Too much money, too few items ?

Post » Fri Dec 16, 2011 11:40 am

Hi !

I've been playing since the game came out, and I'm wondering if I'm the only one in this situation :
I have lots of money (> 100k) and I can't see where I could spend it.
I bought three houses, furnished them.
I'm sad to see that there are so few things to buy from sellers.
I've kept the same armor for like 25 levels or more (I'm a lvl 47 archer),
I've even stopped looting caves and chests, I only take a couple things that I haven't disenchanted yet,
and I often leave the money there.
The only thing I buy regularly is arrows.
I wish there were more interesting weapons (bows !) and apparel.

What do you do with your money ?
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teeny
 
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Post » Fri Dec 16, 2011 11:38 am

Nothing, there's too much money and nothing to spend it on. The game is broken on so many levels that I already stopped playing without even finishing the main storyline (which I can't, because it's glitched and I can't get a follow-up quest).

The game seems great on surface but just lacks depth IMHO.
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Star Dunkels Macmillan
 
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Post » Fri Dec 16, 2011 11:56 am

I don't open locked chests so I won't level up locksmithing on my second character. I have topped out Alt/Destruction and I'm level 28
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Laura-Lee Gerwing
 
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Post » Fri Dec 16, 2011 4:25 pm

http://www.gamesas.com/index.php?/topic/1313859-what-do-i-do-with-all-this-gold/

HEY ^^ thats already going on
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Tyrone Haywood
 
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Post » Fri Dec 16, 2011 1:41 pm

Are we really complaining about there being to opportunity to have too much gold in an RPG title? Really? How is this new? I can't think of a many RPG's where you couldn't grind out laughable amounts of money.
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мistrєss
 
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Post » Fri Dec 16, 2011 4:12 pm

SweetTRIX

The problem is not that we have a lot of gold it is that you can amass gold amazingly fast in this game and their are only so few things to spend it on. What is the use of gold if after buying everything you want/like you still have over 100k
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Tom
 
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Post » Fri Dec 16, 2011 12:41 pm

Well considering how few gear slots there are and the fact that crafted items are by far superior than anything else in the game, there is no reason for currency really. The only thing I have used gold for is to buy crafting materials and houses.
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chloe hampson
 
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Post » Fri Dec 16, 2011 9:36 am

yeah, Incarnum13's right, there aren't that many cool items to buy.
I wish sellers had rare stuff every now and then, like random combinations
of what one can do with enchanting.
I didn't level up smithing perks much, I spent it elsewhere, and I wish I
could still find nice gear.

(And I don't find the game broken, I've played for a month now, and besides
some crashes, it really works fine !)
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Jake Easom
 
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Post » Fri Dec 16, 2011 2:11 pm

SweetTRIX

The problem is not that we have a lot of gold it is that you can amass gold amazingly fast in this game and their are only so few things to spend it on. What is the use of gold if after buying everything you want/like you still have over 100k


I get what you're saying, but such things are dictated by playstyle. I know a few people that don't cave dive that often, and as such do not "loot". They do not have hoards of gold available to them. Like most things, it's all about how the game is played. Sure, the potential is pretty high, and seems odd, but if the issue were reversed it would be criticized even more.

Considering that the game is supposed to reflect "freedom" why is it soo odd that you can make obscene amounts of money? That is how things work in the real world after-all (given the right circumstances of course haha).
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alyssa ALYSSA
 
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Post » Fri Dec 16, 2011 5:59 pm

SweetTRIX

The problem is not that we have a lot of gold it is that you can amass gold amazingly fast in this game and their are only so few things to spend it on. What is the use of gold if after buying everything you want/like you still have over 100k


This. In other games I'm like "Yeah I got 120k, new town, new store, spend 115k on new gear and move on!"

In this one I crafted and enchanted everything myself and spent maybe 2k out of my 85k in materials.

Houses are expensive at a first glance, then I just felt like a sir throwing pocket change at all Holds for a place to crash.
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Kayla Oatney
 
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Post » Fri Dec 16, 2011 7:51 pm

I get what you're saying, but such things are dictated by playstyle. I know a few people that don't cave dive that often, and as such do not "loot". They do not have hoards of gold available to them. Like most things, it's all about how the game is played. Sure, the potential is pretty high, and seems odd, but if the issue were reversed it would be even more criticized


the game has 3 main ways to make money and to be honest cave diving does not make that much.

