Todd and Pete

Post » Sat May 28, 2011 11:01 pm

The game looks great! Stop naggin'!
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Robert Bindley
 
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Post » Sat May 28, 2011 8:08 pm

In terms of textures, Skyrim has good textures for being shown on Xbox 360.

Here, look at the texture detail from Red Dead Redemption:
http://udgame.net/wp-content/uploads/2011/02/Red-Dead-3.jpg
http://www.gamegears.co.uk/blog/wp-content/uploads/2010/06/red-dead-3.bmp
http://images4.fanpop.com/image/photos/14700000/Red-Dead-Redemption-red-dead-redemption-14740416-1280-720.jpg
http://images.gamersyde.com/image_red_dead_redemption-12661-1780_0003.jpg

Pretty similar to Skyrim's texture resolution.


Only big difference I see is that RDR got higher detail on characters and their clothes or whatever they have on them:
http://images.bit-tech.net/content_images/2010/05/red-dead-redemption-review/red-dead-redemption-screen-6.jpg

Compared to: http://www.tesnexus.com/imageshare/images/520246-1298584608.jpg
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Victoria Vasileva
 
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Post » Sat May 28, 2011 5:16 pm

Look at the Oblivion trailer:

http://www.youtube.com/watch?v=c0AmyQJafnU

And then watch the Skyrim-trailer again.

Jeez. I understand that people are worried, bacause you care about the game. We all do. But just relax, it will look great, it will feel great!

Cheers
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pinar
 
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Post » Sun May 29, 2011 1:55 am

Ok ill be blunt...

There were some things they wanted to do but couldnt with the old engine... all those shadows and lighting for one.. andall the details in the diatance for anouther.. all on a console running nicely.. all things they couldnt do before...

There were various other things they couldnt manage before but now can..

That does NOT mean every last bit looks alien from past games.

It means they have more features they can use without bogging the frame rate down.

Now it just so happens to be the case some of what they have changed likely will make the game look one hell of alot better.. i know many sure think so from the pics and trailer and im one of them.. Now if your not one of those people... then your just not one of those people and thats it. As long as we are happy and as long as many others who buy yhr game are happy... I think we can live with your sadness and pain. Yes I realy think we can endure.
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quinnnn
 
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Post » Sat May 28, 2011 10:02 pm

The graphics look great to me. I just hope they fix the movement, pathing of enemy NPC's which was pretty bad in oblivion. Combat system looks like its been improved. But cant really judge from this trailer, as it shows only a few seconds of gameplay.
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Catherine Harte
 
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Post » Sun May 29, 2011 1:00 am

the way the wolf was running in the clip with the bow was straight out of oblivion.


That's the animations, it has nothing to do with the engine.

In terms of textures, Skyrim has good textures for being shown on Xbox 360.

Here, look at the texture detail from Red Dead Redemption:
http://udgame.net/wp.../Red-Dead-3.jpg
http://www.gamegears.../red-dead-3.bmp
http://images4.fanpo...16-1280-720.jpg
http://images.gamers...1-1780_0003.jpg

Pretty similar to Skyrim's texture resolution.


I'd actually say that the landscape textures look somewhat better than the ones in Red Dead Redemption, but of course, we're also going to be noticing blurry textures more often because the game is first person (Yes, there's a third person option too, but you can play it in first person.) thus we're more likely to be examining things up close.

But just because the game isn't going to be the next Crysis doesn't mean it's running on the same engine. The engine is just the basic technology on which the game is built, a new engine doesn't guarentee the game will be a huge step forward graphically from past games in the series. And it's not like the graphics haven't been improved from Oblivion, they just weren't as big as an improvement as Oblivion's graphics were compared to Morrowind, and honestly, should we have expected that? After all, the game is still going to need to work on the Xbox 360 and PS3, while it can certainly look better than Oblivion, there's a limit to how much better it can look due to the hardware. And I'd say that the main aspects of the game which would improve with a new engine are things like lighting, shaders and shadows, for textures, it's probably limited more by the hardware the game is used on than the engine.
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FoReVeR_Me_N
 
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Post » Sat May 28, 2011 7:55 pm

Skyrim seems like a game that looks better when it's being played than in screenshots. I think where Skyrim's graphics excel is not in the technological aspect, but in the artistic aspect. Much like Morrowind, there appears to be a real atmosphere to Skyrim. It has a style that I felt Oblivion and most modern games lack.

