Todd Howard - "Biggest craziest game we've made by far&#

Post » Thu Aug 18, 2011 12:02 pm

Todd Howard has been talking a lot lately about there being more content than they've ever had in a game, and I'm wondering how accurate that is. I mean is he serious or just talking recent memory, because I think it'd be hard to top the 13 or so factions in Morrowind and the cities in Skyrim look about Oblivion sized. Riverwood is bigger than most Oblivion villages/towns (not the 7 big towns/cities) but around the size of a smallish village in MW except that the buildings are bigger. There's supposed to be 47,000 lines of dialogue which will be more than Oblivion, but then we have to remember that the "dynamicness" of quests with radiant story and the fact that there are 70 voice actors will mean a lot of random/repeated text will need to be rerecorded for generated quests and generic dialogue (conversations between NPCs), probably reducing it by a fair bit. Just how much can they fit into what remains (Oblivion had about 30,000 lines of dialogue). Will there be as much quest content as Morrowind? I think we can assume it won't be as much as Daggerfall, obviously, because that was just infinite random quests in a massive random world. Sorry for wall of text, my enter key is broken. BTW I'm still sure it will at least have more than Oblivion.
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Arrogant SId
 
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Post » Thu Aug 18, 2011 6:29 pm

Riverwood is not a major city so obviously it would not be big
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Camden Unglesbee
 
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Post » Fri Aug 19, 2011 2:31 am

Biggest crazy game i saw from them is daggerfall
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James Potter
 
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Post » Thu Aug 18, 2011 7:08 pm

Riverwood is not a major city so obviously it would not be big

Uh, yeah, I'm aware. I'm comparing it to the size of towns/villages in MW and OB.
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Emmanuel Morales
 
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Post » Thu Aug 18, 2011 4:38 pm

He said it for commercial purposes.. I hope I'm wrong though, but I'm not :rolleyes:
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elliot mudd
 
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Post » Thu Aug 18, 2011 7:14 pm

I hope he's not overhyping the game
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michael danso
 
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Post » Thu Aug 18, 2011 10:14 pm

Todd Howard is sixy

Mods... Please.
Just.. Please. Bring down the hammer.

Edit: Nice job editing your post Sugar. Bad trolls are bad.
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ZzZz
 
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Post » Fri Aug 19, 2011 12:25 am

PR talk. I'm sure Skyrim will have a lot of content, but I doubt it will have as many quests as Morrowind, not even closely. There are less dungeon than in Oblivion, less cities and less villages, which was already confirmed.

While that says nothing about the quality of the content (more detailed quests, (better) voice acting, less repetitive dungeons, better looking cities etc), the quantity will most likely be less than in previous games if you just compare the numbers.

I think Skyrim will have less content than Oblivion or Morrowind, albeit with a higher quality hopefully.
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Jake Easom
 
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Post » Thu Aug 18, 2011 3:40 pm

If Todd "intelligence is redundant" Howard speaks the truth, we haven't seen much of it yet. :shrug:
In fact, so much has been removed, it's hard to imagine it will even match Oblivion's content.
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RUby DIaz
 
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Post » Thu Aug 18, 2011 9:24 pm

The cities in Skyrim look about Oblivion sized (Riverwood is bigger than most Oblivion towns but around the size of a smallish village in MW except that the buildings are bigger).


Not sure what you mean by this. Are you saying that the small villages in Morrowind are bigger than most of the towns in Oblivion? Seyda Neen (sp?) was not even remotely the same size as Anvil for example (and as i recall Anvil is hardly a big town). Therefore if you really have such nostalgia bias i think you will be very disappointed.
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Juanita Hernandez
 
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Post » Thu Aug 18, 2011 2:24 pm

While that says nothing about the quality of the content (more detailed quests, (better) voice acting, less repetitive dungeons, better looking cities etc), the quantity will most likely be less than in previous games if you just compare the numbers.

I think Skyrim will have less content than Oblivion or Morrowind, albeit with a higher quality hopefully.


That's an understatement, regarding Oblivion. That is, if what they say about having multiple artists making the dungeons from scratch is true. While I really liked Oblivion, it's repetitive looking dungeons was the probably the biggest negative for me.
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Mark
 
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Post » Thu Aug 18, 2011 12:21 pm

Not sure what you mean by this. Are you saying that the small villages in Morrowind are bigger than most of the towns in Oblivion? Seyda Neen (sp?) was not even remotely the same size as Anvil for example (and as i recall Anvil is hardly a big town). Therefore if you really have such nostalgia bias i think you will be very disappointed.

I put that badly and I'm going to change it now, no, I was not, I was saying it was bigger than most of the villages, I used the word towns because I was thinking of the 8 big settlements as "cities" which is what they usually call them. BTW if memory serves, Anvil had about 23 buildings, Seyda Neen had 12 or 13.
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Dean
 
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