1) Crafting is the top way to make money, at low level you can easily farm over 20k an hour if you are an enchanter
2) quests, doing quests for civs gives a good amount of gold at low levels it;s 500-600 most of the time and at high levels i get 15-2k most of the time
3) everything else, a mix of dungeon diving, random dragons, chests, gems, enchanted weapons... allows you to amass 5k gold within a few hours of leaving whiterun for the first time.

In oblivion money was not easy to get, in fact i hated how hard it was out get gold without cheating. I wish it had been easier i might have recharged my gear once in a while, but in skyrim money is amazingly easy to come by. I.e I go to a wannabe merchant they ask for a mammoth tusk, i walk outside kill a mammoth bring back a tusk and get 600gold. i go to the reach ask someone to ay off a smith i get 700 gold.

It's not that i do not like getting gold it's just that for how easy it is to get they really did not give us much to buy.


The one thing that makes me happy is that for once i can spend money on a healing potion without breaking the bank, but that's about all.

What the need to do is give us something useless/ semi useless to throw tones of money at like a forge for my house that costs 10k gold. or a skill trainer that allows you to buy perks or untrain in current perks for loads of money.
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Skivs
 
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Post » Fri Dec 16, 2011 11:28 am

Too much money, too few items ? You made me say it... "So many contracts, so little time" :celebration:

On another note.. You can make a house into a bank.. Just get loads of rare items and horde them in your house with the money.. It will be like Gringot's in Harry Potter..!
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Max Van Morrison
 
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Post » Fri Dec 16, 2011 8:03 pm

Thinking about dropping all my gold 1 by 1 and all my gems in my house for looks. but i have heard that if you leave things on the floor in your house for to long it will go by by.
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Baby K(:
 
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Post » Fri Dec 16, 2011 10:01 am

You can blow through a good amount of cash by training.
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Jake Easom
 
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Post » Fri Dec 16, 2011 11:36 am

at level 42 it's not easy to level, so you can only blow about 5 points every few hours
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Kate Norris
 
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Post » Fri Dec 16, 2011 7:29 am

the game has 3 main ways to make money and to be honest cave diving does not make that much.

1) Crafting is the top way to make money, at low level you can easily farm over 20k an hour if you are an enchanter
2) quests, doing quests for civs gives a good amount of gold at low levels it;s 500-600 most of the time and at high levels i get 15-2k most of the time
3) everything else, a mix of dungeon diving, random dragons, chests, gems, enchanted weapons... allows you to amass 5k gold within a few hours of leaving whiterun for the first time.

In oblivion money was not easy to get, in fact i hated how hard it was out get gold without cheating. I wish it had been easier i might have recharged my gear once in a while, but in skyrim money is amazingly easy to come by. I.e I go to a wannabe merchant they ask for a mammoth tusk, i walk outside kill a mammoth bring back a tusk and get 600gold. i go to the reach ask someone to ay off a smith i get 700 gold.

It's not that i do not like getting gold it's just that for how easy it is to get they really did not give us much to buy.


The one thing that makes me happy is that for once i can spend money on a healing potion without breaking the bank, but that's about all.

What the need to do is give us something useless/ semi useless to throw tones of money at like a forge for my house that costs 10k gold. or a skill trainer that allows you to buy perks or untrain in current perks for loads of money.


The obvious outlet for gold would be to be able to fund and start a city. Use the gold to buy and build houses, stores, mines, fortifications etc. Periodically, enemies would attempt to raid it. A much cooler version of Minecraft.
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XPidgex Jefferson
 
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Post » Fri Dec 16, 2011 8:16 am

Who needs money when you have lock picks.
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Dalia
 
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Post » Fri Dec 16, 2011 4:23 am

Let us buy castles, ships, and rare artifacts like paintings and other expensive and rare items we could decorate our houses and castles with!
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ezra
 
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Post » Fri Dec 16, 2011 8:47 am

The obvious outlet for gold would be to be able to fund and start a city. Use the gold to buy and build houses, stores, mines, fortifications etc. Periodically, enemies would attempt to raid it. A much cooler version of Minecraft.


OH GOD YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS


}It's nice to know i am not the only one. i wish they would let you lay claim to cleared out forts, then spend money on them to return the to their former glory, but above all else i have always wanted what you wrote
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Taylah Illies
 
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Post » Fri Dec 16, 2011 4:21 pm

Hi !

