» Thu Nov 11, 2010 4:44 am
#1: Save Game Erasure on Death
This would be way too annoying and there's so many reasons why this would only make the game worse.
#2: Motion Control
Why would I want to wave my arms all over the place when a keyboard is perfectly fine? No thanks.
#3: Simulated Bodily Functions
Why would I want to watch my character take a crap? It's just one of those things you don't need to see happen on screen. You know it's going on - that's enough. Just imagine that's what your PC does when you use the wait function.
I wouldn't exactly protest if it was in the game -- but I certainly wouldn't think "Wow, that's exactly what this game needed. Poop." (without being sarcastic)
#3: Dragon Mounts
About as ridiculous as the poop -- maybe even more so. They're not mounts -- they're not even domesticated !
#4: Stereoscopic 3D
As it is now, it only detracts from the gaming experience for me. The lower graphics quality certainly wouldn't be appreciated. Ask me again in five years -- maybe the tech is good enough then to have in a TES game.
#5: Save Points
A bit annoying, but not as annoying as #1. What if you're caught in a glitch and it's been a long time since the last Save Point? What if you wanna smack that ugly Argonian in the face, just to see what happens -- only for experimentation -- but you'd have to replay the last 30 minutes afterwards? I'd rather save whenever I want to -- then I can do whatever I want whenever -- which is a lot of the fun in TES for me.
#6: Having Children
If the possibility was there, I wouldn't use it. The NPC children probably wouldn't be implemented any better than any other NPC, so not good enough, and I wouldn't feel a personal connection to them. Besides, I've got better things to do than taking care of kids.
#7: Multi-Player
Don't really want it -- and would only accept it if it was like a Co-op mode where the extra character would have to be created for that 'world' only -- you couldn't bring any character from one game to another, or item or whatever for that sake. There'd be the main character and his side-kick, and they'd have to share the world, quests, kills, items, everything.
#8: Game Has an Ending
Would kinda svck, but not as much as the points above. You could just avoid finishing the main quest. Only way it would be further up on my list would be if there was like a time limit on finishing the MQ -- so if you didn't save the world within 100 days, it's game over. That would svck.
#9: Guns
No way I want this -- but didn't put it further up because -- like, if there's only one dwemer blunderbuss with like 5 bullets, that wouldn't ruin the game -- but if guns were made a major part of gameplay.... that's not how I want my Elder Scrolls.
#10: Starting As a Child
Well, it worked for Fallout, so I don't see how it couldn't work for TES also. It's not exactly on the wish list though, and I'd rather just start in prison as usual.
#11: 1:1 Timscale
This wouldn't be bad at all, actually. I often play with timescale set to 1:1 and like it that way. Would be much worse if it stayed at 1:30.
edit: oh, there's two 1s in 11?