Todd Howard About Fallout 4's Story

Post » Fri Nov 27, 2015 3:02 am

People can read everything if they want...

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Richard
 
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Post » Fri Nov 27, 2015 11:34 am

I play Fallout for the story.

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Ashley Campos
 
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Post » Fri Nov 27, 2015 1:55 pm


Which ones?
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how solid
 
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Post » Fri Nov 27, 2015 12:57 pm

Did you just-

No it's not possible to-

Go play pacman or something.

Anyway, I think I won't even buy Fallout 4 by now. Your fault, Bethesda.

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Sunnii Bebiieh
 
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Post » Fri Nov 27, 2015 4:24 pm


You're one of the people. Why don't you, and others like you, go play a game with a good story instead of lurking in forums for a game you don't like that you've never played?

Not being mean but surely your time actually has some value in your life...
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Sun of Sammy
 
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Post » Fri Nov 27, 2015 2:38 am

Fallout 1 and 2 at first, so that's what I've come to expect and demand out of a Fallout game.

Bethesda only provided that with Point Lookout and The Pitt, not the greatest stories or writing but they weren't as bad as Fallout 3 either.

And then New Vegas came along, which I enjoyed greatly.

Tactics is a gameplay oriented game so I enjoyed it for what it was but the story segments it had were interesting enough to keep me paying attention.

So, 1, 2, NV, PL and TP I play for the story primarily.

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Alexandra Ryan
 
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Post » Fri Nov 27, 2015 10:27 am

What could be sacrificed? If its just that you start the game with no goals, thats fine with me as long as there are interesting things actually happening in the world.

There is no reason 'player freedom' has to get in the way of good writing.

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Add Meeh
 
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Post » Fri Nov 27, 2015 5:07 pm

Because I want Fallout back, easy peasy.

Sorry to sound like some kind of hypocrite, but:

Even if Bethesda owns the rights to make Fallout into what they want, how can a Fallout BE a Fallout if there's not a good story? It's something that made people become Fallout fans in the first place, along with roleplaying an exploring.

What's left of that now? Exploring, of course. But how much depth is there in that?

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Klaire
 
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Post » Fri Nov 27, 2015 8:58 am

As someone who knows how it feels to have an ip taken and utterly ... http://cupegraf.com/323041-dragonball-evolution.htmlI can understand why FO1/2 fans are upset. Hoping that the ip you love stays close to it's core tenants, what made it what it was, is not wrong in any way.

And this is from a Bethesda fan. It's not wrong to want Fallout to be about what many believe it used to be, and to voice how upset you are when that doesn't come to be.

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Rowena
 
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Post » Fri Nov 27, 2015 3:30 pm

What a relief, glad to hear it. I can sleep well tonight knowing that if Todd said it, it must be true.

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Emerald Dreams
 
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Post » Fri Nov 27, 2015 2:32 pm


OK I enjoyed 3 and the DLC and NV. Maybe I don't get your or other people's point of view however you have yet to play this game. Main story wise I didn't really enjoy any of Bethesda's games as much as their side quests. So for me I don't care if the story is the same quality as F3 or Skyrim, it's the little things in the world that make me come back for more.

The only game main story that I thought was perfect was Red Dead Redemption.
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Kelly James
 
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Post » Fri Nov 27, 2015 2:10 am

Thanks.

Of couse you don't enjoy Bethesda's stories, they're basically...well...

*cough*

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Chantelle Walker
 
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Post » Fri Nov 27, 2015 12:14 pm


While I agree you can't expect a game that's super old to come back. You haven't played this and nobody has so we can't comment on the story yet.

You can be nostalgic all you like, as many old school fallout fans here are. Won't make the game come back will it? I loved age of Empires 2, there's no way MS will capture that magic again. No game company ever does.
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Emily Rose
 
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Post » Fri Nov 27, 2015 5:22 am

Thank you for being understanding about this. I'm actually not even amongst those old school fans; I'm an oddity in that I'm just a guy who played New Vegas and get more than I could have ever hoped for, and I'll gladly challenge anyone to fisticuffs who dares claim FO3 or FO1&2 are superior in story to New Vegas.

In all seriousness though, I get so tired of how often I feel attacked (moreso reddit than here, but also here on occassion) for being critical of the series. There's nothing wrong with it. I think it's important for everyone to understand that everyone posting here just wants what's best for the series, we just don't all agree on what the best may entail. Discrediting people as bitter old coots who are phobic to change rather than focusing on what's being said? That doesn't get us anywhere.

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Josee Leach
 
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Post » Fri Nov 27, 2015 3:24 am

A narrative in an open-world game is imo to be separated from the story. I like to say that a Burned Book (every misc item, everything outside the grasp of smooth gameplay) already has narrative value. That doesn't make it part of the story.

Anyway, having a great, organic storyline is entirely possible without sacrificing player freedom. It's just a very ambitious prospect, but the settlement building also is.

The question is how confined the war is. Is Diamond City's populace suffering from the war (or in any way involved), for example? Will we see questlines about families get torn apart, strategic moves made, places getting eradicated, Brahmin getting poisoned, the world being a battlefield?

Nobody plays games exclusively for the story. But story and narrative are important, because they affect emotional connectivity and gameplay.

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Emily abigail Villarreal
 
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Post » Fri Nov 27, 2015 6:02 am

A good game will last you a couple years. A good story will last you a lifetime.

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Taylah Illies
 
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Post » Fri Nov 27, 2015 1:14 pm

What's so wrong about complaining? There has to be someone doing it, and more importantly, it's a reminder that big companies shouldn't start being lazy and still getting loads of money.

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Hella Beast
 
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Post » Fri Nov 27, 2015 5:41 pm

Well, I don't consider what Telltale Games do to be "games" but rather Interactive Cinematic Experiences, still, they're labelled as gamed and those I do play solely for the story.

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Patrick Gordon
 
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Post » Fri Nov 27, 2015 6:34 am

Choice and consequence is a total illusion in those too, as typically if an event comes along where a character can live or die based on your actions, it just means an event will take place next chapter to write said character out of the story.

So really, those are glorified quicktime events with decent plots.

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kat no x
 
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Post » Fri Nov 27, 2015 1:47 pm

You might have already answered this, but for a better understanding:

Do you really not play Telltale Games also for the interactive elements? That your decisions matter and shape the storyline?

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Laura Simmonds
 
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Post » Fri Nov 27, 2015 1:43 am

The decisions in Telltale Games don't matter much... You still get the same outcome anyway...

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Lovingly
 
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Post » Fri Nov 27, 2015 6:44 am

They do?

I don't even play the games, and I can tell from watching Let's plays that no they don't.

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Misty lt
 
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Post » Fri Nov 27, 2015 3:07 pm

Reddit is ravenous, and pretty much ruled by mob mentality. Especially active ones. I mostly only pop over there because they're bloody fast at picking apart things like trailers and pics to get info out of. I've never been to [censored] but I always imagined reddit was the T for Teen version of it.

lol, didn't know the channel of 4 was censored :D

til

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Liii BLATES
 
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Post » Fri Nov 27, 2015 5:26 am

Funny that you are the one complaining about the game and then you tell someone else to go play Pacman.

The irony is killing me

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Peetay
 
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Post » Fri Nov 27, 2015 5:18 am

@Longknife & Thure93: Thanks, I didn't know that. Yeah, they're an exception and since Interactivity is an illusion, I agree with Gabe that they aren't games. However, they are rendered games, so some games are 'played' exclusively for the story.

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Haley Cooper
 
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