Oh? Let's make some distinctions. Firstly, even if they were to create a render wrapper that works exactly like Gamebryo but uses none of the Gamebryo source code, then by definition, that is still a new engine. Not that I accept at all that this render wrapper is merely reverse-engineered Gamebryo.
Secondly, care to quantify exactly what/where looks only slightly better than FO3, and how precisely it fails to meet your standards?
I also have yet to play RDR, so I'll ask you: Is RDR comparable to TES in development ambition regarding size and content?
first of all i appreciate you not attacking me like i brainlessly decided it looks like their past games
also this was not meant to be a criticism of the games visuals, but merely a defense of a man who was pointing out the blatant similarities of the 'old' engine versus the 'new', and receiving responses like "No, it really doesn't look like Gamebryo" and "It actually doesn't look like Gamebyro at all" when in fact it does look quite a bit like previous bethesda games
i would prefer to direct defense at these people and ask them how they figure it doesnt look like gamebryo
anyway, ill explain myself
in the case of red dead
there are comparisons that can be made on an artistic level
youre right that red dead has nothing on the elder scrolls series-
most of the world feels like a model or setpiece generally devoid of any life or events or populace,
or it might be more accurate to say they attempted to add life to a vast emptiness- theres a lot of space to explore but very little to find
it is very much an action game, but the gameplay certainly isnt lacking in quality
a lot of work went into the look of the thing, and it really does look a lot better than skyrim, but the result is more realism than the elder scrolls visual style
and i am aware realism is not bethesdas intention
so concerning the comparison to fallout
i admit 'slightly better than fallout' was a bit of an exaggeration, but i was trying to defend somebody who was claiming the visual world of skyrim has much more in common with fallout than something that might have been built on an "entirely new engine" (quote: http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/)
quite a bit of it is curiously 'reminiscent' of fallout, as if it mightve been imported into skyrim and 'tweaked' or 'adjusted' - it has definitely been improved, there is no doubt about that
anyway if this is a car and it has an "entirely new engine", i suppose its superficial for me to question why they havent changed the rest of it. so the car drives a lot better than it did before, but it looks almost the same. that actually is a great thing and shouldnt be a problem for me.
these statements = "It actually doesn't look like Gamebyro at all" - are a problem for me.
also i highly recommend red dead redemption
rockstar is making some really quality stuff compared to their run over man blow up car frat boy days of old
even gta4 greatly matured since the last in the series