Anyone else feel like too many people are sorcerers? After playing the Beta and watching reviews, so many people went with sorcerer class and I just hope that they are not over powered. I myself just did dragon knight.
Anyone else feel like too many people are sorcerers? After playing the Beta and watching reviews, so many people went with sorcerer class and I just hope that they are not over powered. I myself just did dragon knight.
I didn't see all that many. Fun to kill, though.
I see way more nightblades and templars than sorcerers... I myself was a sorcerer during the beta though.
well casters do tend to be well represented in MMO's and doesn't the sorc turn into a healer or it can atleast ? many prob come from WoW were mage is top in PvP.
My plan is to play a sorc, but I'm gonna be going sword and board in heavy armor. So idk if that counts. lol
I just like the abilities.
The sorcerer and all other classes can "turn into healers".
Sorcerers are very versatile, I myself used a combination of archery and magic. I didn't notice a big abundance of them however, but I agree, it was fun killing them. =)
I got the impression there were more Nightblades than Sorcs.
But that's judging from people i grouped with and zone chat, keep in mind that not everyone with a staff and a dress was a sorc, personally i played mine in medium armor, dual-wielding axes and a bow.
I saw WAY more Nightblades.
I'm going with Sorcerer because I usually play a caster on TES games. I did try the other classes on the last beta, but my main will definitely be a Sorcerer.
I've always played mages because I generally like them more than the other classes, so it's sorcerer for me. Don't really notice other sorcerers unless they've got a summon out.
I wouldn't concern myself with things like this over Beta populations. Wait until the game actually launches to see whether people will begin favoring a single class.
It looked pretty balanced in Cyrodill IMO.
There's lots of Nightblade's at the moment, but it will shift between Flavors of the Month most likely, depending on how the nerds like their higher levels. ;D lol
I saw probably Temps the most then followed by NB, DK, Sorc.
It wouldn't surprise me if they turn out to be one of the more popular professions. They have some nice tricks.
But given the game design, I think literally everyone could choose to be a particular profession and it wouldn't break the game. So there's no such thing as too many of anything.
One class will be overpowered, so Beth will nerf it and everyone will have to make a new character, and then that class will get nerfed, and it is gonna svck lol
Polls show that there are about double the amount of nightblades and templars, but take into concideration that templars are the best healers and nightblades the best archers/rogue style.
And there are about 2 times more nightblades then sorcerer/dragon knight. roughly. A bit more then double from what if seen.
So its quite welrounded if you ask me.
Wait what? how is having double of two classes over 2 other classes well rounded? Maybe I missed what you meant.
http://tesocensus.info/?results Take a look at these numbers, very even across all classes, and with over 2000 answers this is by far the best represented poll.
A Lot of people like to play archer, most common class for that is nightblade. Most common healer is by far going to be templar. Best way i know how to explain it.
I was using a poll from this forum as a guide line. But this one is ofcourse much more accurate. One theory i just came up with to explain it: I think because this forum is mostly TES fans, they come up with more unconventional builds.
That's not too bad in terms of MMO class spread. Whether they are or not, many sites do couch the professions in standard MMO terms. DPS typically outnumber healers and everyone outnumbers tanks. I'd be surprised if Sorcerers were really that unpopular though.
The only problem I see in pvp (pve wouldn't matter) is that ranged dps could conceivably have the advantages of melee classes with the proper skills. I remember in an mmo back in the day people figured out sorc's could stack strength to equip heavy armor and it was the beginning of the end for balance lol. Stealth, CC, range, heavy dps AND survivability (some at least) could be devastating. Who knows if that kind of mix is even possible, but we'll see. Should be interesting.
it felt like in PVP that all combat was ranged and no one would ever actually run at each other and fight.