I've been playing since the game came out, and I'm wondering if I'm the only one in this situation :
I have lots of money (> 100k) and I can't see where I could spend it.
I bought three houses, furnished them.
I'm sad to see that there are so few things to buy from sellers.
I've kept the same armor for like 25 levels or more (I'm a lvl 47 archer),
I've even stopped looting caves and chests, I only take a couple things that I haven't disenchanted yet,
and I often leave the money there.
The only thing I buy regularly is arrows.
I wish there were more interesting weapons (bows !) and apparel.

What do you do with your money ?


Depends on the character. For some training a lot makes sense. For others - well, they aren't going to train just because they have many and there are trainers. It's an RP thing.

But it is one of my only real complaints about the game (and I grant it isn't much of one) - but I so would have loved to see more uses for the characters money at higher levels (of wealth).

Things I would have liked in game for money (or could see as reasonable options) or in a "Moneybags DLC":

- Houses. Yes you can buy houses and there are upgrades, but more to the upgrades. Let us expand/upgrade our houses more. Hire staff of better quality. Contract the wizards or thieves to make additions (which adds to the look of the house) - if I am a mage my characters how could reflect that by upgrade I can get. If there was a vampire faction and I was a vampire an upgrade suitable for that. Etc. Buy more shelves, display areas, things like that.

- Castle/boat/fortress - With upgrade/expansion/staff etc options (quests and gold required).

- Build/rebuild a town/city (quests and gold required), expansion/upgrade options.

- Things to spend money on with guilds/cities I am in charge of, have a major role in. Expand/upgrade etc

- "Useless things" - art, artifacts and the like for my house

- Better horses.

- Become a patron or sponsor - of say the orphanage (upgrade it, hire better staff) or sponser an explorers guild (your money lets them go out better equipped and with better guides so the chance of them not being eaten and coming back with good things is improved).
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Adam Baumgartner
 
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Post » Fri Dec 16, 2011 3:14 pm

Random enchanter merchant

1-5k gold to buy a random enchanted item form a merchant. i would do this all day


Or go all the way and add a gambling hall.
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Rude Gurl
 
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Post » Fri Dec 16, 2011 10:44 am

The obvious outlet for gold would be to be able to fund and start a city. Use the gold to buy and build houses, stores, mines, fortifications etc. Periodically, enemies would attempt to raid it. A much cooler version of Minecraft.


This would be cool. Maybe, rebuilding Helgen after I slaughter the punks hanging out there. Hiring your own crew to defend it, with trainers, stores..bars...stuff like that.
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Stu Clarke
 
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Post » Fri Dec 16, 2011 4:24 pm

Depends on the character. For some training a lot makes sense. For others - well, they aren't going to train just because they have many and there are trainers. It's an RP thing.

But it is one of my only real complaints about the game (and I grant it isn't much of one) - but I so would have loved to see more uses for the characters money at higher levels (of wealth).

Things I would have liked in game for money (or could see as reasonable options) or in a "Moneybags DLC":

- Houses. Yes you can buy houses and there are upgrades, but more to the upgrades. Let us expand/upgrade our houses more. Hire staff of better quality. Contract the wizards or thieves to make additions (which adds to the look of the house) - if I am a mage my characters how could reflect that by upgrade I can get. If there was a vampire faction and I was a vampire an upgrade suitable for that. Etc. Buy more shelves, display areas, things like that.

- Castle/boat/fortress - With upgrade/expansion/staff etc options (quests and gold required).

- Build/rebuild a town/city (quests and gold required), expansion/upgrade options.

- Things to spend money on with guilds/cities I am in charge of, have a major role in. Expand/upgrade etc

- "Useless things" - art, artifacts and the like for my house

- Better horses.

- Become a patron or sponsor - of say the orphanage (upgrade it, hire better staff) or sponser an explorers guild (your money lets them go out better equipped and with better guides so the chance of them not being eaten and coming back with good things is improved).



Love the idea.
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Emily Jeffs
 
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Post » Fri Dec 16, 2011 12:32 pm

Gambling with the Khajiit caravans, home decor, buy your own farm and fill it with livestock, get more money from it (get a feud, even a hold)... even bribing gets old quickly.
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Add Me
 
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Post » Fri Dec 16, 2011 6:42 pm

RPG Economies are always broken. In the beginning when you need the good stuff, you can't afford it. By the time you are mid level, you don't need the good stuff anymore because your skills are up the task, but you have the money to spend. This applies to any game by any developer.

Now, I just worry about money until I don't need to worry about it anymore. I only check for new and interesting loot. But, that is all in the progression of the game.
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Guy Pearce
 
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