Here's a part of the article from the Elder scrolls website:

"To do that this time, we knew, like before, we had to start over. We needed to reinvent large parts of the game and its technology. We started with the graphics renderer, and how we would bring the scale of snow covered mountains, dynamic weather systems, and massive dragons to life along with the small details of how people lived; from the forks they used, to the fish they caught, and the meat they cooked. We then rewrote all the major graphics and gameplay systems including lighting, shadows, level of detail, animation, interface, scripting, dialogue, quest systems, melee, magic, and more. All of those changes made it into our internal editor as well. So much had changed that we decided to call the engine and editor by a new name, the Creation Engine and the Creation Kit. We can't wait to see what all the brilliant mod makers do with these tools. "

I have to say, it sounds to me like its a very modified Gamebyro engine.

Every engine is somewhat based upon previous engines. id Tech 5 is a completely new engine, but that doesn't mean they didn't use code from id Tech 4.
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Chloe Yarnall
 
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Post » Sat May 28, 2011 9:04 pm

Except if they did that, they would have a lawsuit on their hands seeing as how Gamebryo isn't their engine so reusing it under a different name is against the law hmmm.....


So much had changed that we decided to call the engine and editor by a new name, the Creation Engine and the Creation Kit.

http://www.elderscrolls.com/community/welcome-back-elder-scrolls/
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Solène We
 
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Post » Sat May 28, 2011 3:57 pm

Every engine is somewhat based upon previous engines. id Tech 5 is a completely new engine, but that doesn't mean they didn't use code from id Tech 4.

Creation engine is obviously based a bit from the previous Gamebryo engines.
What I mean with this is that Bethesda surely have used their experience and knowledge from their previous work and, if it was good, implemented it as a base in the Creation engine as well.
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Penny Flame
 
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Post » Sat May 28, 2011 9:29 pm

So much had changed that we decided to call the engine and editor by a new name, the Creation Engine and the Creation Kit.

http://www.elderscrolls.com/community/welcome-back-elder-scrolls/

Say you get a sword. Then you change the blade. Some time later you change the hilt as well. Is it the same bloody sword? I personally say hell no!

It's sort of a lame anology, but still suits the topic.
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Michelle Serenity Boss
 
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Post » Sun May 29, 2011 1:01 am

Say you get a sword. Then you change the blade. Some time later you change the hilt as well. Is it the same bloody sword? I personally say hell no!

It's sort of a lame anology, but still suits the topic.


i think its more along the lines of, say you get a sword and you sharpen it and then you put some stickers on it



thats mostly a joke but you get the idea
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Naomi Lastname
 
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Post » Sun May 29, 2011 12:46 am

no i think your wrong but thats my opinion.
what would be worse was if the gameplay was the same, but it isn't :)
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latrina
 
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Post » Sun May 29, 2011 2:07 am

I'm pretty pleased with what I saw in the new in-game trailer. I've worked a lot with Oblivion and if the new engine supports shadows for static objects (as it does, look at rocks or that elven house at 01:18), that's definitely a huge improvement.
The smoke and cloud effects are also extremely good. Looking forward to modding that game ;-)

I hope they won't turn the improvements off in the final version.
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ashleigh bryden
 
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Post » Sun May 29, 2011 12:43 am

the way the wolf was running in the clip with the bow was straight out of oblivion.

