As the title says, can too many actors cause CTDs? I have ASIS along with momod and a few other cretaure mods. I rarely get crashes, but I noticed if I run from 2-3 big mobs of enemies [8-10+ actors per mob] [they don't despawn], the game starts getting fairly crashy. It has happened once, I had to do killallactors and then the crashing stopped. Thankfully most of my npcs are essential.
Also, is there a way to kill all the hostile mobs currently loaded? Or perhaps a way to force a world respawn? After running the command I waited for 3 days just to be safe [I have a 3 day world reset timer mod]