I'm a complete and utter noob when it comes to texturing, but the cave walls in Oblivion have always bothered me. They're shiny and gross and I'd like to do something about them. After educating myself a bit on what causes the lighting issue, I have a few questions:
- Is there any way to make particular surfaces less shiny without manually editing each specific texture?
- If so, are there any mods that automate the process?
- If not, are there any mods that tone down the alpha channel for certain problem textures? What about for common texture packs?
- So long as I'm careful to make backups of my backups, am I okay to manually edit the textures myself?
- Is it even worth the time spent manually adjusting the levels? Taking into account the fact that I'm a total texturing neophyte, how much work would I be looking at here?