Toggles

Post » Mon Apr 11, 2011 9:53 pm

I think having more toggles is always a good thing, and adding a toggle to the game isn't really adding more content; it is simply adding the option of taking content away, although I confess having a hardcoe mode would require something that hasn't been confirmed to be designed.

These options have been designed with console users in mind. Consoles did not get nearly as many graphics adjustment options as PC (I played on both).
This is because PC's have great variability as far as what they are capable of, but I still think a small number of these options could be implemented for console users to completely destroy lag and loading time.

Keeping in mind Beth has been working very hard on this game, choose only options important to you.
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BethanyRhain
 
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Post » Tue Apr 12, 2011 4:13 am

I don't remember there being a HUD toggle confirmed. They've just said it comes and goes as needed.
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Maeva
 
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Post » Tue Apr 12, 2011 4:17 am

Yes, I want brightness sliders...I play in different light levels

As for the toggles, well, I'd have to use any togle that's in, right? I can't leave a toggle empty can I? So I'm confuzzled about the poll

The toggle itslef is probably a minor aspect. However, by adding a toggle, you essentially add more work load to the devs because now they have to make a second option. If someting was out, they wouldn't have to make it. If something is toggleable, then they need to make it.

Need to skeedaddle...cheers!
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Michael Russ
 
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Post » Tue Apr 12, 2011 5:53 am

I don't remember there being a HUD toggle confirmed. They've just said it comes and goes as needed.

I'll change that then to be technically accurate.
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Sophie Louise Edge
 
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Post » Tue Apr 12, 2011 8:29 am

Yes, I want brightness sliders...I play in different light levels

As for the toggles, well, I'd have to use any togle that's in, right? I can't leave a toggle empty can I?

The toggle itslef is probably a minor aspect. However, by adding a toggle, you essentially add more work load to the devs because now they have to make a second option. If someting was out, they wouldn't have to make it. If something is toggleable, then they need to make it.

Need to skeedaddle...cheers!


Toggles are actually very simple, all they require are corresponding .txt lines that change "1" to "0" and thus eliminate a feature from the game. It takes about 30 seconds at the most.
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maddison
 
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Post » Tue Apr 12, 2011 3:14 am

"Save chat log?" Uh...the game's single-player, who are you chatting with? :confused:
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Anne marie
 
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Post » Tue Apr 12, 2011 6:18 am

Toggles are actually very simple, all they require are corresponding .txt lines that change "1" to "0" and thus eliminate a feature from the game. It takes about 30 seconds at the most.

Right, and I understand that.

But what are the effects of saying yes? I alluded to that in the floating numbers thread, and here. If something is optional, instead of being out or in, then aren't there ramifications in the entire development process?
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Honey Suckle
 
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Post » Tue Apr 12, 2011 8:48 am

"Save chat log?" Uh...the game's single-player, who are you chatting with? :confused:


Probably meant something like a journal that records all your conversations with NPCs, so you can look back through them.

I've seen it in a few games, but rarely have had any use for it. (I think I only bothered in Borderlands, to listen to some of the funnier lines again.)
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Petr Jordy Zugar
 
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Post » Tue Apr 12, 2011 10:14 am

Right, and I understand that.

But what are the effects of saying yes? I alluded to that in the floating numbers thread, and here. If something is optional, instead of being out or in, then aren't there ramifications in the entire development process?


Maybe. In order to be able to toggle something on and off, it has to exist at all. For the HUD example, the game's going to have a HUD- so the main development ramification would be the need to enable/add/code in an ability to disable it.

But then "as yet unconfirmed" things, or things that are so far purely speculative, like helmet outlines blocking your (already limited by FOV :sick: ) view would have to be added in to begin with: as in, you can't simply add a "toggle this on" switch and whatever you're toggling on automatically be there if it wasn't previously.

The final issue comes with things like fast travel options, where some have clamored for a "disable fast travel" toggle- if the entire game is designed assuming the presence of fast travel, then there might well be quests designed under that assumption that will become very tedious when done without fast travel. Say, a quest requiring you to make multiple trips from Anvil to Leyawiin.
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Dan Stevens
 
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Post » Tue Apr 12, 2011 1:44 am

Probably meant something like a journal that records all your conversations with NPCs, so you can look back through them.

I've seen it in a few games, but rarely have had any use for it. (I think I only bothered in Borderlands, to listen to some of the funnier lines again.)

Yes this is exactly what it would be used for. Some players would find it helpful to go back and read NPC conversations for various reasons.
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Manny(BAKE)
 
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Post » Mon Apr 11, 2011 11:27 pm

Developer console and customizable ini file can do thats all and more.
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Breanna Van Dijk
 
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Post » Mon Apr 11, 2011 6:32 pm

Poll is completely stupid. :shrug:
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Steph
 
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Post » Tue Apr 12, 2011 3:08 am

None. Never compromise. :verymad:

And by none I mean the HUD and hardcoe mode options are fairly reasonable. The others not so much.
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NeverStopThe
 
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Post » Mon Apr 11, 2011 11:42 pm

Poll is completely stupid. :shrug:


Especially since you can't get any context from it..... for example, I ticked off several of the "toggle for better graphics"-type ones - because I'd toggle them all off to be able to play on my lousy computer. So they're not votes for "gimme better graphics!", they're votes for "don't make me need better computer!" :D
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brandon frier
 
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Post » Tue Apr 12, 2011 12:25 am

Every option except for hardcoe mode I would leave on so I wouldn't care if they're toggleable. hardcoe would be fun to turn on when I'm in the mood but I'd like to be able to turn it off when I simply want to get [censored] done.
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Undisclosed Desires
 
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Post » Mon Apr 11, 2011 8:25 pm

hardcoe, hardcoe, hardcoe. Sorry, got too excited. But yeah, that one.
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Vicky Keeler
 
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