Too Easy

Post » Sat May 28, 2011 8:30 pm

im currently lv 120 im playing at 100(hard) and its too easy. do you now any mods or suggestions to make it harder
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Veronica Flores
 
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Post » Sat May 28, 2011 6:52 pm

Morrowind has a tendency to get pretty easy on high levels, this is because there aren't really any enemies strong enough to still be a real challenge after you reach a certain level, and I'd say that at the point where you are, there isn't really much you can do to make the game hard even with mods. There are mods that make the game more challenging, and you should probably ask in Morrowind mods if you want help find them, but with your character already at over level 100 (I've never even gotten that high, I generally stop playing a character will before that point, and even with a much lower level character the game already starts to get pretty easy.) I think the only way you'll be able to make the game challenging is to start a new character, and try different things.
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James Hate
 
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Post » Sun May 29, 2011 1:01 am

im currently lv 120 im playing at 100(hard) and its too easy. do you now any mods or suggestions to make it harder

1.Stop wearing armour
2.Have a ring with constant effect 50% blind
3.Use your least developed weapons skill
4. play with your feet
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Sam Parker
 
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Post » Sat May 28, 2011 9:45 pm

How can someone get to level 100 is beyond me. I had gotten to level 40 something and had completed all the main quests and any other quest I came by.
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Ludivine Dupuy
 
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Post » Sat May 28, 2011 4:54 pm

going to jail and that plus ive only just started the main quest and done about 25 other quests
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Nadia Nad
 
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Post » Sat May 28, 2011 7:08 pm

You could start over and try something http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7669. :P

Or you could try this on your level 120: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2089. I've never tried it, but one of the comments says:
Well, I've now had a chance to try this mod. It's a "must" for those of you who set the difficulty contol bar to max and still find the game too easy. My level 80 character ended up drinking health potions like water and some of the daedra even managed to "take me out"!

One word of warning. Keep an "earlier" saved game to go back to later if you decided to disable the mod. In my case, the commands written in the course of play did not like being "removed" with a disable, causing a crash which could not be restored from. Having been thus forewarned, this is definitely an addition worth having, especially for those players looking for maximum challenge.


Perhaps fight http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6605

Or add a mod that places various new creatures throughout the game. Giants? Creatures X?
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Big mike
 
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Post » Sat May 28, 2011 1:07 pm

Simple:

player->sethealth 300

...or even less, if you still find it easy. But that's the HP limit I apply to my player. A perfect balance between being powerful, yet still mortal.

You could start over and try something http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7669. :P

Or you could try this on your level 120: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2089. I've never tried it, but one of the comments says:


Sorry to say, but those two mods smells very bad...I wouldn't install them.
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rae.x
 
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Post » Sat May 28, 2011 3:12 pm

Sorry to say, but those two mods smells very bad...I wouldn't install them.

If you are going by ratings,one has very mixed ratings while one has only 1 rating. Most of the comments don't reflect the said one/mixed rating. One of them had a bad rating because the old description didn't make sense (someone translated it after a while) & the other is because the mod was "too random" of skill adjustments for the person (although that is the purpose). But yes, one bad rating, if it's the ONLY rating, does seem to have the "Kiss of Death" effect on a mod...

--

Just friendly suggestions they were, of course (as are all my links). Please do not criticize a mod you have not tried.
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IsAiah AkA figgy
 
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Post » Sat May 28, 2011 12:34 pm

If you are going by ratings,one has very mixed ratings while one has only 1 rating. Most of the comments don't reflect the said one/mixed rating. One of them had a bad rating because the old description didn't make sense (someone translated it after a while) & the other is because the mod was "too random" of skill adjustments for the person (although that is the purpose). But yes, one bad rating, if it's the ONLY rating, does seem to have the "Kiss of Death" effect on a mod...

300 health seems still much for a challenge, if the OP has good items. :P Maybe 300 health + naked? :)


Crazy Leveler seems just plain lame (what has to do Agility with Restoration anyway?), and the Hard Patch...well, ahem...

And I correct myself....300 HP AT 100 difficulty (as do I play) + Creatures X mod (and/or more mods that adds new enemies). And he best pray not to find many Dremoras with Daedric Battle Axes or Warhammers. If you're unlucky, they're pretty much an 1-2-hit kill (for your char). And that with a full set of a (modded) Medium Armor of 250 AR per piece...
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Naomi Lastname
 
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Post » Sat May 28, 2011 11:59 pm

im currently lv 120 im playing at 100(hard) and its too easy. do you now any mods or suggestions to make it harder


You're level 120. I doubt that there is anything which will actually "challenge" you, short of something obnoxious like creatures that have effectively infinite health and deal effectively infinite damage. My advice? Roll a new character! Experience the game anew from a different perspective, level different skills, play different factions. If you're out of vanilla content, explore some mods. Take part in a different Great House (if you haven't been a Telvanni before, choose them, and use Rise of House Telvanni alongside Uvirith's Legacy, Building Up Uvirith's Legacy, and Tamriel Rebuilt Maps 1 + 2 ). Keep it fresh.

Really, Morrowind wasn't designed for characters to reach such a level. Vanilla Morrowind content is scaled with level 20 in mind as sort of a soft maximum. By level thirty or so, I doubt that anything in Tribunal or Bloodmoon is going to offer much challenege, either (depending upon your character class and leveling habits, that is). But that's where the best feature of the game kicks in, the replayability! There's always something more to do, and if you ever honestly believe you've finished it all, there are always more mods. :)

Good luck!
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Laura-Jayne Lee
 
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Post » Sat May 28, 2011 10:38 pm

Start a new character. That's the only sensible thing to do if your current one is overpowered.

Rather than make it harder for your amazing character, try to develop an amazing character in a much more difficult way.

Try leveling only using your minor skills, naked, without potions. :P
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Alba Casas
 
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Post » Sun May 29, 2011 3:04 am

Simple:

player->sethealth 300



i cant do that because im on vista and consoles dont work
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Brian Newman
 
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Post » Sun May 29, 2011 1:08 am

That mod, "Zea the Impossible" could be very cool to try :D

If you can't use the console, there isn't very much to do, at all.
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Facebook me
 
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Post » Sat May 28, 2011 8:04 pm

i cant do that because im on vista and consoles dont work


they do for me

I find GCD, Cratures X and Morrowind Advanced keep the game challanging for a long while between them but I've never played much beong level 50
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Ronald
 
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Post » Sat May 28, 2011 1:53 pm

Then you have issues because it works just fine. :)

i cant do that because im on vista and consoles dont work

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Tyrone Haywood
 
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Post » Sat May 28, 2011 4:54 pm

How can someone get to level 100 is beyond me. I had gotten to level 40 something and had completed all the main quests and any other quest I came by.


In Vanilla Morrowind on Xbox (before I got it on PC) I got a character to 74. Not difficult, just gotta be rich and some enchantment buffs on your attribute/skill, so you can mass train. It's exploiting, but it works. I could have gone much farther, but there was no need.
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Pete Schmitzer
 
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