Tone down the carb-9

Post » Tue Aug 25, 2009 8:02 pm

Anyone else feel like the carb-9 practically rules game battles game? I have never played in a gb game but from what everyone is telling about it.. Its all carb-9 basically. Basically there are no heavies maybe 1 SOMETIMES... and everyone has a carb-9 on them. Whether its secondary or primary BUT EVERYONE HAS A CARB-9 with a drum and such.

Why is this? This says something about the balance of the game.

Please try to address these issues with gun balance! PLEASE! I hate being a heavy and then some light who moves triple my speed guns me down with his carb-9 at medium range while I am shooting my maximus at him. Something isnt right...
User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Tue Aug 25, 2009 11:10 pm

Meh, the carb 9 really isnt that great, I prefer the bulpdaun for all around performance.

The Carb and galactic are really only good for suppressive fire, they lack the accuracy for any sort of medium or long range application, and while the carb-9 does do more damage per shot at point blank than other SMGs it's still beat out by the chinzor, gottlung, and some of the assault rifles.

In fact, the only reason I used the carb-9 when levelling up, before stats were posted, is because I could make it look like a tommy gun, and that's just bad-[censored] =P
User avatar
Esther Fernandez
 
Posts: 3415
Joined: Wed Sep 27, 2006 11:52 am

Post » Wed Aug 26, 2009 2:47 am

No way, I can hardly use the Carb-9 as it is. I hate that thing with a passion, it kicks like a mule and has insane spread ._. I only seem to be able to get it to work at point-blank range.

The SMGs are weak, and TERRIBLE beyond close-range in most cases, especially if you're a high level because the bots aren't just going to stand there and yet you whittle down their HP slowly. They're fine as they are.
User avatar
Allison Sizemore
 
Posts: 3492
Joined: Wed Jul 19, 2006 6:09 am

Post » Wed Aug 26, 2009 6:21 am

Doesn't say a thing about the balance of the game, it says something about the people using it. If you see it getting a lot of kills it may well be because it's being used by most people, but that doesn't mean it's the best gun.

Half the people might just like the way it looks compared to the others, some might be better with it, some might like the amount of ammo in it, some might like the attachments it gets, some of them might have heard it's the best so they're using it.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Wed Aug 26, 2009 1:03 am

Cant beat em.... join em?

Or get good with an AR and pick em off before they know what hit em.
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Wed Aug 26, 2009 3:00 am

The carb-9 is only useful at point blank range. I do use it, along with a sea eagle with acog for balance, but with an extended mag. This game has a large number of viable loadouts, having the carb 9 is not the only one.
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Wed Aug 26, 2009 3:21 am

I've seen plenty of Kross used in Gb's and other "events", also seen buldpaun and galactic used.

Only reason we see so few Ar's in gb's/events is the mobility of the light.

Personally I like the Carb, then again I also like the kross and the buldpaun. And I would gladly use AR if it wasnt for the fact that I enjoy the game most as a light.

My personal opinion on this is that is completly a mather of what the user prefers to use.

I will definatly admit that I love the look of the carb from a first person perspective, I love the Ironsight and most of all I love the sound.

Btw Lynx I belive you mean the Tampa not the galactic, the galactic is actually scary accurate.


Also if you are using the GB Console battles as a refrence I think that becomes somewhat of a diffrent discussion, seeing as the guns seem to have much less recoil on console, which again would make the extra dmg of the carb much more meaningful
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Wed Aug 26, 2009 1:36 am

Doesn't say a thing about the balance of the game, it says something about the people using it. If you see it getting a lot of kills it may well be because it's being used by most people, but that doesn't mean it's the best gun.

Half the people might just like the way it looks compared to the others, some might be better with it, some might like the amount of ammo in it, some might like the attachments it gets, some of them might have heard it's the best so they're using it.


i don't want to be rude, but i think that is an incredibly naive way of looking at what the OP is trying to point out. i don't really know what to say if you don't see a clear distinction or advantage when using the weapon compared to similar weapons.

obviously it's not the go-to gun for everything, and it gets out performed at long range, but for the scope that the gun fills, i find it fairly ridiculous to think that it's a coincidental aesthetic choice, or that it has preferrable attachments (they all pretty much get the same attachments, unless i've been playing a different game), and I would think that if it's being used by most people, that that would be some indication that it is indeed a better weapon for all intents and purposes.
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Wed Aug 26, 2009 5:32 am

Believe what you will, but the reason that players choose a weapon the first time out relates to either how it looks, how it's stats look, or what they've heard about it. I think it's naive to believe that preconceptions don't generally rule a game (which is well demonstrated in these forums regularly).

