Especially since they encourage modding by giving us the tools.... Unofficial Oblivion Patch was a mod, I guess that makes it not their game? Even if all it does is fix bugs they didn't with official patches?..
Also considering they have used modders ideas when developing Skyrim...
Anyways..... Fast travel and quest markers can be easily avoided. I agree that they shouldn't be in in the first place, but to each their own. It's much easier for me to ignore it than it is for someone playing very casually "needing" it and not having it.
Like I said, they may encourage it, but other than bug fixes and performance updates, any game changing additions change it into a game they didn't release. It's not what the game was reviewed for. Not how good it CAN be, just how good it is. Doesn't mean they shouldn't be used, it just means that you can't mod the game and still call it the same thing that it was before. It's changed. And yeah modder ideas during skyrim development is awesome, but as soon as they release skyrim, that's what it is, no more, no less. Any modding after that is once again changing the game into something new. Surely you understand what I mean?