No, it really wasn't , I was playing Oblivion today and killed many wolves and the animations look very primitive compared to that in Oblivion it was more stiff and in the trailer it was far more fluid.]
EDIT: All the animations in the trailer look far more realistic and lifelike.
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Natasha Biss
 
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Post » Sat May 28, 2011 4:25 pm

the way the wolf was running in the clip with the bow was straight out of oblivion.


since when did wolves strafe like the one in the skyrim trailer in oblivion?
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Dezzeh
 
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Post » Sat May 28, 2011 2:39 pm

Best looking game I will have ever played when it comes out, perhaps its not the best technicality but artistically it looks better than any other game I have seen. And I love the water.
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flora
 
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Post » Sat May 28, 2011 3:32 pm

The game looks tons better than oblivion. Just because it doesn't look like Crysis doesn't mean it looks bad.

Don't forget this trailer was on the 360. How many 360 games look this good? Not many.
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MR.BIGG
 
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Post » Sun May 29, 2011 12:48 am

The game looks tons better than oblivion. Just because it doesn't look like Crysis doesn't mean it looks bad.

Don't forget this trailer was on the 360. How many 360 games look this good? Not many.

http://www.youtube.com/watch?v=nUCHwyD1xz8&feature=related
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BethanyRhain
 
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Post » Sat May 28, 2011 7:37 pm

This has been said, but it bears repeating: the engine is just a ton of code which renders stuff. It doesn't have some sort of "this is gamebryo" look to it. Civilization IV was built on the same engine as Oblivion, as was Rift and Warhammer Online, but they don't look alike.
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Elisabete Gaspar
 
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Post » Sat May 28, 2011 9:57 am

http://www.youtube.com/watch?v=nUCHwyD1xz8&feature=related

Skyrim snow environments look better. Its very hard to compare the others as they so different from what we have seen in SR. But RRR does look great and so does SR. I wish RRR would come out for pc.
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Sunny Under
 
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Post » Sat May 28, 2011 10:14 pm

I've just been playing the Dragon Age 2 demo.
Bioware doesn't stand a chance.
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Robert
 
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Post » Sat May 28, 2011 8:09 pm

I've just been playing the Dragon Age 2 demo.
Bioware doesn't stand a chance.


I agree. But they are quite different games with Dragon Age not beeing sandbox at all but a traditional isometric rpg. Bioware excels at story telling and character presentation, but there is no real freedom and all the cut scenes get old fast.
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saharen beauty
 
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Post » Sat May 28, 2011 6:30 pm

I've just been playing the Dragon Age 2 demo.
Bioware doesn't stand a chance.

Because they compete exactly with Skyrim, aiming to create a huge open world where you have the complete freedom to go everywhere and do what you want and with tons and tons of side quests... Wait what?

The DA 2 demo was great, I really don't get all the hate. Combat's essentially the same, just more fun, the classes are more diverse, the art style I personally like and the story looks very promising. But the haters will never seize to hate, it was the same with DAO as well.
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Melis Hristina
 
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Post » Sat May 28, 2011 9:38 pm

Because they compete exactly with Skyrim, aiming to create a huge open world where you have the complete freedom to go everywhere and do what you want and with tons and tons of side quests... Wait what?

The DA 2 demo was great, I really don't get all the hate. Combat's essentially the same, just more fun, the classes are more diverse, the art style I personally like and the story looks very promising. But the haters will never seize to hate, it was the same with DAO as well.


Of course they don't compete exactly. But they will certainly compete for GOTY and they compete within the RPG genre.
And I'm not hating. If you like Dragon Age that's fine. I didn't, but I have no hard feelings.
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Jay Baby
 
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Post » Sun May 29, 2011 1:55 am

Why do you mislead?

This looks exactly like Gamebryo with a few post-processing effects added.
I'm not saying I won't play this if you do make a different UI for the PC, but I can't help but feel a bit disappointed.
I was expecting something along the lines of id tech 5.

This is obviously Gamebryo. What happened Todd@Bethesda?

This looks nothing like gamebyro, secondly post processing is used for movie renders not video games...GAMES HAVE NO POST PROCESSING(in that sense) as they are all rendered in real time. Also, I think this looks better than ID Tech Five by quite a bit.
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Heather beauchamp
 
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