Top Tricks for Making Morrowind Life Easier

Post » Fri May 27, 2011 4:43 am

I thought I'd start this to see what comes up.... apologies if it's already been done. Remember, this is for things you can legitimately do in Morrowind that doesn't involve tinkering with the game or taking advantage of any bugs in any way. My favourite is:

Travel around Vivec - the easy way!
I used to hate having to do quests in Vivec - all that haring back and forth between cantons, up and down the various floors of cantons, always trying to find the right bridge/set of stairs..... a nightmare! But then I found the answer. Don't walk - fly!

Whenever you have multiple places to go, don't go via the Mages Guild transporter. Instead, get yourself fairly near to Vivec (Seyda Neen or Ebonheart will do) and then use an Almsivi Intervention scroll/spell/enchanted item, which takes you directly to the Temple in Vivec. Go out of the main door and down the stairs and look for a large, open tunnel, where there should be a Dunmer vendor (it should be roughly in front of you.) Buy a potion of Rising Force from her if you don't have one already in your inventory (any quality will do, as long as its a vendor-produced one - homemade brews won't work, unfortunately.) Then head west from where you are to the Shrine of Stop The Moon and click on it. Click Yes when asked if you want to donate the potion of Rising Force and - voila! You now have the power of Levitation for a whole hour! Now you can float from canton to canton, floor to floor, with the greatest of ease! It even works indoors. A much more painless way of doing all those tiresome quests where you have to run around all over the city. I've even used it to fly over the mountains as a short cut to places like Ghostgate (since it carries on working even through Guild transporters, you can hop from Vivec to Ald'ruhn and then fly from there.) And it's completely legit!

Well, that's mine. I'll be interested to see what others show up :wavey:
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roxanna matoorah
 
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Post » Fri May 27, 2011 4:49 am

You could just swim, also. There are no slaughterfish around and it takes 10-20 seconds to swim from the temple to the foreign quarter.

Flying is good, too. If you donate a levitation potion to the shrine to stop the moon, you get enough levitate to fly to Khuul.
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SUck MYdIck
 
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Post » Fri May 27, 2011 1:21 am

Let's move this to the spoilers forum.

The Shrine of Daring (Stop the Moon) in Vivec gives levitation for 12 hours in game tiime (not one hour) which is 24 minutes real time.
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Dan Stevens
 
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Post » Fri May 27, 2011 2:15 pm

Can you get to Khuul? I got to Balmora once, but I stopped there... then again, that was where I was headed so it might have lasted longer.
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Cheryl Rice
 
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Post » Fri May 27, 2011 6:12 am

I use the levitation from the Shrine of Daring to do the Seven Graces quickly and easily or if I have a long way to go and don't want to walk there. Most of my characters have their HQ in Vivec so I hardly ever levitate there.
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IM NOT EASY
 
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Post » Fri May 27, 2011 4:31 am

hoptoad ring... just jump your way around Vvardenfell.
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Victoria Bartel
 
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Post » Fri May 27, 2011 3:28 am

I use the levitation from the Shrine of Daring to do the Seven Graces quickly and easily or if I have a long way to go and don't want to walk there. Most of my characters have their HQ in Vivec so I hardly ever levitate there.



Since the subject seems to be mainly the shrine of the moons Levitation spell I'll put in my twocents. I use it for aerial reconnaissance and to get to unlikely places such as the Sanctus Shrine.
The only worry is cliff racers so one should always carry plenty of arrows or crossbow bolts. Frequent quicksaves help too.
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ladyflames
 
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Post » Fri May 27, 2011 12:10 pm

All Stealth characters should visit the "Hollow Treestump" in Thirsk as soon as possible.

It can be tricky to walk there at level 1, but worth it.
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Imy Davies
 
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Post » Fri May 27, 2011 3:53 am

Can you get to Khuul? I got to Balmora once, but I stopped there... then again, that was where I was headed so it might have lasted longer.