As others have mentioned, it looks like a Tommy Gun with it's drum mag and front grip (I've heard this several times including in here) and that drew them to it. It also comes with exclusive skins if you bought the Fallout pack.
On paper it's stats look pretty good compared to the others so that's going to draw attention to it.
And of course a lot of people are talking about how great it is.

The groundwork is down to draw players to it at the start, add to it the players that get owned by them in game so then they switch to it because they believe it's the weapon that owned them, and you have a hefty number of players using them.

That which gets used the most is likely to get the most kills so it becomes a self fulfilling prophecy. The weapons are all designed for different play styles, the Carb 9 happens to work very well for a popular style.

I started with it on my light because it looked good, but after testing others I found the Bulp to be a better choice for me, although it ends up with less ammo before reload because it lacks a drum mag, but that's not a problem for me.
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Tue Aug 25, 2009 9:59 pm

Dont change anything pls. People always start to complain about stuff. The gun is fine. If you are a heavy and using a smg over the heavy weapons u need to have yourself checked :). If your a medium or light yes the Carb-9 is a great weapon. But what happens if u tone it down. U will switch to something else.

Newsflash: Its impossible to have every gun perfectly balanced. Example CSS weapons are :ak47, m4, awp, deagle, mp5. All others weapons aint touched.
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Wed Aug 26, 2009 3:25 am

I imagine the console aimbot would make the Carb-9 the most viable of SMGs on those platforms, but if you're just complaining because you died as heavy and want everyone that isn't you to be nerfed, then get out, learn to play, or don't use heavy.
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Wed Aug 26, 2009 4:39 am

I love it lol :P

But I wouldn't say it was too overpowered... just suits how I play. Stick a grip and muzzle on it and its great for hip-firing madness :)
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Wed Aug 26, 2009 9:30 am

Carb 9 has insane stability and a muzzle brake on it which makes it ideal for short range engagements, like 90% of the combat in this game. Because of this it looks to be more beastly than it actually is. If you made it a point to stay medium to long range against people with a Carb 9 you'd find it becomes much less op. Most of the weapons are pretty balanced really it's just someone in a strategy guide somewhere mentioned the slight advantage a Carb 9 had in short range engagements because of fire rate and stability and once it's in a strategy guide it's gospel truth don't you know?
User avatar
Leonie Connor
 
Posts: 3434
Joined: Mon Mar 12, 2007 4:18 pm

Post » Wed Aug 26, 2009 12:46 am

Carb has alot of things going for it, but in all honesty all other smgs has higher stability, which again means carb 9 stability rly isnt insane ;)
User avatar
Klaire
 
Posts: 3405
Joined: Wed Sep 27, 2006 7:56 am

Post » Wed Aug 26, 2009 2:57 am

Anyone saying the carb or galactic have high stability probably hasnt tried out the kross or bulpdaun yet =P
User avatar
TRIsha FEnnesse
 
Posts: 3369
Joined: Sun Feb 04, 2007 5:59 am

Post » Tue Aug 25, 2009 10:51 pm

I for one feel the guns are perfectly balanced for the most part; every gun has it's areas of effectiveness, and areas of ineffectiveness.
User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Tue Aug 25, 2009 8:16 pm

looks and stats of a gun certainly draw people to them. people like to own others with the stats that fit their style of play, and as a bonus they like to look good doing it. however, I firmly believe that simply liking your weapon can drastically improve how good you are with it regardless of looks or stats. we all have a weapon we're fond of. something we use no matter how much other people look down on it or if we have the option of using a "better" weapon. because it's OUR weapon, OUR choice, right? and when you make that weapon yours, you want to be good at it. you train yourself to use it right, study it, figure out how to improve its strengths and compensate for its weaknesses. that's just common sense for being a good fighter. you have to be familiar with your equipment. as an FPS there are no swords available in this game, but I can promise you all that if there were you'd all be cowering in fear of my brother no matter what gun you chose. a lot of people like the carb-9 for whatever reason. I use it, but I also switch out to an AR or even my favorite, a good sniper rifle, when the job calls for it. gotta use the right tools for the job after all.
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Wed Aug 26, 2009 11:22 am

I greatly favour a silenced, scoped Rokstedi, it's highly underestimated and a great semi-automatic sniper rifle if used correctly.

