Todd and Pete

Post » Sat May 28, 2011 4:31 pm

Cimex: Yeah... you know so much that your working on the most ambitious sand box game series of all time... oh, wait no, your not.
I looks nothing like gamebyro, not the textures and nor the lighting, you sir need to get some perspective.

I give you points for noticing the animations if you were to say they are the same as oblivion's or fallout it would just show even more
how twisted your view is.

Edit: system grabbed the wrong quote

Comment directed to this quote:

Guys, I know all about art direction. Maybe too much... And I know about Gamebryo's other games as well. I do feel tho' that my concerns are legitimate. On the bright side it seem as if they're finally starting to put some effort into the animations. But lordy, those textures look waaay low rez.

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Emily Graham
 
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Post » Sat May 28, 2011 1:56 pm

By that logic, does that mean that my computer is still a Dell? When I started building this pc, it started out as a Dell, but piece by piece by piece I started changing what I didn't like about it until I realized one day that I had changed so much about my Dell computer that it no longer was a Dell even though I still had the same hard drive, DVD burner, and speakers that came with the Dell.

My point here is, as has already been stated by others; but seems to fall on deaf ears by those who don't want to, or can't admit that The new engine, while possibly based off of gamebryo has undergone so many changes that it no longer qualifies as the same engine.

No , it's just that as it is built on that long existing but heavily updated technology it will have some similarities.
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Emily Rose
 
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Post » Sat May 28, 2011 10:40 am

Wolves in Oblivion
http://www.youtube.com/watch?v=0wK9dc_O3pM
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Ron
 
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Post » Sun May 29, 2011 1:35 am

Hear hear, it looks AMAZING, jaw droping good imo, I'm so tired of the negative rush opinions,
thanks for commenting to say it looks good.

It DOES look amazing! :tongue:

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Leticia Hernandez
 
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Post » Sat May 28, 2011 4:10 pm

Ok but you agree it looks worlds apart from Oblivion's implementation of that engine yes? then your point is moot, it looks good i don't care what its running on.
imo if the characters show as much emotion as the main character showed while screaming to that dragon this will be the best game in the history of the game industry.

Well, while you're right that the game is looking significantly better than Oblivion, it IS running on the Gamebryo engine. This has been confirmed multiple times. Albeit the engine has been heavily modified since Oblivion (much like it was between Morrowind and OB), but it is the same old gamesas engine at it's core.

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Hilm Music
 
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Post » Sat May 28, 2011 5:01 pm

Why do you mislead?

This looks exactly like Gamebryo with a few post-processing effects added.
I'm not saying I won't play this if you do make a different UI for the PC, but I can't help but feel a bit disappointed.
I was expecting something along the lines of id tech 5.

This is obviously Gamebryo. What happened Todd@Bethesda?

Of course its similar you have mostly the same people working on it, but the same? no no no my friend you need to pay attention to how much detail there is compared to oblivion, a radical difference in the textures in characters and the enviroment, and i suspect the engine is taking a lil different approach to loading in graphical textures as the in game trailer was runnueng smooth as a button without missing textures even in demanding scenes like fighting the dragon, and explossive magic, oblivion had alot of trouble keeping up with the player texture wise but at least it kept you moving (morrowinds annoying stop and loading stupidity. still a good game though), also just the amount of processes the game seemed to be pulling off so smoothly was quite amazing for any engine these days, this engine is new to the elder scrolls series no doubt and i can"t wait to get my hands on the - without a doubt in my mind GAME OF THE YEAR.
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Gavin Roberts
 
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Post » Sun May 29, 2011 1:33 am

I'm asking for a higher polycount and better textures. Off the top of my head.