One time, I made it all the way to Saryoni's little shack, where he wrote his famous sermons, up by Dagon Fel. I floated over Ghostfence, battled some cliffracers, midair, and finally landed next to this tourist trap. It was the first and only time I ever came across that shack, in-game. Epic.
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LADONA
 
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Post » Fri May 27, 2011 2:52 pm

Another minor travel tip: if you're in Pelagiad, you have a choice of destinations for the Almsivi Intervention spell. From the north side of the main road in town, it takes you to Balmora; on the south side of the road, Vivec. I haven't experimented enough to know exactly where the borderline is.
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Nana Samboy
 
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Post » Fri May 27, 2011 3:35 pm

For a DIY enchanter or a novice spellcaster, the spaces between the Vivec canton second levels can be crossed with about 22 seconds of 1 point Levitation, but that's cutting it close.
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*Chloe*
 
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Post » Fri May 27, 2011 2:15 am

Stuck for Money..? well a Fab place to make money is in Bloodmoon, (expansion) if you do the quests for the East Empire Company untill you get to make the Smith, then you can go out and explor the Isle, Kill Richlings and sell to the Smithy in Raven Rock, the smithy has 10k gold and offers a nice penny for wofl / bear armor and other wepons / armor.

Another tip, if you are able to pick a lock of 100 then visit the little Isle to the North East and inside there is alot of coins just sitting there on the floor gathering dust
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Bad News Rogers
 
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Post » Fri May 27, 2011 2:56 pm

Tip: If you've companions with you and Companion Share is activated, it's useful to give them spells and enchanted items with Destructive effects on Touch or on Target (the Ring of Five Fingers of Pain, for example), as they'll use them against your enemies. Just be careful you don't give them any item/scroll with a wide area of effect, as they aren't too remorseful to use them, regardless of if you're in the middle or not.
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clelia vega
 
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Post » Fri May 27, 2011 1:28 pm

MAYBE an exploit but I don't think so. All totally in-game-no-cheat do-able.

Soul Trap Ring

Use a Golden Saint soul trapped in a Grand Soul Gem for this enchantment.

You'll need the basic spells in inventory for the soul trap, weakness and damage.


Enchant an exquisite ring with:
Soul trap 5 seconds on touch
Weakness to frost 100% for 1 second on touch
Frost damage 100 to 100 for 3 seconds on touch

Hit whatever critter with the ring once. Instant filled soul gem.
Uhh... as long as you have a Soul gem in your inventory...
Instant death/soultrap to anything but the Bosses I guess. Haven't fought the bosses yet.
And this is the one I made. I'm sure other damage effects would work. Maybe absorb health... I gotta' try that...
HAHA! Don't use the power of this ring to kill rats if the only empty soul gems in your inventory are Grands!! :P
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Invasion's
 
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Post » Fri May 27, 2011 12:42 am

The Royal Signet Ring: for when your level five character feels like taking on the Bloodmoon main quest.
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Kristian Perez
 
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Post » Fri May 27, 2011 7:56 am

Hrm, I actually like Vivec. Even getting lost, it's really the only "city" in the game.

All it needed was a lot more homes there. Two hovels with barely a room or two... Hell, they could fit a lot more in those walls.
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Baby K(:
 
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Post » Fri May 27, 2011 2:53 pm

MAYBE an exploit but I don't think so. All totally in-game-no-cheat do-able.

Soul Trap Ring

Use a Golden Saint soul trapped in a Grand Soul Gem for this enchantment.

You'll need the basic spells in inventory for the soul trap, weakness and damage.


Enchant an exquisite ring with:
Soul trap 5 seconds on touch
Weakness to frost 100% for 1 second on touch
Frost damage 100 to 100 for 3 seconds on touch

Hit whatever critter with the ring once. Instant filled soul gem.
Uhh... as long as you have a Soul gem in your inventory...
Instant death/soultrap to anything but the Bosses I guess. Haven't fought the bosses yet.
And this is the one I made. I'm sure other damage effects would work. Maybe absorb health... I gotta' try that...
HAHA! Don't use the power of this ring to kill rats if the only empty soul gems in your inventory are Grands!! :P


Aw man - I feel your pain....!

I just found another great use for a Golden Saint-ed Grand soul gem too: Enchant a helm with 0 to 40 points Nighteye in 3ft on Self, Constant Effect (you can just keep un-equipping and re-equipping the helm to get as near to the maximum 40 as you can, then leave it on permanently.) Makes stumbling blindly through those pitch-dark dungeons and tombs a thing of the past - and doesn't break your stealth either.
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Sammi Jones
 
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Post » Fri May 27, 2011 2:54 am

For mage characters, or anyone who relies on Int, you should never take alchemy as a minor or major skill. Instead you should get like 1000-2000 gold and go to caldera, steal the unguarded masters alchemy set in the mages guild and buy up the replenishing ingredients for water walking from the vendor, Violet Corpinus and Ampoule Pod, buy as much as you can. (If you have a lot of money on you, you can continue to buy and sell them back to the merchant to increase his replenishing stock). Turn them all into potions and level alchemy enough to get the +5 int attribute boost, level 2 other skill types, I favor endurance and strength/willpower. Do this enough to get +5 attributes in the other 2 and increase your level as well. Sell all the potions you made to creeper in caldera and rinse and repeat.