Furthermore the frantic, highly insane Kross sub-machine gun will instantly out-perform a CARB-9 by having almost no recoil to speak of, and a notch higher firing rate along with a 52 round upgraded, or 70 round drum magazine.
User avatar
luke trodden
 
Posts: 3445
Joined: Sun Jun 24, 2007 12:48 am

Post » Wed Aug 26, 2009 1:58 am

All SMGs, the Belgo, the Euston, the Gotlung and the Chinzor have 909 rounds per minute RoF (15 a second). The Kross just sounds like it goes faster.

Damage is 17 for the Galactic, 18 for the Kross and Belgo, 20 for the Bulpdaun, 22 for the Tampa, 23 for the Carb-9, 24 for the Chinzor and the Gotlung, and 25 for the Euston (highest DPS in game at 375).

The preference comes down to handling.

The Galactic and the Kross have nice tight spreads, so for people that can aim, they have high effective damage plus good ammo counts, with the Kross having the best hipfire in the game.

The Bulpdaun brings medium damage and the best aimed accuracy of the group, making it the SMG equivalent of an AR.

The Tampa and the Belgo are basically machine pistols, quick to draw and reload, with the Tampa being technically a SMG and stronger.

The Carb-9 and the Euston handle very similarly, just one has more ammo, the other more damage and the ability to fit a GL.

Then of course the heavy weapons, huge spread, lots of ammo. For people that can't aim and need moar dakka.

Me personally, I like the Kross, the Galactic and the Bulpdaun myself for most situations.
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Wed Aug 26, 2009 12:51 am

All SMGs, the Belgo, the Euston, the Gotlung and the Chinzor have 909 rounds per minute RoF (15 a second). The Kross just sounds like it goes faster.

Damage is 17 for the Galactic, 18 for the Kross and Belgo, 20 for the Bulpdaun, 22 for the Tampa, 23 for the Carb-9, 24 for the Chinzor and the Gotlung, and 25 for the Euston (highest DPS in game at 375).

The preference comes down to handling.

The Galactic and the Kross have nice tight spreads, so for people that can aim, they have high effective damage plus good ammo counts, with the Kross having the best hipfire in the game.

The Bulpdaun brings medium damage and the best aimed accuracy of the group, making it the SMG equivalent of an AR.

The Tampa and the Belgo are basically machine pistols, quick to draw and reload, with the Tampa being technically a SMG and stronger.

The Carb-9 and the Euston handle very similarly, just one has more ammo, the other more damage and the ability to fit a GL.

Then of course the heavy weapons, huge spread, lots of ammo. For people that can't aim and need moar dakka.

Me personally, I like the Kross, the Galactic and the Bulpdaun myself for most situations.


The Rokstedi, despite the semi-autofire, is an amazing weapon capable of picking off players from long distance at a health rate of fire, with good damage per projectile. Problem is, a good exploiter'll use a SMG and snipe you from about 50m away with full auto fire.
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Tue Aug 25, 2009 11:11 pm

The Galactic and the Kross have nice tight spreads, so for people that can aim, they have high effective damage plus good ammo counts, with the Kross having the best hipfire in the game.

Then of course the heavy weapons, huge spread, lots of ammo. For people that can't aim and need moar dakka.

Me personally, I like the Kross, the Galactic and the Bulpdaun myself for most situations.

I see. So first of all you boosted your ego in this post by saying galactic and kross are for people who can aim, and your weapon of choice is offcourse a kross or galactic. But no that wasnt enough for ya you had to spit on all heavy body types using a heavy weapon.
I dont want to be cocky or anything but i can fire my entire clip using a chinzor in 1 nice little spread. Is that enough aiming for ya?

I dont know if you ever played Counter Strike Source. If you do then u would know that the m4 has better accuracy while spraying then the ak47. BUT ever heard of controlling the recoil? Just because u cant control it doesnt mean its for noobs who cant aim.

Most people these days are just holding the mouse button and hoping there bullets will hit. U know u can still move the mouse while u press your fire-button right :)
User avatar
Lavender Brown
 
Posts: 3448
Joined: Tue Jul 25, 2006 9:37 am

Post » Tue Aug 25, 2009 8:27 pm

Buldapan and Hjammerdiem. You're all silly.
User avatar
Rob Smith
 
Posts: 3424
Joined: Wed Oct 03, 2007 5:30 pm

Post » Wed Aug 26, 2009 12:27 am

I see. So first of all you boosted your ego in this post by saying galactic and kross are for people who can aim, and your weapon of choice is offcourse a kross or galactic. But no that wasnt enough for ya you had to spit on all heavy body types using a heavy weapon.
I dont want to be cocky or anything but i can fire my entire clip using a chinzor in 1 nice little spread. Is that enough aiming for ya?