Why? Graphical quality won't make the gameplay any better. So long as the game runs smoothly and looks decent all around(which I think it does so far), it will be a solid gaming experience. The real problem is that the consoles don't support higher polycounts or larger textures. I'm sure PC will look even better of course, but this is where current gaming tech is at.
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Alyesha Neufeld
 
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Post » Sat May 28, 2011 4:28 pm

Dude, you blind? Honestly, it's either that or you haven't played a lot of Oblivion/modded very much. Believe you me, I have (on PC, 360, and PS3) and it looks amazing in comparison.
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Tanya
 
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Post » Sun May 29, 2011 12:32 am

Minecraft must be the most realistic game ever according to its sales.
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Isabella X
 
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Post » Sat May 28, 2011 9:55 am

http://www.youtube.com/watch?v=nUCHwyD1xz8&feature=related

OK there's one. Like I said, "Not Many". Personally i think Skyrim looks better.

Either way, the point still stands. Not many 360 games look this good.


Well, while you're right that the game is looking significantly better than Oblivion, it IS running on the Gamebryo engine. This has been confirmed multiple times. Albeit the engine has been heavily modified since Oblivion (much like it was between Morrowind and OB), but it is the same old gamesas engine at it's core.

This has never been confirmed. In fact the exact opposite has been confirmed multiple times by the developers.
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Christine Pane
 
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Post » Sat May 28, 2011 12:55 pm

I can see this thread being locked before Skyrim get released.
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Esther Fernandez
 
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Post » Sat May 28, 2011 12:01 pm

Why do you mislead?

This looks exactly like Gamebryo with a few post-processing effects added.
I'm not saying I won't play this if you do make a different UI for the PC, but I can't help but feel a bit disappointed.
I was expecting something along the lines of id tech 5.

This is obviously Gamebryo. What happened Todd@Bethesda?

They never said it was a brand new engine built from scratch, the fact that they are using a heavily modified Gamebryo engine has been a well known for some time.
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Harry Hearing
 
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Post » Sun May 29, 2011 1:25 am

No , it's just that as it is built on that long existing but heavily updated technology it will have some similarities.
Are you kidding? Did you even read my and other peoples' posts? Even in your post you say it is heavily updated technology; So you tell me and others here, just how many changes are required to qualify something as different than what it started as?

My anology regarding my computer was accurate. Now are you going to tell me that my current pc, because I still have a couple of components in it that are left over from my old Dell that I still have a Dell computer?
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Jessica Nash
 
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Post » Sat May 28, 2011 8:14 pm

I dont think that it looks anything like Gamebryo. The game looks great in my opinion.
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electro_fantics
 
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Post » Sat May 28, 2011 7:08 pm

Why? Graphical quality won't make the gameplay any better. So long as the game runs smoothly and looks decent all around(which I think it does so far), it will be a solid gaming experience. The real problem is that the consoles don't support higher polycounts or larger textures. I'm sure PC will look even better of course, but this is where current gaming tech is at.

May not change gameplay, but it can improve immersion and overall enjoyment of the game.

Are you kidding? Did you even read my and other peoples' posts? Even in your post you say it is heavily updated technology; So you tell me and others here, just how many changes are required to qualify something as different than what it started as?

My anology regarding my computer was accurate. Now are you going to tell me that my current pc, because I still have a couple of components in it that are left over from my old Dell that I still have a Dell computer?

Indeed. At my computer's 2 cores, it would be a Dell by his definition.


And lets not forget that GAMEBRYO IS JUST A RENDERER THAT BETHESDA WAS USING SINCE MORROWIND. Technically all they have to do is remove the renderer and pop in their own and it is no longer gamebryo anything.
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Lewis Morel
 
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Post » Sat May 28, 2011 7:00 pm

Then is no longer Gamebryo, :P Bethesda needs to do nothing, this game rendering system looks leagues apart form oblivion, I seriously cant believe people saying it looks like it, I must be living in an alternate universe or something.

May not change gameplay, but it can improve immersion and overall enjoyment of the game.


Indeed. At my computer's 2 cores, it would be a Dell by his definition.