Eventually you will be making a crap load of money from selling the home made potions which you can use to train. Around level 10 with this method you should feel comfortable to start any quest line you please as a mage character.

Also you can relax the number crunching for attribute gain if you have at least 100 endurance early on. This obviously doesn't effect you if you use a leveling mod (they can make the game harder imo) but the method of leveling alchemy is still very useful for money and training.
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Catherine Harte
 
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Post » Fri May 27, 2011 1:32 pm

Some people tend to forget that it is very easy to kill anybody even at the lowest levels. All you need is cash. Steal stuff in seyda neen until you have around 3000 gold. Take the silt strides to vivec and go to the foreign quarter plaza. Buy around 7 scrolls of elemental burst frost from the enchanter right inside the mages guild. Go out and kill the ordinator, he only takes 5-7 hits before dieing. Pay off your measly 40 gold bounty and sell all his armor to creeper. Rinse, repeat.
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Hairul Hafis
 
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Post » Fri May 27, 2011 10:58 am

The ultimate non-cheating cheating

In other words, the game is perfectly fine with you doing this through completely legitimate, non-glitching, cheating or exploiting means. Collect a full suite of exquisite clothing and enchant it all with CE Chameleon. Yes, that effect is cumulative. If memory serves you'll end up with 108% with a ring to spare.
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Mari martnez Martinez
 
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Post » Fri May 27, 2011 4:16 am

When I get to Mournhold, I make a point of hoarding scrolls of Windwalker from the enchanter Elbert Lemarc in Godsreach. They are relatively expensive, but if you sell a few straight back to him and wait 24 hours he will from then on re-stock with multiple scrolls at a time, and you can barter filled soul gems (he sells restocking empty gems too) to get the scrolls for next to nothing. With 500 points of levitation for and invisibility for 60 secs, they are perfect (maybe too perfect) for covering long distances quickly. The only downside with this is that you can get quite addicted to it, and no journey by foot will ever feel quite as pleasant again.
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Elea Rossi
 
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Post » Fri May 27, 2011 10:49 am

Grab yourself the Royal Signet Ring and enchant a set of clothes to reach 100 Santuary constant. Have fun never meeting a challenge again.
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mimi_lys
 
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Post » Fri May 27, 2011 5:05 pm

How did you go about getting the signet ring? i know where it is but getting it is the issue?
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+++CAZZY
 
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Post » Fri May 27, 2011 1:28 am

How did you go about getting the signet ring? i know where it is but getting it is the issue?

It's on King Helseth and you can't steal rings off of living persons... so yeah, getting it is the issue.
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Natalie J Webster
 
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Post » Fri May 27, 2011 8:35 am

Do a lot of damage to the King, in melee, or ranged, and he's dead. Simple. In theory.
Also, enchanting a weapon with Fortify Strength on self on strike is about the only effective magic to use on him. :)

Grab yourself the Royal Signet Ring and enchant a set of clothes to reach 100 Santuary constant. Have fun never meeting a challenge again.

Er, you can still die with that ring on.
:)
Also, traps are not affected by Reflect. Does that ring have spell absorption too? I can't remember. I don't feel like going through the Tribunal Quest line to kill a crazy king.

Of course, Gaenor will still wipe the floor with you, Sanctuary at 100 only reduces your enemy's chance to hit by 100%. :)
Gaenor has like a base chance to hit you at about 180% or something silly due to his agility and luck, and weapon skills.

Other not so cheats to use in Morrowind for great power is the fact that at a low level, a Summon Golden Saint scroll can be used to help you fight hard enemies.

Also, how can an ordinator take 6-7 scrolls of Elemental Burst Frost to kill? That does enough damage to flatten a golden saint at 320 health in three shots. It's what, 20 to 50 frost damage + weakness? Over 5 seconds.

When did Ordinators have 500 health?
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Jesus Lopez
 
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