Do it!
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Trista Jim
 
Posts: 3308
Joined: Sat Aug 25, 2007 10:39 pm

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