And lets not forget that GAMEBRYO IS JUST A RENDERER THAT BETHESDA WAS USING SINCE MORROWIND. Technically all they have to do is remove the renderer and pop in their own and it is no longer gamebryo anything.

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Kit Marsden
 
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Post » Sat May 28, 2011 11:03 am

By that logic, does that mean that my computer is still a Dell? When I started building this pc, it started out as a Dell, but piece by piece by piece I started changing what I didn't like about it until I realized one day that I had changed so much about my Dell computer that it no longer was a Dell even though I still had the same hard drive, DVD burner, and speakers that came with the Dell.

My point here is, as has already been stated by others; but seems to fall on deaf ears by those who don't want to, or can't admit that The new engine, while possibly based off of gamebryo has undergone so many changes that it no longer qualifies as the same engine.


No the problem seems to be that people can't accept that the "new" engine has some ties to gamebryo
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Rachel Briere
 
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Post » Sat May 28, 2011 5:14 pm

http://www.g4tv.com/thefeed/blog/post/710645/Skyrim-Gameplay-Trailer-vs-Oblivion-Trailer----Elder-Scrolls-Comparison.html
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Schel[Anne]FTL
 
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Post » Sat May 28, 2011 3:34 pm

No the problem seems to be that people can't accept that the "new" engine has some ties to gamebryo


People who are unmindful to programming practices are entitled to have this FUD (fear, uncertainty, doubt) about game technology. Technology builds upon foundations that have already been established. One cannot just reinvent the wheel for the sake of it - specially since programming time is an expensive commodity.

That said, the game trailer is a gorgeous work of art. Not only inspiring, it also jump-starts our in-character imagination. This is the thing that I love about Bethesda team. They make games I can experience a life in another realm. A world of fantasy that one can appreciate and refresh the mundane senses.
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Mackenzie
 
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Post » Sat May 28, 2011 7:10 pm

No, it really doesn't look like Gamebryo.

Exactly.
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Nicole M
 
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Post » Sat May 28, 2011 3:16 pm

Just something to point out.. we want the game to be on one disk, right? It's not ALL about what the engine can process in terms of poly count and texture resolution, you also have to keep in mind - high res textures take up space. And considering in a world this huge with so many different environment assets, characters, creatures, weapons, and armor they've probably not got that much room to spare.

Also, don't feel like replying to individual posts but I'm raging about how many people clearly have no idea what a game engine does. Like, if you're not going to look into it and have no clue what you're talking about, why do you even talk about the engine at all? Hell, why do you even know the names of these engines? It baffles me.
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louise fortin
 
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Post » Sat May 28, 2011 11:51 am

Just something to point out.. we want the game to be on one disk, right?


No, not really. For all I care it could come on 10 discs.
But I'm a PC player so what do I know.
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CxvIII
 
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Post » Sat May 28, 2011 3:12 pm

No, not really. For all I care it could come on 10 discs.
But I'm a PC player so what do I know.

On PC you can just install the whole deal and you're good to go, but this is being developed for consoles, and I don't see how swapping out disks could work in a game this non-linear.
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Natalie J Webster
 
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Post » Sat May 28, 2011 7:19 pm

No the problem seems to be that people can't accept that the "new" engine has some ties to gamebryo


Since I'm not going to repeat myself, I quote myself here:

those who don't want to, or can't admit that The new engine, while possibly based off of gamebryo has undergone so many changes that it no longer qualifies as the same engine.


Which is the same thing you just repeated here. It appears we agree on that part, so I don't get why you must be right and I am wrong when we've said the same thing...only worded differently.
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Cagla Cali
 
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Post » Sat May 28, 2011 1:36 pm

I just watched it and it looks nothing like the way it ran in Oblivion, imo. Guess some people see it differently than me :confused:


me too the wolf was flanking, the bow draw was smooth, also the movement of the wolf (looked like it actually had muscles) looked 1000000000% better that OB.
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Louise Dennis
 
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