I dont know if you ever played Counter Strike Source. If you do then u would know that the m4 has better accuracy while spraying then the ak47. BUT ever heard of controlling the recoil? Just because u cant control it doesnt mean its for noobs who cant aim.

Most people these days are just holding the mouse button and hoping there bullets will hit. U know u can still move the mouse while u press your fire-button right :)


I play the PS3 version to begin with, so maybe guns shoot differently in your version.

The Chinzor, the Gotlung and all the SMGs don't have much 'recoil' which is what kicks the aim around when aiming. Recoil is more found on the Rhett, Maximus and semi-auto guns like Rokstedi and Ritchie. What the Chinzor, Gotlung, Carb-9 and Tampa have is 'spread', which when hipfiring is the size of the aiming circle. At about 10m, the Kross maintains a tight head/chest sized circle, whereas at that range the Gotlung will have a circle taller than a person.

So maybe the PC version plays differently, but recoil management is more of a Rhett thing, and that's my gun of choice. Nice tight head-exploding bursts on that.

The main reason I posted the stats though was because some people get the impression that the Kross fires faster or does more damage, but in reality they're just landing more bullets because it has a tight spread. By comparison the high DPS of the Carb-9 is offset by having a very high spread. For people that can aim, that means the Carb-9 is only for tight quarters or spraying crowds, and for people that have trouble keeping a target in their cross hairs, the good DPS and big spread lets them do a fair bit of damage.

In general that means players that thinks the Kross does more damage than the Carb-9 is more accurate because that implies the player is getting more bullets on target, but it could also mean they use SMG's in more long range situations where careful aim is possible. A Mossington user compared to a Rhett user will have different ranged needs from their backup SMG.
User avatar
Darian Ennels
 
Posts: 3406
Joined: Mon Aug 20, 2007 2:00 pm

Post » Wed Aug 26, 2009 10:41 am

It's about what weapon your more skillful with. A xbl friend of mine is absolutely lethal with heavy weapons, doesn't matter what game we play he just does well with them, another buddy is that way with semi-auto weapons. Don't nerf weapons bc other's are better at using them then you/we are, some of us are snipers, some of us are sneaks that get up close and unload with silenced weapons, and some are sprayers. This game doesn't require you to be the top killer on the team, if you keep ppl healthy or support with other buffs YOU are contributing...hell I'll take the roll of meat shield for my teammates and it doesn't bother me bc it helps get the objectives done. I use all the weapons, some with 4 attachments others with none at all.
User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Wed Aug 26, 2009 1:35 am

It's about what weapon your more skillful with. A xbl friend of mine is absolutely lethal with heavy weapons, doesn't matter what game we play he just does well with them, another buddy is that way with semi-auto weapons. Don't nerf weapons bc other's are better at using them then you/we are, some of us are snipers, some of us are sneaks that get up close and unload with silenced weapons, and some are sprayers. This game doesn't require you to be the top killer on the team, if you keep ppl healthy or support with other buffs YOU are contributing...hell I'll take the roll of meat shield for my teammates and it doesn't bother me bc it helps get the objectives done. I use all the weapons, some with 4 attachments others with none at all.



Again what an edge case... You seem to understand that the SMG's outclass a bunch of heavy weapons. For example, the gottlung is a decent weapon... when you can actually hold down the fire button and shoot the darn thing. You can't really spray into a crowd with it without being shot dead by 3 lights with a carb-9 or kross or something. It takes too long to wind it up and too long to kill a single person.

NEXT... the heavy shotgun is utter garbage compared to the pump action shotgun. All of the SMG's out perform them at close range.. SMG's can even be used a little bit out of close range. These shotguns are almost strictly POINT BLANK RANGE.. Not to mention the heavy shotgun takes up your damn primary weapon...

Also have you seen a competitive game battles brink game? half of the team are light characters ALL with the carb-9 OR kross.. almost nothing else.. ON BOTH TEAMS.. There is usually maybe 1 heavy tops... 1!!!! Sometimes no heavy. Also, operatives don't even give picked unless they are needed. So what does that say about balance? Something is wrong...


EDIT: The standards in the game also use some of the assault rifles.. but you definitely don't see a wide variety.. its mostly the Euston and rhett. But they all have the backup weapon of a kross or carb-9
User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Next

Return to Othor Games