The Tardis was actually done before. Fallout 1 had the Tardis as a special encounter... IIRC you find the motion detector near it.
Just curious... Why exactly? (I mean, yeah you mention that it was atmosphere-destroying... except that that was the intended atmosphere).
*On a side note: I think Fallout 2 was an unintentional mistake by the later developer's flawed view of the setting. :shrug:
While I liked some of the references (including the whale), I believe that anomalies like Brain and the talking scorpion break with Fallout's internal "logic" to the madness that you find.
Fallout terrified the bejeesus out of me. The music in particular. For what was, by the time a played it, a slice of retro gaming, it had an atmosphere of bleak terror that you could cut with a knife. I remember the first time I walked into one of the empty town ruins to poke around I had to leave about a minute later; the howling of a chill wind and a relentless ringing bell, it was so oppressive, it was too much (and a testament to how critical good audio can be). Fallout 2, on the other hand, didn't feel like a horrifying post-apocalyptic wasteland (the music wasn't as good, for a start...). Perhaps "atmosphere-destroying" was the wrong way to put it, rather the atmosphere created in the second game was nowhere near as all-consuming. I felt it lacked cohesion - now you're in Gangster town! now Samurai Town! - and the wild veering of tone bugged me. Playing the first game, I was there on the wastes; with the second, I was never anywhere except sat at my computer playing a fun but rather silly game, which felt like it had been written by a bunch of college students whose main concern was to cram in as many pop-culture references as they could. That sounds harsher than it's meant; Fallout 2 was fun for what it was, and the multiple approaches/significant replay value were commendable, but IMHO it's not as special a game as the first one (or the third). I know the mission statement was no longer 'survive in the wasteland', but 'thrive in the wasteland', but for me, basic survival, scraping by against all the odds, is the essence of the series, not driving around in a Back To The Future car with Doctor Who's cast-off pooch as a side-kick.
(I played 3, then picked up a cheap compilation and played the first two back-to-back, to give you an idea of where I'm coming from. Maybe if I'd've played the second game as a teenager I would've enjoyed it more, I dunno, but by the time I played it I found it really didn't match the hype it had garnered, whereas the first one did. Again, all IMHO of course.)