» Fri May 27, 2011 5:25 am
the problem is not that there is too much gold in the games. Whether you have one thousand or ten thousand, it's just a number which is meaningless on its own. What matters is how well the amount of gold you have is balanced to gameplay. rewarding the player with less gold isn't going to make any difference, if the things you would spend it on also cost less. And as the games are designed right now, reducing the amount of gold players are likely to find won't make any difference, because there still isn't anything to actually spend it on, so players are still going to find themselves with greater and greater amounts of gold piling up, and nothing to spend it on. This is because you can only buy mostly lower level items, and you can usually easily find things much better than what you can buy, and things like potions and arrows which you have a limited supply of are easy enough to come by in loot, and even if you need to buy them, with all the items you likely sell, it's unlikely that you'll have any difficulty with them. Now, the game does have houses which you can't acquire by any other means, but even if you buy all of them, that makes no difference once you have them all.
Bethesda needs to balance the amount of gold you earn to the amount of gold you spend better, for one thing, there needs to be more things worth spending your gold on. More items that are actually worth buying, more WORTHWHILE services other than buying things and what not (Note the worthwhile part, meaning that there's no need for services that exist for the singular purpose of giving players something to spend gold on, if there is something players can pay for, it needs to be something they have a reason to want.) gold should also be a little harder to come by, this doesn't mean playing for hours and not finding more than a hundred coins hard, if gold is TOO hard to come by, players will feel that they're not being adequately rewarded for their actions, but you shouldn't be able to explore any dungeon and come out with ten thousand gold worth of loot, or rob one fairly easy to break into vault and make thousands of septims at a low level, finding large amounts of gold should be possible, but it should be something that players will feel quite rewarded for doing, and should allow you access to some useful items or services that are worth spending it on, and there, the bit about balancing the amount you earn to the amount you spend must once again be emphasized.